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nice there is an easy way just use hit and run tactic click drag over a bunch of your bases and click alot on emeny bases it can save your hide by getting rid of a couple of things that could be a pest later on that level
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There is a multitude of strategies that work for every round...
Learn the first central moves of the AI, and then to maximize efficiency...
Hard->Medium.
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the trick for the last 4 lvls is to juz concentrate on attackin ur opponents bases n take over it. dun bother bout the neutrals
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Multiplayer mod in progress 70% register your email address to be informed ! (bottom)
http://benoit.freslon.free.fr/games/Nano_War
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Dude, great game! Still waitin for updates, new levels, more levels, multiplayer... and harder levels! Bit too easy ;)
But great game, love it!
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one trick for the later levels, never put any effort in taking any neutral cells with more than an 8 on them, let green wittle away the large ones and swoop in and take then just before green gets the chance to
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I'm a bit disappointed of this game
in the begining, it was easy, but it kept being easy..
the only thing you have to do is take 4-5 neutral cells if you start and after that take enemie cells and the game is won in no time
a great game, but way too easy to beat
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To beat LVL 12 you have to start out by getting every possible cell
losing a couple cells is okay, as long as you always gain more than you lose, but try to take back any you lose
when the cell # of one of the enemies big cells is low (10-20), send ALL your cells at that one, and then take the sorrounding cells.
Mainly, Be FAST
Great game 5/5 Hopefully it gets updated soon :D
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When your opponent is expanding, when your force is bigger than his, go steal the middle top large cell, then use the same strategy on the next cells.
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wow its fun but its kind of just luck ya know?no real skill except planing cause theres no real telling were green is going to send them bot its great either way so 6/10
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at the time i wrote my last comment, i was stuck on level 12, the hardest level imo. level 13 and 14 were pretty easy compared to 12, so overall the game wasn't that hard. level 12 should be the last level.
tip for people trying to beat level 12: in the beginning try to get one of the enemy's big starting cells. When you notice the enemy is sending lots of cells to the huge cell on the left, send some of your cells to "steal" it. Keep this huge cell at all costs.
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Feedback: This is a very good game, and since it is labeled as a prototype I will leave a little feedback for the author. The concept is fantastic, but I think the AI needs a little tweaking. While concessions have been (and should be) made to allow the computer to take action on a human time scale, I found myself wondering at times why the program was not taking advantage of some of my mistakes - for example, has the AI been told to try to maximise his blob (or entity, whatever) generation rate? Some proper tweaking, and perhaps a difficulty level setting, could make this game even better.