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i liked the 1st two levels,... then the lag kicked in. except a few grammar errors and in of the fins purchases the 3rd one is error ed if it is the light version, than why does it have the same weight and strength? if you were to get ridof the lag it would be s good game excluding the missions
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I would really like the engine to work on a toggle switch. By that I mean make pressing the down key shut off the engine and not turn back on until the key is pressed again. Also, work on the "random" placement of way-points in the missions. In both vertical and horizontal races I got sequential way-points that were at impossible angles from each other.
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Hey NASA, I've got the greatest idea for a new income generator. Oh, you're the ones who left the money lying around? Darn.
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Quickly Jeeves, find me the most densely populated bit of air space in the world. But Dr Hendricks, why on Earth would you need that? It's elementary my dear Jeeves, we're going to launch a rocket!
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Text error in achievments:
Black Hole I and II: You spelled "fly" as "fligh"
Welcome to Mars: you put "Land to Mars" when it should be "Land on Mars"
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Nowadays, people have 1920*1080 resolution. Please let me scale the game with the browser... Don't lock it to 800*600 just to piss people off. I don't care if textures will break. I have a gaming computer, let me play the game my way.
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I think the scientists are making the rocket heads to heavy. One of them with no fuel was capable of weighing down three blimps.
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Why is it that everyone who makes flash games seems to think that we want to wait while the results slowly get revealed?
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Not a bad game. The one knock I have on it is the grind for money. The upgrades are seemingly impossible to get due to slow gains on money. Some of the upgrades do little for what you would expect for your money.
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"OH YEA! You just unlocked the 'I've refreshed the game 10 times to continue playing' achievement! You'll really enjoy the game once we get our bugs fixed!" <<< needs to exist.
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Mission objectives 1: Reach Space, 2: Fly into Black Hole, 3 Return to Earth. My rust bucket isn't built to survive singularities!
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One of the big appealing factors of this game and its prequel is the fact that everything is hand-drawn. It just reminds me of how I'd draw stuff like rockets in my note-books during elementary school.
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I think the engine off button should toggle the engine on and off. It gets insane to land the rocket from 80k when you have to hold down a key the entire time and the engine kicks back on when you have to eventually turn the rocket thanks to wind shear.
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Hey, I did a misty 720° double front-flip in between two boosters and didn't get any bonus points!
Can we get this game NOT to look like a snowboard game each time I barely touch anything?
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Is there something wrong with detecting friendly object collision? the counter in achievements doesn't always increment.
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So, I have this bug: when a mission (or a standard launch) is ended, the result screen is completely blank. This happened in Firefox and Chrome.
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So, I'm in a 5 ton rocket and I run into a weather balloon, and it sends me careening away. Weather balloon is completely unscathed...Hmmm...
Other than that, this is a pretty fun launch game.
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Now let me get this straight. You were already able to make it to space, yet you STILL can't build a craft to get off the launch pad?!? LOL. (Still cool tho)