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Is anyone else bugged by the reference to Greek gods (such as the team "Hades defenders") when this is in Roman times? Or is it just me?
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I wonder how is it possible that when my central gladiator has a leg cutted, he still jumps on his remaining leg and kill everybody else. However i think that every time you got killed/disabled, you should lose the gladiator forever. And as a logic consequence, you should REALLY LOWER THE PRICE OF GLADIATORS ! ( that is a thing that you however should do, indipendently from other things ). Oh, and we want lions and panthers and bears too.
However nice game. I rated 4
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I wish there was a viable strategy against the Roman contender shield wall of invincibility cheat mode. Like maybe the loss of all defense buffs if the shield bash misses? Or shield durability? Or a fixed number of blocks per combat? Or the blocker must pick one body part per round to defend? Or maybe shield bash prohibits blocking instead of buffing it? Something... anything!!
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just an idea but i noticed when you hit high or dodge the crowd cheers... perhaps make it so some mp is restored when that happens?
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It would be nice if you could offer quarter to the injured side once they were all incapacitated. Having to hit the crowd appeal button 50 times gets annoying after a bit.
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Tebuilt my crew to have mostly dex and I've just finished 5 Roman contender fights in a row. In 5 fights, not one single damage dealing blow against a shield shield basher. Triple digit dex. NOT ONE HIT in FIVE fights. Block is a cheap I WIN button for the AI.
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ups i accidentally flagged this game i'm sorry how can i undo this?
anyway i really like this game its so cool.
would like to see multiplayer (saw that its coming soon) maybe some effects on skills
like combo x2 and with that i mean different effect then what it has atm
aslo more explanation on things like ''speed'' adds like frequency? huh??
and what does row do?
to the point... i would like to see more text on skills etc for example
combo x2:
strike 2x at target gladiator
(2 weapons needed)
(each level increases the damage by 3% and crit change by 1%)
so it would be nice to get more explanations on skills and other like ''row''
and the speed Frequency thing it might be my bad english for not understanding it please someone explain it to me? :)
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Enemy doged three atacks in a row with a hit chance of 93% and one leg missing... you really need to fix that guys =P
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what about better attacks like for a sword for weak a quick stab and mediem would be a slash then strong would be a stab and then a rip out then it would be a lot better
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I keep getting blackscreens if I visit the shop etc. When I tried to go to the arena instead my character was invisible!
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shield bash is still too strong offensively. it should be a defensive skill, with HALF the damage it currently has, and you should only block for the turn after you use it. if you want your defense to stay high, you have to keep using it. NO WAY that a shield is gonna do more damage than a two handed axe FFS! fix this please.
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i qould like an option like where if you put your allys on auto and your main guy dies a random character from your line go manaul so you dont have to sit there pressing crowd appeal or block or stuff like that
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LOL , tips on how to kill gladiators easily..
Spearmen = Decapitate or Immobilize their Spear Arm
Dual Wielders = Decapitate or Immobilize either feet
Two Handers = Decapitate or Immobilize either arm
Shield People = Hardest to Kill , Kill these last . They use Block alot and they're a waste of MP . I suggest Decapitating or Immobilizing their Shield arm , then kill them off .
hit (+) if this help and to keep comment alive !
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The game is overall by far the best flash game I've ever played but I have a few recommendations. The auto-fighting feature is nice but it isn't fluid with all the running back and fourth if you make a sequel they should be within arm distance or a foot away if they are in the 2nd row also there should be an option to switch to auto during the fight for when you've crippled them and you just want the fight to end. Also buying higher level slaves are a bit pricey, by the time you can afford them you can get one to that level from 1 in just a few battles. The AI are good and can get quite intelligent, however the sword and shied gladiators are impossible to hit.(not sure if that was planned) My last concern is that when you level up you should a small bonus in each stat whenever you level up so that you get stronger in each stat just by being a higher level