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the difficulty curve is startlingly steep. it goes from way easy to incredibly difficult in the space of two levels. pretty fun though. 3/5
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You know if it took him about 6 months to do 70% of the multiplayer mod, that means that there is still about 2-3 months left of waiting.
:(
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I guess I am unclear on how to beat 11 when the AI starts with 5 times my forces and has larger bases so they regen faster than I can.
I am all for a challenge, but I will pass on an ass beating. Thanks.
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Simple strategy -- 1) Begin by capturing a few small circles 2) Then focus-in on capturing enemy circles. Preferably the larger ones with low numbers. 3) That's it! Hope this helps.
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4/5 good game(great idea but to easy!)! I beat level 14 but whats up with 15 why cant i play it
BTW i whent for the big ones and i won with out a hich never even came close to losing...
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@calvinxbao and anyone else who asked
The "undefined" thing on the menu is the stage maker, I tried it myself, everything says "undefined" though, and they can't be shared. Nevertheless, it's the ultimate challenge for you "Mighty Men".
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I like the game man, but DONT POST YOUR ALPHA VERSIONS DIRECTLY TO KONGREGATE!!!
I am in the exact same situation as VincentR
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I'm um.. confused? Angered? Sad? I was at level 11 - as the "highest so far" says so under the badges. But the only option I have is "New game" "Undefined" and some others. But load game is grayed out. -_-
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Ehlo from France! And welcome to the new version of Nano War! This version has multiplayer, multiple selection and a level editor! Also new with this version: Your old savegames will no longer work! Blobs will get stuck and crash into the wrong things as they try to slide elegantly across spheres! Pause no longer pauses the game! Voila!
Please, multiplayer and this is good, but BETA versions, not first posted with Kongregate badges, please!
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Grrr..... I was at level 12, and it gets hard. Then, all of a sudden, I reload, the game asks me to update my flash player, and all my progress is lost!!!
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A nice idea, but the AI is just too weak, and the game is too easy. You are more or less forced to get the small ones, let them reproduce and attack. If you could add stuff like stats (def, att, reproducing rate), powerup's, and obstacles/environment(some places, where you go faster/slower, lose/gain life.) And some more complicated controls.. It gets annoying when, your cells get stuck.
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Microscopic Mayhem
Dude! You just completed the Microscopic Mayhem achievement in Nano War and won the Microscopic Mayhem badge and 30 points!
I AM SO PROUD OF MYSELF :D
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This game is decent, yet original!
I've never come across a game like this! Great masterpiece and i think it would be great if it was online :)
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There should be a create a map mode, a skirmish mode to make your own rules and stuff, and different teams like yellow and blue.
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Microscopic Mayhem
Dude! You just completed the Microscopic Mayhem achievement in Nano War and won the Microscopic Mayhem badge and 30 points!
View all badges.
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wth...
It's fing hard to get past lvl 12
its fun but when u cant get past something thats rallly boring
hmm ill give it 3/5
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yays! Microscopic Mayhem Badge (hard – 30 points)
Complete all 14 levels in Nano War
You acquired this badge on Oct. 18, 2008.