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this game could be so much better than it is! Sadly the poor execution kills off the fun. A few things to list: inability to sell items, changing formation should be draged instead of click continuously to scroll through, lvl indication isn't really indication of anything (lvl 2's being MUCH stronger than lvl 4's and 5's), no real explanation of skills other than listing them on the weapon. and of course the massive amount of grinding with so little to show - at least scale it so grinding isn't so bad in the front?
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This is easily one of the most worthless non-games I've seen on this website for a while, and I've played a lot of them.
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*Note for people still playing this game*: First off: After you have gotten Gabriel (From divine messenger ch.5) go stack up some AP restoration items, after that go do Heavenly Being on ch.6 with a whopping 100 floors and also becoming very hard after F80, past this point you want to start using your AP restoration items. (And trust me, you DO NOT WANT TO GIVE THOSE MONSTERS A SINGLE TURN) Just basically before you start the battle use the AP restoration items you got from the regular/secret merchant and you basically want to stop attacking at 1 AP and keep reusing all AP items again /rinse and repeat, you'll unlock Serafiel as companion which has 2495 ATT (Eternal blade equiped)
And also you can try to use the above method for basically every stage if you have the money for it.
P.S.: Monster power is scaled with the floor. Meaning a lv. 49 Monster at Floor lets say 500. has it's stats boosted tremendously.
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the level indicators are so flawed... the ninja goblins (level 4 i believe) are so much easier than the super rogue people (the level 2, 7 stage one).
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Well game is good and fun at times but come on level 49 monster just one shotting level 90, 82 and 61 party. Seriously?
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Hire a friend with premium items and finish the game. I completed the game with a lvl.19 follower who has the +820 sword and mighty characteristic. Mighty is everything in the game.
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dont agree that far.. ist not THAT balanced, but u can make not that progressiv while updating ur compandions... its a freshing alternativ of games in which u become hero in the first 5 lvls.....
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tend to the comments you got game creator also being able to u give to your team members item slots n maybe a stat upgrade choice - ability's n just have weapons with effects
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This game could have had a better prosecution. The thing that it promised good at the very beginning can't save it from a caustic review. After finishing main mission I can't thing a reason why giving it more than 1/5. Maybe if the game wasn't so promising at the beginning, the delusion would not have been so big. Big promise, very bad prosecution. I feel bad to have wasted so much of my time here.
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I agree with most of the comments I have read. This game has great potential and seemed like it would be a lot of fun, but it is simply a grind fest with no goal and pointless game play. The animations make the game even longer without adding to it. I suggest erally changing this game into something better and listening to the comments of the palyers before you lose everyone.
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My team after many hours of grinding: me level 35 mage HP 2960, Paladin level 37: HP 7280. Viegraff level 65: HP 12900 with 60% parry. Too imbalanced to just consider another comment. 1/5
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Can we speak about weapons' materials requisites ? If this game is done this way just because it needs pay players, than it has choose a bad way to finance itself. Finishing this 40 + zones grind mission and then I give up. Too grindy, too imbalanced, too easy after you got Viegraff.
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Kong Medium Achievement: Play Lvl 1 (1 floor-lvl1) about 50 times until you are lvl 20 or so, then you hire 2 strong friends, and you can get your achievement easy
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How to quickly be able to beat the stronger bosses:
1. Fight the 'bully' level a bunch of times - fast way to get exp. Hire some guys to speed it up and go until level 5ish
2. Hire 'friends' which are other players online. You want to find people who have purchased premium stuff (you don't have to yourself). They are easiest to identify by their helmet, go to the premium shop to see what the premium helmet looks like. Ideally you can find someone with 400-600 attack.
3. Keep your 'premie' in front, have him do all attacks while your other 2 characters should have highest AP you can find (you should be rogue/assassin). Level getting new premie friends until you can beat Wiegraf - bring healing/resurrect/AP increasers
4. After you beat him, you can hire him. Have him fight the 'divine messenger' which gets you a better character.
5. With divine messenger, last mission is a breeze!
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PRO TIP - its all about your team - mainly people that can combo my team is 2 duel blades and a spear dude warrior upfront for tanking combo damage also they deal big damage with a big combo as the last blow
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is there a way to switch your offline account to your online - Its pretty hard at the start - then I found out its all about your 2 team mates at the start - then becomes tactical and pretty good game 3.5 id give it
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Developer response from artlogicgames
And check ng traffic . Ng is having less traffic than kong now. Not even half of the traffic.
That's doesn't mean shit to me. Nobody likes this game, plain and simple. You guys failed, read the comments. Nobody is praising you. And Kong only has more people cuz Gamestop sends them here accidently. Traffic doesn't mean shit compared to actual users
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Found a decent strategy, have a tank class (lots of health high block %) infront, a high crit, and a high base damage. Arrange the last two in order of health.
It is so worth the AP use to use even just a minor potion at the start of a round to make sure your tank is healthy.
And when attacking get into a rhythm, try to push enemies together (so you get at least a x2 combo for each strike) and keep the attack up so they are pretty much always taking damage.
The difficult party is juggling attacks (which seem to be randomly generated) so an attack is not wasted.
As with the path-taking part of the game, always take the legions if you can so you get dat xp, and avoid traps or any negative effects to make sure you are 100% for the next fight.
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Dungeons scale really badly. Despite that I am loving this game, feels very Dungeon and Dragons. But for the love of god, three lvl 4 enemies killing the lvl 4, 6 and 6 in two rounds.
And before that it's what only 5 enemies for backup? Yeah bring it on. The bosses are just dealing silly amounts of damage.