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it took me ages to figure out the last one.....it was airplane.
also, i thought that the mythological things should do something important. 5/5 for complexity and cleverness and making me laugh (hunter + dragon =dragon and corpse (lol))
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I have some MAJOR complaints about the combinations.
I tried mixing Alcoholic with Boat, and it DIDN'T GIMMI MAH PIRATE!
I tried mixing Bread with Meat, and even Bread with Sex, AND I DIDN'T GET MAH SAMWHICH!
I'm god goddamnet! I should be able to make a samwhich, Or atleast a woman lady to do it for me! Maby even a WOMAN PIRATE LADY! and i could be like "ARRRR YOUR BOOTY SHIVERS ME TIMBERS!" and yeah. >:|
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1/5 many ppl had create so many fake gods, and fairy tales and now they dont believe in the only one real God, the one from the Bible
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this would be a five star game if there was some point to creating different elements, besides more elements. a world that responds to your discoveries would be great; I hope this was just an experiment.
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This is um, this is wow, I mean really. Love the concept, and with help, it could become even greater. Though a few downsides are the multiple ways to make some items, and not to mention the mere fact that if you combine two things, they wont mix, but later in the game they will mix. And yes I understand that some of the combination are comical. But with a game like this, it could be taken to a much larger scale. Lets face it, with 115 elements, there could be alot more, human + tree, well that one is explanatory, Human+Beast or something similair, once again self-explained.
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Something like this should be taken to every element possible, but to do that and make it beatable, all the little 'extra' mixes dont need to be there. And to have the ability to mix with it self, like Human+Human, well it makes it several times harder unless the combination is something that can be thought about. It should come down to common sense and not so much personal views. Something everyone can relate to, and not just those with your views. But 5/5
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Alright, now here's what everybody wanted: a downloadable list of every single reaction you can make and at what stage in the game you can make them. I have to say... after making this, I am disappointed at just how underwhelming the scope of this game is. For a game that's supposedly all about the freedom to create anything, it sure does feel like you're on rails. Turns out, there's a reason. In this entire game, I counted 156 different reactions. With a maximum of 115 elements at your disposal, there are 6670 potential combinations. What does that mean? Quite simply, 97.7% of your attempts will end in salty tears of failure... and that's if you're not repeating any combinations at all. The wasted potential of this concept is simply mind-blowing. But enough of that, here's that guide. http://www.fileden.com/files/2008/6/8/1950977//DoodleGod.docx.
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Got all 115, really easy, so easy I only clicked the lightbulb 3 times, although I gotta be honest, I got help from the chat on about 4 of them XD. Anyway It's an epic game, It's sequel has virtually infinite possibilities, I hope you will make the next one AMAZING! You have a really good foundation here, don't mess it up!
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6660 ... really good game 5/5 ..man ... human + human = sex >?< and sex produce nothing ... we have to think this through
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awesome game but gets soooooooooo confusing btw noobies should wait for light bulb but remember~the more elements u unlock the more time lightbulb takes
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interesting but quickly breaks down to tedious clicking. some combos dont make sense and others that makes sense aren't there (like the pirate comment above!)
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Need a timeline on the order when things were created. Alcohol before or after Sex? Airplane before or after Chariot? Ghost before or after Zombie? Also need many many many more combinations. You gotta explode that database. Possibly add in User-additions (with vote-downs to remove the bad ones). It's not difficult a game, just addictive and rewarding, even if it did not always made sense.
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If anyone is stuck There is a walkthrough: http://jayisgames.com/archives/2010/06/doodle_god.php#walkthrough - All credits go to Jayisgames.