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Very easy and yet there is so much potential for further revisions to add more challenging levels. Eloquent design and fun.
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This game is easy if you play it right.
The point is not to go after his highly populated colonies, but try to get some of the smaller emptier ones. Wait until he empties out his big bubbles and then send a bunch of viruses to take them over. He will usually stock a bunch of bubbles in a few different colonies, which means that you will control most of the map and eventually outnumber him.
The biggest flaw in the AI is that it doesn't seem to differentiate between big bubbles and little bubbles. It will just go after what's easier to take, regardless of the strategic value.
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This game is far too easy. All you have to do is click a lot and you overwhelm the computers who only make calculated moves.
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Congratulations! You've just completed the Andromeda Strain Challenge! You have earned a card from our collectible card game.
Easy game, but cool.
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very simple, but yet very good game. Unfortunately it was pretty easy. Level 12 was the only one I had problems with. Still, 5/5
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Wow, this might've been a good game if it were a little less simplistic. It gets too easy, even on the later levels.
At least it got me 35 points easily!
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At first I thought the game sucked, but then I started getting into the strategy and I realized how interesting it is.
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SPAM CLICK and you will send more than half of the orbs. The computer tends to focus fire so you can just sneek up behind it and snake 3-7 of its nodes
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Microscopic Mayhem
Dude! You just completed the Microscopic Mayhem achievement in Nano War and won the Microscopic Mayhem badge and 30 points!
level 13 is harder then level 14
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Microscopic Mayhem
Dude! You just completed the Microscopic Mayhem achievement in Nano War and won the Microscopic Mayhem badge and 30 points!
that was really hard @___@
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Awesome game, but loses it's appeal when you get to the point that you're so outnumbered you can't win. Reminds me of Ender's Game for some reason.
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Fun game level 12 is quite a bit more challenging than the rest took me a few tries after that though the levels are cake.
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they're all easily possible go for small ones while your opponent attacks big neutral ones, once they get it weak take it and then attack the cells that sent it
also this will be a HUGE help to people, you can select multiple cells by clicking and dragging
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level 5 isnt impossible, just take all of the small cells and take the 30 one above you. Let him attack the largest one then take it before he does, he will want to take the small ones then so keep them full with your large ones. Slowly take all of the others one at a time with attacks from all of your units at once. This game is good but it doesnt really feel right, its lacking something but I cant put my finger on what it is. Looking forward to the updates, keep them coming. 4/5
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I complted it before, but i figured i might as well get the card, pretty easy. always go for the small ones at the start. once the computer started getting the big ones, wait till hes knocked it down to a small number and wasted the little nano whatever-they ares and then send in 20 to finish it off and get it.
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fire hot, go for the large ones, and if they have too many there, wait for them to leave. Also, letting them take down large neutral cells, then stealing it is a good tactic
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Great little game with unique ambience to it. The game has great potential for further development. Such things as scoring, bonus cells, specialty cells and strategicly important cells should add complexity and playability to this great little game. As is it is rather easy, but there is a very well balanced learning curve to it. I will be eagerly waiting for the second part to the game.
And once again - great music and great ambiance.
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Awesome game. Im not quite sure how you are able to overcome the computers handicap, but it works.
I would love to see a player v player version of this.