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Shield gladiators at higher levels are insanely frustrating. I have ll three of my gladiators against one. The next 5 minutes are as follows. Block...Block...block... Block....Miss.... Dodge... Block and so on... Shields need to break eventually.. or a maximum amount of damage needs to be set per block.
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Goal tracking would be nice. Being able to see how many people I had disemboweled and how many i had left kind of thing.
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1) this is one of the best games I've played on Kongregate.
2) I'm having trouble getting the game to recognize completion of the "win without losing a gladiator" goal
3) the pay for completing goals doesn't scale up with the difficulty of the goal...I mean, when you're getting a few hundred gold per fight, it's worthwhile to finish them....at higher levels, you're getting 1200 per fight, and yet only getting 600 for 20 decapitations....it doesn't seem worthwhile
4) I think we need to level up faster or something. I mean, the lowest tier at my current coliseum is level 33, the champions are 37, but I only leveled 1 time (from 30 to 31) in the process of conquering it.
4) Why do the enemies have so much MP? They have more than 2 times what I had at an equivalent level.
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just lost match because autoatack decided to keep hitting dead bodies instead of active enemy gladiator :/ Had once dead gladiator kept attacked until he had no legs arms and head, wtf? fix it please.
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HAHA I cut off your leg!!! now to finish you off with my x4 combo.what? you intimidate me while you are crawling around in your blood.. dang now i have to appeal to the crowd for enough moral to chop your head off
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wow there doing it again, thre atck the gladiators with empty healt in the haed or body insted of the one with out a leg
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maybe add animals just like in roman colisseum times (lions, tigers,) maybe even mythical creatures and monsters. also maybe bosses and common bads like famous characters such as medusa, ares, artemis, cerberus, hydra, etc
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I love this game :D. It's just too simple... maybe a story plot would be nice to have the story going somewhere and not be too repetitive, maybe quests?. Also maybe you guys can add a fast forward button or something. online multiplayer would be real cool! more characters like 4 or more (so you can try different character combinations). also characters with stories. Also I think if you guys added more abilities and maybe even powers the game would be so much more awesome!!! also more enemies with different abilities, and also maybe tactical benefits like high areas good for aim, pillars for defence, etc. :D again LOVE THIS GAME!!!
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someone tell me how can someone miss 6 times in a row with 95% chance ? the hit rate of the game is very unbalanced ...
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I put it on auto, I chop someone's head off and it's laid on the floor, then another person from my team attack him and his head reappears on his head? Surely if you've had your head chopped off you're dead right?
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just reached lvl 51 and now im attacking athen and i only get 2-3 pixels on the exp bar it is pathet i have been playing auto fights for the whole day and got lvls today, give more exp on later lvls please
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Tip Money fast: Get Second crew ASAP, then Train him/her again and again until his/her level becoming high, then unequip second crew and sell him/her, you get at least 1000 money by 5 levels
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OK several things - fix the slave market, fix Shield Bash so it actually lasts 4 turns for me, show us what putting multiple points in a skill does and last but not least clarify what it takes remove a limb, because at 1 time a limb had 11HP and I hit for 84dmg and it didn't come off and another time the limb had 120HP, I hit for 153dmg and off it came. Maybe different weapons have better chance of removing different limbs?
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Forgot to comment, respecing is increasing in price, kinda nonsense when one is learning and experimenting with skills, but must pay all money just to respec and each next respec is more and more expensive, slave market... is that joke? i want to hire new slave on decent level and even slaves are -5 levels from me it cost like hundreads of thousands?
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So poor balancing, later in arena, enemy gladiators , even lower level, they never miss, hits with single handed weapon harder than my two handed weaon with STR specialization and power hits... etc :/. frustrating gameplay 1/5
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and hey, devs, my bug regarding the slaves only having 10 as almost all of their stats (one stat is always at 13) started after my fourth slave. so every purchase after that cheats me. please do fix this since you already make purchasing higher level slaves ridiculously unachievable.
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cool game, got to play one battle, clicked buy more in the blacksmith not knowing it would freeze and make what already took 10 mins to load a even worse game.
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this game is AWESOME, it has a good potential here.. and a small thing when i put my team commanded by computer, in battle vs 2+ when they kill one they keep striking on the dead one (lol) and another thing is that in the 3rd city i fail my enemies with 80%+ chance to hit and it fails several times, so annoying....
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try it again wyern. the only goals not working are the "don't lose x gladiator/s". retepkrud, you need to clear cookies to reset the goals too. isub, i don't know what you mean. what are you basing that question on? julian, it's a common bug complained about in relation to glitchy auto-battle. personally, i prefer manual anyway since it is best to coordinate attacks. rodan, yeah but you can learn to live with it like i did. just don't let it distract you from actual button placements and focus on those stationary points while ignoring the pan animations.
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ok game, but pretty buggy. Team§s ai is horrible, they keep attacking already disabled-dead targets till all limps, head, torso is down ...
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it's stupid to have a bleeding crippled man capable of defeating fully healthy men. healing should never exceed bleeding; a dying man shouldn't be able to make himself immortal like that. and put a ceiling on blocking. i suppose you intend for us to use strategy and perhaps use a net or burn their mp. if that would be the case, then lower the price of slaves to make such strategy variety affordable.
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The slave trader is srsly a big lair. No matter the price, ur gladiators come in with the same stats like any other. The only thing tt matters is their level...