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Alright, this really bothers me.
People complaining about people updating/making games. It happens a lot, it takes longer than usual, but whining about it doesn't make a difference.
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WTF IS TAKING THE F*CKING UPDATE SO LONG!!!
ITS BEEN 5 FRE*IN MONTHS ALREADY!!!
COMON!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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I have to say this is one of the best games on Kongregate. Very strategic, unique, fun. The Drag select support is nice (impossible without!). My only complaint is the levels (or lack thereof): they were pretty easy. I found myself having to repeat the earlier ones, but once you get the hang of it it's too easy. Multiplayer would be awesome. 5/5 and favorited.
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I didn't find it very hard to beat the game - it was just a matter of replaying each level several times to get the hang of it, choose the best strategy and all. It's a neat, quick game with a very good concept. I'm not convinced that it's completely well executed, but it could be MUCH worse. It could be abysmal, but as it is, it's very good.
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Very interesting for a land grab game, I've never felt so satisfied after playing for an hour. I'm a fan, more levels !
5/5.
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level 14 is easier than 12 and i would like to know how people have got to level 16..? if you look on scores and look at all time people have got to 15 and 16 ..
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11 is way too hard... it keeps sending huge groups to my blobs whenever i go to attack so its impossible to hold your ground...
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The problem is, not the ratios, is that the computer send them whenever u leave, EXACTLY when u leave, and it sands masses when it has masses, i think that makes it stupid, just 11, but other than that 5/5, and fav'd
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Fun game!
At first I thought it's impossible to beat the game, but after you understood, that you didn't have to concentrate on the big entities at first, it is easy.
4/5!
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Level 12 is getting me every time. :P I like the challenge, though.
My poor single floating blob was up against 1143 enemy units. xD I wanted to see how long I could drag it out. Pretty long, as it turns out.
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That was one of the most satisfying hour-long games I've played. The math is just complex enough to be unique, but simple enough that I can easily grasp it and have fun playing instead of getting bogged down in the arithmetic. I've never felt so tense in a land-grab game, which I didn't expect from a collection of blobs and numbers.
More levels please!
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level 12 is kinda too hard, the AI just sends its whole force at you, to win u gotta just play a few times and hope u get lucky and they dont take your bases.
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a fairly unique game. However some controversy I would like to know. Did Star baron come out before this game or is it the opposite. The games fairly the same and they both came out at approximetly the same time. I'm not accusing anyone i'm just curious
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Even the late levels aren't hard if you keep in mind: 1) go big or go home and 2) it's more worthwhile to steal the opponent's spaces than to hit the neutrals.
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yes i have finally completed it , Dude! You just completed the Microscopic Mayhem achievement in Nano War and won the Microscopic Mayhem badge and 30 points!
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Incredible good game! I always think i can't do it, but when you play a bit, you find out that it's not that hard acutally
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addicting, fun, CRAZY HARD!!!
what u got 2do is geta few small bases, wait, THEN make them all go for a big base, after a few secends attack the green bases! 12346678891365226/5!
This is also just a prototype!
tell me when the real game comes out!