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If you are having problems with the enemies, then focus on your hunter ranking instead of your base level, that way you can get better mercenaries/equips.
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For strong enemies, I think you could curb down the damage output on some "boss in mook's clothing". A level 1-5 isn't much of a threat to my lvl 8 party, but as soon as an enemy reaches level 6, it's a struggle to stay alive for a few turns.
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Apart from the still existing "disappearing golden Armor" bug its really fun...animation for 2handers seems to be too slow also...4/5
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Enemies need to have their debuffs or buffs removed on our turn so that we know when they are going to be unfrozen or otherwise.
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ademas, me parece ridiculo, que me meta a una mazmorra de nivel 1, con nivel 7 y 3 personajes, y el boss sea mas fuerte que una mazmorra de nivel 2, de la propia historia...me parece de lo mas absurdo de este juego, ademas de el hecho de no poder vender los objetos inutiles.
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Quick little note, if you are able to use the friends section of the tavern do so. More than likely there will be op allies. Also a run command would be nice. Don't know why anyone wants to sell stuff so bad...
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Here's how you can make the fight scenes run faster. In your browser setting, zoom OUT to the lowest setting (for Chrome, it's 50%). You won't see anything but the animations run much faster. Just zoom out after you enter battle mode, click the FIGHT button and tap Q,W,E a bunch of times until you win the fight. Then zoom back in to 100% to read...or just squint and play at 50%. Great for grinding (since this is a grinding game anyhow).
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I'm having that same problem with Serafiel that somebody else mentioned. I'm not pleased at all. A load of work for you game to glitch. Stupid waste of my time!
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i really love the fighting style in this game, but at first i didnt notice the bar that lets you choose a name and now im stuck with the name avatar and i have to save up a whole bunch of freakin money for face shop, in my opinion face shop should cost half of what it costs now, and also it would be great to be able to sell items and also to level up your recruits
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If you don't wish to make the "sell" function possible, what about a recycle system? That you could recycle items and gain back ores and other materials?
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I think Its a bit Hard...They should probably Fix the Boss so they could be a bit easyer to battle.... i mean you can't spend your whole day for a flash game...
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This isn't really useful feedback, but I freaking love when my character three strikes an enemy and sparta kicks them out of the map.
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After some lvl you just dont find the Secret Shop anymore, is that a trick to force player to buy Crystals? Cuz' it sucks really.
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I start to hate this game: It is quite impossible to complete a 35 to 50 levels dungeon - you always get all of a sudden foes which are stupidly 10 times stronger than your band and then it's game over .....
Dev: Please balance random "strong foes" so we get a chance to complete these definitely too long dungeons. Thxs