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This game could be SO much better if it weren't for all the lag (even on low quality) due to the MASSIVE amount of obstructions in the game. There is quite literally too many objects on the screen. 3 blimps at once hovering about 5k feet over the launch platform? 2 planes and a helicopter flying into each other making a wall covering half the game screen? How about a blimp caught inside a boost? You had a good idea for a game, but you blew it by having no obstruction control.
You also ruined it when you decided that even nicking an object should instantly make your rocket do a 180 degree turn and have it get caught on a small pixel.
As well, if you're going to do a rocket based game like this, have it be more believable. Blimps, planes, and helicopters should NOT be over a launch pad. Thunderstorm clouds: ok. Saucers: ok. Air show planes: not ok.
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Bad physics. Air resitstance would decrease as altitude increases. Acceleration due to gravity (how much power you need to go fast) would also decrease as altitude increases. I reached 265k ft and my head could barely move.
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I feel the speed up things shouldn't be an object you can also collide with, nine times out of ten, unless I happen to already be coming up directly through the centre of it, I won't go for them because most of the time I clip the tiniest part of my rocket on it and it flips and I hurtle back towards the earth lol.
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Decent game but screen needs to zoom out more; as it is it's reasonably entertaining though. Frustrating with running into things because you have no time to react though. Still...average and somewhat fun...3/5.
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My best advice for improvement would be the radar: became super useful once I started running into giant saucers and satellites, but wish I could filter out money and differentiate between big threats and little threats.
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ANOTHER BIG BUG: SOmetimes, while doig the "Identify Fling Object" missions, it will say that something is 0.0K away from you, but you never reach where the arrow is pointing. This causes inevitible failures
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I've reached mars after ~8 hours of playing.... i've completed all 30 missions, and unlocked everything including the PowerMode, but the kong achiev won't give me credit for reaching Mars?
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at the start, wouldnt you be lossing money instead of gaining money because everytime you thing crashes you obviously need way more than 100 to fix it
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I once played a game where my engine and hull had collected so much fuel it was still on halfway through space. so as I'm warping through space I collide with so many things, that's what I die of.
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They should make a very expensive missile system you can buy that shhoots down all aircraft, clearing the area for your rocket.
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Would love to see an upgrade that decreases the amount of obstacles because all of these freaking planes are pissing me off.
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Has anyone been able to get the Speed IV achievement? Without it the Space Cargo mission is almost impossible. The Speed IV achievement on mine is saying 1179 even though I have the speedometer maxed out every time I launch.
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All of these satellites in space and this space program had such a hard time even making it into orbit? They need to be fired. oO;;
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Today's forecast: scattered thunderstorms and a high chance of UFOs. We recommend flying your biplanes and blimps over rocket testing sites to minimize the dangers.
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It is ironic that speed boosters are the most dangerous thing out there, able to easily turn your ship around in a 180 degree angle and send you hurtling back down to earth regardless of your speed. To prevent this from happening, immediately press -down- to cut power once you graze a speed boost incorrectly, and wait for yourself to detach. You shouldn't be thrown around too much.
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This is one of the most frustrating games I've ever played. So many obstacles, and bumping into them will aim you straight at the ground half the time. The missions seem like a nice idea, but then the target has a blimp humping it when you get there, or having swerved neatly onto a target past three choppers, your next target is so far back the way you came as to be impossible, given the momentum you have. I wish I'd never started.