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I've already played that kind of game, great one indeed, a downloadable version would be nice... 5/5 =D
A fast brain is needed =D
Got the last badge =D
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2 RaceBandit
I BEAT that game BEFORE it had multi select and unit "collision" now its simply absurd. and the only way to win is to find the falw in the AI for the level... so far at 12 its almost flawless, it takes new positions, it protects its own positions, it has MORE points then you and you are pretty much f*ed...
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Actually, Tyrone, I beat the game back when there was no multi-selection implemented. Only one level was really difficult.
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Microscopic Mayhem
Dude! You just completed the Microscopic Mayhem achievement in Nano War and won the Microscopic Mayhem badge and 30 points!
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Cool game, but does ramp up in difficulty quite a bit from levels 11-14.
Goes from spawning bubbles from 1-2 nodes at once to 5+ nodes at once going to different places
Still 100% beatable and a very fun game =P
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If you can't beat level 12, don't expect to beat level 13. Level 13 is the only level that is hard - anyone think it should be switched with level 14?
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For 12, don't do anything until the computer moves, then send everything at his center cell. No need to attack a gray cell on this level.
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Game gets obnoxious after level 9. Too far stacked in favor of the computer. Games are fun when there is a legit challenge: past level 9, it's just plain annoying to be playing against a stacked deck.
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Wow level 12 is like OMG impossible O_o 31 against 83 and he has at least like 2 more bigs?!
and he is like taking out your smaller ones RIGHT AWAY?! HOW ARE YOU SUPPOUSED TO DO IT?! >.<
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With ten, focus on taking the medium to big cells, and try to stop red from taking too many small cells. With twelve, go for the small cells early on, then use them with the drag and click technique to overwhelm red's primary cells. Also use the groups of little cells to protect each other. It might take a couple of tries, but keep at it, and you will secure your victory. Besides, after 12 it gets somewhat easier.
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I originally gave this game 4/5, then I played tactical assassin, gave it a 1/5 realized how horrible games can be misinterpreted to be, and came back to give this 5/5.
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This game is so easy, I don't understand why someone needs a cheat for it. The hardest level in 11th. My advice is get the small ones first and concentrate your attacks in one place. Btw the computer doesn't protect big bubbles later in the game ;)
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If you can think through your impulses (very difficult for me...can you say ADD??), this game will provide a few hours of serious challenge ala 3D Logic. Even if cheats, walkthroughs, etc. become available, resist the temptation - we do not grow without pressure and you do not really "beat" the game using them: the game beats you...
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A good trick is to wait for compy to spend a lot of guys taking the biggest cell almost down to zero, then taking that cell with only a few guys.
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GAME IS SO EASY!!!
Tactics:
Just select all your red nanos by doing a rectangle selection of all of them, and keep conquering next nanos!!!
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why is lvl 5 so hard? I think its gay that the comp starts off with 100 and I start out with 25. he ends up getting halve the board by the time I get one. then he fires 5 at once at me, so gay.
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lv 5 green will spend a lot of effort trying to capture the biggest circle. Bottom left capture 3 grey 8s then the grey 30. Green will go for the bottom middle grey 8. After it does capture it from green and go for the big green circle in the bottom right. After that capture 2 more grey 8s on the left and bottom parts of the level. Then send waves to capure some green circles on the right. After green gets the biggest grey circle down very low send in a bunch to capture it. Then just overwhelm green.
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lv 4: on the left take out the grey circles. Start at 8 then go to the 15s. After that take out the 30 on the left. Then throw everything at the biggest circle on the right. You'll have more than enough to quickly overwhelm the last green circles.
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easy but extremely boring, after lvl 5 all the lvls are the same thing. the only reason they gave it badges was to make sure those bored people kept playing for a decent amount of time.
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Yep, exactly what zerodesigns said - The AI is easily manipulated, just allow the computer to waste effort damaging a neutral cell and then take it over for minimal loss... Didn't lose once (completed all 14 levels)
5/5 - was a fun game, though really the AI should have just made their cells rush the player at the later levels =P
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The strategy is to have a small group close together and build a wall to the very outside of the group. Never have places split up, attack the top, bottom, left, or right ONLY, then expand from there.