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my guy just attack a decapitated person and her head reappeared is that normal..... because i dont think thats possible unless they have super powers! anyways please fix that if u can i know its not a necessary adjustment like i can live with it but i would rather my guy attack the person who is still alive not the dead one. I had my guys on auto attack not manual btw.
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I say that there should be more ways to get the crafting bars, like a daily bonus for dedicated Kong players. And also achievements. 9.75/10
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i wish that when i was playing the game wouldnt glitch my guy so that he is in the middle of the screen and says he hit but nothing happens and then he is stuck there would u please fix this? or is this a bug?
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I like the idea but the game needs some tweaks such as deleting all data should do as it says and "delete ALL data" including the city goals and when you buy slaves you should be able to rename them also when you look at an enemy before starting the battle we should be able to see what armor they have and were for now this game is a 3.5/5 from me.
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I love that they can autofight. It makes the game more strategic and less tedious. Once I choose Blood at the end of a fight, I don't need to see the execution animations. Skipping them would save time. (Or a setting to give me that option.)
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You would think that it would pretty much be game over once you've had your arm chopped off, but these guys persevere. "Tis' but a flesh wound!"
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Great concept, but could use some work on the finer details. For example, I'd like the game to remember on reload that I switched all sound off before assaulting my ears with that berserker's yell. Still enjoyable overall though!
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Might I suggest adding different animations for different weapons of the same category? For example, the Trident getting a different animation than the Halberd.
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my main guy gets his leg cut off. I win the battle, and choose to kill the enemy. Somehow my main guy hops up on his one leg and decapitates them, then hops back to the same spot with 1 leg. Bravo. XD
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So when did you start losing 20% of body health instead of 10% for limb health dropping to 0. I understand limb removal being at 20%, but it being the same for a missing limb to a useless limb seems far fetched. Please consider changing this back to the old way.
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I didn't like my setup, so I felt I needed to start a new game. Not a huge deal, but I don't think it's ideal. So I restarted, but it kept my city goals, so I can't get the rewards again.
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Could use some way to keep track of your goals. like how many do you need to complete. and some "overall" health bar of some sort. these individual healthbars are cool but some estimated overall would be great:) Maybe i'm just missing out on something, but should give us some reason to get other fighters beyond the first 3.. 4/5 so far:)
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Hey why don't you guys try this in the next fix: after choosing technique or attack we would click in the enemy we want to attack and then the body parts would show up
because sometimes it's very hard to click when there are 3 body parts display so close to another one
sorry for the bad english
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i think that certain armors/weapons can be upgraded/combined, to make new armor. Maybe a shield+sword makes a spiked shield, or something. idk, but+1 for upgrading stuff!
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thispot, you always attack an leg on duel wielders, an arm on 2 handers, early on an arm on spearmen(though later on torso because nets are OP) and the torso on charisma users. early on i never attacked the torso, but yes, late game about half the enemies its best too attack torso. also, early on shielders suck, and late game shielders are arguably the best. my suggestion is to use no shielders till you hit level 30, then respeck 1 or 2 guys to shielders, and one guy to spearmen.
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Glitch. One of my teammates attacked a person that was DECAPITATED. Waste of a turn, and attacking a corpse isn't smart. Its only for Bethesda games.
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Targeted limb healing would be nice. My heavy hitter loses a leg and at the end of her turn she takes bleed damage to the body and then its my healers turn but she only heals the body damage not the leg so there is less of a point to heal.
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1. There should be a "main" HP bar that you could die from (multiple small wounds). Also armor should only absorb a % of damage there is absolutely no point in attacking anything else but the torso 99% of the time!............
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Blocking is now bugged, after using protect on a teammate it will block for that turn, but on my next turn if I use the block command it will do the animation but I do not get the buff and it will not block any attack.