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This game is great it added just like swords and sandals but it took some of the good things out of that game but added some good things such as the slave market i mean it cant be the same and the full version of this is free :) two big thumbs up
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The Slider when you choose which team you want to fight goes out of boundaries. I hope this gets fixed, it's annoying.
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I deleted my progress tyo start all over. I seen my goals, so I did one (decapitate a gladiator) i didnt get reawrds, then inoticed i got all the goals done, but no reward.
Also when you Like Berzerk on Facebook, u get gold, but if you delete data, u can't get that reward again.
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Maybe I'm just bugged, but I'm finding it impossible to get the "win a combat without losing a gladiator" challenge in Tarsus. Those 500 coins could come in handy, if the challenge would work.
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Few ideas; Combo attack should still go on if the first attack misses, the stats should explain which each one does so people don't put it all on strength(like me :3) and we should be able to set up a pattern for our comrades so we can have an idea as to where they're going to strike when they're not manual. + If you agree.
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There is some sort of bug that happened to me. I decapitated the leg off of one of the enemy and when all of my warriors got downed that same gladiator got up and executed all my people. It was funny seeing a one legged warrior run over to them but seriously, I sat there and said "wtf?"
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There is a bug i get everytime i play this game.... when the game says i dodged an attack, i still get hurt. the same thing happens to my enemies.
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It seems that my game doesn't save, the past three times in a row that I've played, i have to start from scratch. Please fix this, soon.
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resetting your gladiators should cost nothing or at lease less. the cost to reset keeps going up. 1st reset is 1,000 coins, 2nd reset is 2,000, 3rd reset is 3,000 coins and so on.
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when it says 99% hit chance and they dodged 3 times in a row.... and it happened more than one..... i think it's bugged.
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Why is it that lategame (second to last city) I've noticed alot of the people you go against seem to block... all the time. Making the battle undoable. It says they have 5 blocks left but its not taking any away when they block. Therefore blocking the entire round
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enemies tend to have high hp/armour on vitals eg body/head. A much easier way is to disable enemy with leg attacks for dual wielders and arm attacks for enemy with single weapon. Then just keep defending and wait for them to bleed to death.
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This game is fun but very flawed. Attacks seem to miss far too often and the shield bash ability is far to abuseable. Fighting enemies who use shield bash is like trying to walk in quick sand. SO BORING. Something needs to be done about that. Also, the block ability (where you shield your allies) doesn't activate all the time which is very irritating.
I also found a bug (I believe). I have completed the challenge in Tarsus to win a match without one of my gladiators falling, but it has not been awarded to me. Is that a glitch or am I misunderstanding the achievement?
Last thing: Abilities should cost less. The way it is set up currently punishes you for branching out pretty severely. You should be able to follow two paths without being underpowered.
Otherwise, solid game. I enjoy the combat.
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What is the point of putting all of the shield guys with spears together in the 4th city? All they do is spam block and then shield bash. Its totally unblanced.
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Hihi... while doing an Automatic fight they started to attack one allready dead opponent (disemboweled) and brought him back to life...
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Shockwave just crashed and lost my perfectly matching level 40 Badass's... Definitly not grinding back up to that one... :/ 2/5
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What really sux about this game is, that if u crash all the kreds u spend are gone... If u are going to implement PvP u should keep the players stat outside of the players computers...
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Would be nice if the loot that was dropped came from the equipment the other team had. Strange to fight 3 guys with spears & shields only to have a war hammer be dropped.
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For that matter, any standing glatiator > than a disabled one. I am watching my guys attack a legless enemy over 2 full health, undisabled enemies. Why? This makes no sense.
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It's kind of annoying when the characters are on auto, they disable 2 of the 3 enemies, then take off the arm (with weapon) of the 3rd, but then go back to finish off the other 2 disabled enemies, while the 3rd one kills them with shield bashes. The gladiators need to recognize that a standing enemy with shield > a disabled enemy.