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if there is a sequel and there is no multiplayer the single player mode should have teams! love this game and cannot get wnough of it! 6/5
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That was REALLY fun. But once I learned about the mass group select it kinda became too easy. Definitely not enough levels though. 50 seems like a good number.
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I really enjoyed this game (finished it in one long sitting) and look forward to a sequel. I'd prefer it, though, if the AI were SMARTER rather than just having a million more blobs. As it is the AI is pretty predictable.
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They should add a mode with four colors,
Like yellow, or blue, or both.
I think its waaaay to hard... >.>
But I suck so thats y.
anyways good game 4/5
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I cant beat level 13.
I can take the big cells on the right and can hold out for a little while but it just seems the ai has a huge advantage at the start and I can seem to prevent it from reaching critical mass
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4 stars — Nano War is a clone of Galcon, which is itself a remake of an old 1980s text-based game called Galactic Conquest. Nano War is well-made and enjoyable, although its production is not as good as Galcon. Once you figure out the weaknesses of Nano War’s AI and few simple tactics to exploit them, this game becomes too easy. It could use more levels, a multiplayer mode, and perhaps music.
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Wow!
Very nice concept! Unique, easy to play, challenging AND fun. Quite a package.
A player vs player option would be VERY interesting to say the least. Or how about 2vs2? This game has potential.
~Tycarus
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Very cool war type game......computer seems to get a fairly better start than the human but its nice to overcome the deficit and win! 4/5........for all of you having a hard time....you can click and drag over multiple planets to select more than 1 at a time, and send more than 1 group at a time!!
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if stuck try saving all you molecule things in one small bubble and just keep increasing it untill u have enough to win.
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cool game looks more like neutrons and protons fighting for eachothers increasing numbers lolz cool cool cool i hope u update it soon badben
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This is a god awful game in that the enemy adheres to different playing standards. I imagine I would have an easier time winning too if I could send a consistent wave of units from all bubbles at once. It would be a 5/5 if I could play with a human. The computer though, seriously, even if you consider it "part of the challenge," there's just a mega annoyance factor from blatantly seeing your opponent play with super human speed.
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Good game but ended to quickly haha. My tip is go straight for the enemy's big circles (try to time it until after they have just sent all their troops out and make sure you will be able to take them).