Under rating threshold (hideshow)
This game needs a hardcore mode: if your gladiator dies, he's dead and you have to replace him from the slave market.
Under rating threshold (hideshow)
lol my main guy lost his leg and couldnt move, secondary finished off the last one, picked blood: main guy got up, ran as if normal on his ONE leg and did an execution! xD
Under rating threshold (hideshow)
This game is balanced.
Stop moaning about the start, I dont even use metal they suck compared to the Legendary (orange coloured gear) I can buy in Rome
Under rating threshold (hideshow)
I think it would be great if you changed the reset stats penalty to either be static or based on the level of the character, or at least the compounding penalty should be tied only to each individual character. Knowing that I'm permanently raising the price for all characters is slightly distressing.
Under rating threshold (hideshow)
Multiplayer would certainly be an interesting addition with plenty of potential, but I think there are still some fundamental flaws (balance, level/money curves, detailed explanations of stats/skills, etc.) that should have a higher priority.
Under rating threshold (hideshow)
Oh, and please remove the "Do you want to sell/buy THIS?" confirmation. The user's dragging it to the sell/buy area should be confirmation enough.
Under rating threshold (hideshow)
Can you make it so characters are saved to a database or something, so that we can play across multiple computers, on the same Kongregate account, on the same character.
Under rating threshold (hideshow)
putting your warriors on auto is great until they hit an opposing decapitated gladiator and bring it back to life. this seems to happen a lot and drags the battles out and causes unnecessary deaths for my own gladiators because they weren't focusing on the correct opponent
Under rating threshold (hideshow)
why do my people attack in auto-mode dead enemies instead of the only survivor who is attaking them constantly. what's wrong with the ai?
Under rating threshold (hideshow)
Don't know if others suggested this, but it would be good to know how far along you are in certain goals. For example, if the goal is to cut off twenty arms, how close I am to reaching that goal. (e.g. 13 out of 20)
Under rating threshold (hideshow)
Dear cr8tor ,i have found enough prove that this is a bug !
http://tinypic.com/view.php?pic=6fsisi&s=6
http://tinypic.com/view.php?pic=b8mhrq&s=6
It didnt even give me the gold for win a combat without losing a gladiator! Thumbs up !
Under rating threshold (hideshow)
GUYS I think loot is lvl based, I was getting shit, so I started grinding and got to lvl 40, now all im getting is EPIC coloured gear!
Under rating threshold (hideshow)
It would be nice to be able to rename the slaves you buy so that you can create a team with a specific theme besides just the team name and your starting gladiator
Under rating threshold (hideshow)
Hey guys if we play Berzerk games enough mabye they will get enough money to forget about trying to make us buy in game content! :}
Under rating threshold (hideshow)
Better loot, i mean seriously im killing people in alexandria and getting knives and rusty maces. but besides that a good game but sure is a lot like swords and sandals but 4 free
Under rating threshold (hideshow)
Can you please make it so taht speed lets u attack more than once before the other person gets a turn? Otherwise its kinda useless
Under rating threshold (hideshow)
I mostly playing in auto mode, which allows me not to control much of the game but let the gladiators decided their next move. It would be nice if Berzerkstudios added a feature such as switching from manual to auto or vice versa during the game. It would be a great feature for SotC since you can't pause or speed up the game. Just a suggestion.
Under rating threshold (hideshow)
Starts off interesting but is ultimately a boring game. One just keeps pressing Attack-Strong-Chest all the time. No depth. The Slave Market bug makes the game even more tedious.
Under rating threshold (hideshow)
the coliseum screen is bugged for me, it appears that the game resolution is larger than the frame resolution for that page.
Under rating threshold (hideshow)
3 teammates, 3 opposite teammates, 1 dead opposite teammate members, 2 alive, 3 gladiators are beating the dead teammate. Grounded,, the dead teammates managed to get on her feet again. 2 others remained untouched by the gladiators. Wow. Unbelievable.
Under rating threshold (hideshow)
A multiplayer would be excellent. Like most games there is an award for winning them. Maybe 1 bronze per 5 games won? Or maybe An GP award. Just put any award is you ae putting multiplayer please :D
Under rating threshold (hideshow)
Epic Bug 1°
me: Ok Achilles cut the 2-Handed weapon guy arm's!
*Cut's hes 1° arm*
*2-Handed weapon guy still have his weapon on his hand*
me: ... WTF?
Epic Bugg 2°
me: &%$# they Rutilius! D: now its just achilles and the other guy!
*enemy's turn*
*guy uses bash shield to Rutilius*
*Rutilius stands up and die's agian*
me: .____________________________.
Under rating threshold (hideshow)
it would be so cool to have some kind of juggernaut perk or something that increases health and size so in the end of the game your going to be one BIG Bad@zz gladiator (but it would probably be something for novelty maybe for solo game play?)
Under rating threshold (hideshow)
uhm, my team just attacked a dead guy with no head. Surprisingly the head got attached back to the body, and they are thrashing him repeatedly.
Under rating threshold (hideshow)
Nice game, but there is one big flaw for me... It looks like the game would have been more fun with only 1 gladiator. 3 gladiators prolongs the action too much, and makes the game very repetitive.
The 3 gladiators are too similar in skill and game play and just don't seem justified. 1 on 1 would have been much more fun!
Under rating threshold (hideshow)
Good game but one drawback is that it's very annoying when we cannot see our enemies when choosing our attacks. I want to see them BEFORE I CHOOSE my attack.
Under rating threshold (hideshow)
Here's my feedback re: "Too hard/Too easy"... The once you get to Tarsus, the AI focuses all of the enemy combatants on one limb of one of your fighters. Then all three just wail away and take down that one fighter (usually the one with lowest defense as well). I'm at level 30 for all fighters, against the first set in Tarsus (all level 20). I've defeated all but the last two ranks in Tarsus, just so I could get access to the next city's shop (thinking I'd be able to buy much better armor there), but the defense rating of the armor is not much better. All of the enemies have 300-350 leg armor, and the best I can get for my team is mid-200s, even though they are 10 levels higher. It means that I'm just about evenly matched when I am fighting enemies that have combines levels 10-15 below my teams. that's not a sign of balance.