Under rating threshold (hideshow)
It would be cool to set up your own games, being able to choose whether you play or not, and choose how many AIs there are.
Under rating threshold (hideshow)
don't downrate because the badge doesn't work, it's not even badben's fault! The game is fine, the badges aren't even part of the game, so why downrate his game when he worked so hard on it? If there were never any badges you'd be giving it a 5/5 I'm sure.
Under rating threshold (hideshow)
There's a game just like this, with a few minor differences, for iPhone and PC called Galcon. Anyone that likes this should definitely check it out.
Under rating threshold (hideshow)
Samirama, i doubt that the developer actually comes here to read the comments about the missing badges...and plus, it says work in progress but i doubt that it ever will be fixed.
Under rating threshold (hideshow)
People don't tell him badges don't work he knows that already that's why he wrote "Problems with Kongregate Badges, work in progress" There is something called reading.
Under rating threshold (hideshow)
Updates
New version
AS3 version
Level editor avaliable on Kongregate
Multiplayer too -> try reading the updates!
Problems with Kongregate Badges, work in progress
Under rating threshold (hideshow)
The computer has a better advantage as you can see from the bottom right and left hand corner of the screen. there is a disparity between the damage counters of us and the computer... The computer always has around 30-50 more damage counters than us which is quite significant
Under rating threshold (hideshow)
This game would be fun, except the computer has a huge advantage. It can release many bubbles at once, while I can only release one at a time. Also, the controls are bad. It's hard to deselect and reselect fast enough to keep up with the computer.
Under rating threshold (hideshow)
jesus... look at the update info for this game... its says badge problems so quit complaining... it mite get fixed, it mite not
Under rating threshold (hideshow)
for everybody stuck on 13, try and take over his starting points. Red is very aggressive at annexing things, he leaves his back door open. take all the stuff he starts with, play smart, and you win.