Under rating threshold (hideshow)
Can u guys the develepor reduce the area number? if above 50,, its start to get bored, if die at the middle, i will automatically press the alt+f4... too long to finish at, easy to get bored, can u reduce it? n the detail stat about critical plzz
Under rating threshold (hideshow)
Lol i can last damage boost +109% and max combo links 99 ^^ Area Dark Queen challange. Need ap booster III.
''I fastest i can ^^ ''
Trololololol
Under rating threshold (hideshow)
Please make the controls QWE or (arrow keys). I need the option. My left hand gets tired. I hope that doesn't make me lazy. :)
Under rating threshold (hideshow)
The job class is kinda useless because the differ is only the stat, if got special thing like a skill or special weapon they can wear would be better, since the equipment is open for all
Under rating threshold (hideshow)
I would put my strongest attacker in the front row because it have the best defence in the team, the lowest defence on second row.
Under rating threshold (hideshow)
With the way the game works, I found putting your strongest attacker in the back row and attacking only with them is an effective strategy. Your hired party members will take a majority of the damage dealt, and your strongest attacker will stay alive longer.
Under rating threshold (hideshow)
i do like the game o.o !! , i grinded my way to lvl 85 and gold armor and gold helm II and goldeng sting 2 (think the best non paid set ) just that need a little bit of patience to play it and some tricks help too ( redoing a mission will give u extra cash and ep each time u do it whiout doing any other)
Under rating threshold (hideshow)
terrible balancing???Yeah!The game is made for paying!If you want to kill the bosses and uncommon enemies in the 30+ areas you have to buy diamonds...My weapon(24 level hero) gives 135 str.I saw a weapon with 800 str but you have to have diamonds.Unfortunately...BUT!!!:The game is very graphically and the music is nice!
Under rating threshold (hideshow)
Although the game is broken, it's nice to see that rewards for beating a mission again are *incremental*. So after beating "Sir James Training" about 10 times, I rack up 2.5k exp per mission. That makes the grinding slightly less deterring.
Under rating threshold (hideshow)
I don't understand what the problem is with half the things people are complaining about with this game. I completed the game, several times, without seeing the game over screen ONCE. I personally enjoy the longevity, as games released these days can be completed in 5-8 hours MAX. Before people complain about the grind aspect, they should first look to games like Final Fantasy 7, where you grind to level 100 not unlike this game. I'll completely agree with the comments about selling items, as that would eliminate a small portion of the gold farming aspect. I'd like to conclude with the fact there is a fair amount of strategy to this game, and items such as Iron Skins and Chilli Peppers shouldn't be underestimated in the slightest. All in all, it's a great game that could do with a bit of tweaking here and there, and an actual story would help the game massively.
Under rating threshold (hideshow)
Neutral: I see lots of grinding in this case, but I just prefer a game where easy leveling up would make total sense. I don't mind having a Level 400+ character in two weeks. That would make the game so much greater so people can compete for who wants to head on top. Oh, of course the loyal players might want something mightier with the premium shop. If I were to talk to the developers about putting certain tweaks to this game, it'd be a great app for the android. Believe me. This game needs a sequel, and a heavy work on it when it comes to the stats too.
Under rating threshold (hideshow)
Pros: +++ I love the music so much! Makes a game music developer like me proud to hear it often. ++ Battle System: Valkyrie Profile 2 much? ++ Character Development: RPG turned base with some knicks in it like class changes. Pretty nifty if you ask me.
Cons: This game has so much potential, but the dungeons are very imbalanced in some aspects. For example, they should offer way more points for class boosts, more exp and gold for the length it takes to complete each dungeon, and bonus perks.
Under rating threshold (hideshow)
Good game, but this needs to be improved quite a bit. As a lot of people have said, we should be able to sell equipment and items that we don't need, and maybe make it more balanced. Maybe work some skills into the game as well- and I don't mean like what the game already has, with the equipment, I mean something that allows us to allocate points or something to skills when we level up. Maybe take out some other unnecessary things that aren't needed, like the "Fight!" box when you enter a battle. Other than that, it's fairly enjoyable. 4/5
Under rating threshold (hideshow)
With the adventuring system in place as you have it, where you lose ALL gold and items gained through an adventure, and a limited number of 'get out of jail free cards' (teleport orbs), the Golden Skull is a way of saying to a player without any orbs left 'You are now f**ked, say goodbye to the last 45 minutes of work.'
With how expensive things are and how difficult it is to make and keep gold, we MUST be able to sell our equipment. This is non-negotiable for continued success of this game.
Yeah, unbalanced, way too grindy, no way to sell equips or regain funds/materials used to buy troops/equips, interesting but way too unstable battle system, and a means of 'adventuring' that just screams 'SCREW THE PLAYERS.'
Fixing ANY of these might make the game less unwinnable, but as is, this is ridiculous. I'm stopping now before I waste any more time.
1/5 until the devs get their sh*t together.
Under rating threshold (hideshow)
Alright, couple of things.
The first, this game is a bit unbalanced. Yes, the combat system works fine, and is interesting, but it is finicky as all hell. The 2D Artist Unit, Adamtny, for example, averages about 400 damage initial attacks, and quickly ramps. My question is why, about 1 in 8 times his 'Sky Diving' Attack crits, he does anywhere from 8,932 to 140,527. What is up with that?
The second is a hearty 'F*CK YOU!' to the developers. And this is for one reason alone: On one of the special challenges, the lvl 25, 102 Area ArtLogic one. Then, on the 94th floor, after using 6 life bottles to keep myself alive in the past, I encountered in a Portal Strong Enemies. That's fine, I can do this. What I did not expect was to encounter the Strong Enemy 'the Golden Skull'- a 1HKO Golden Giant Skully with AN UNKNOWN NUMBER OF HITPOINTS.
Under rating threshold (hideshow)
and also i like this game is has its momens some fun stuf whit a twist of ewil and hard i hope more stuf will be aded
Under rating threshold (hideshow)
Ya i agre whit u JuzzieJT i whas in a dungen fond a portal and i got a enamy whic is inposibal to kill so i had to cancale the mison and star ower
Under rating threshold (hideshow)
just letting u know that there's a spelling error in the Avatar job class screen for the "warrior" class. in its description "kighter"-fighter and "enourmos" enormous