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i think that certain armors/weapons can be upgraded/combined, to make new armor. Maybe a shield+sword makes a spiked shield, or something. idk, but+1 for upgrading stuff!
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thispot, you always attack an leg on duel wielders, an arm on 2 handers, early on an arm on spearmen(though later on torso because nets are OP) and the torso on charisma users. early on i never attacked the torso, but yes, late game about half the enemies its best too attack torso. also, early on shielders suck, and late game shielders are arguably the best. my suggestion is to use no shielders till you hit level 30, then respeck 1 or 2 guys to shielders, and one guy to spearmen.
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Glitch. One of my teammates attacked a person that was DECAPITATED. Waste of a turn, and attacking a corpse isn't smart. Its only for Bethesda games.
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Targeted limb healing would be nice. My heavy hitter loses a leg and at the end of her turn she takes bleed damage to the body and then its my healers turn but she only heals the body damage not the leg so there is less of a point to heal.
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1. There should be a "main" HP bar that you could die from (multiple small wounds). Also armor should only absorb a % of damage there is absolutely no point in attacking anything else but the torso 99% of the time!............
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Blocking is now bugged, after using protect on a teammate it will block for that turn, but on my next turn if I use the block command it will do the animation but I do not get the buff and it will not block any attack.
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the Excution is bugged a bit. After i have executed the computer my teammates can still attack them even after they have been excuted. Such as cutting their heads off and my teammate can still attack them.
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The slave market is still bugged. After you purchase a slave his/her stats reset to the basic for male/female. That is 13 str for males, the rest is ten, and 13 for charisma, females, rest is 10. Fix that, please!
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Hey Berzerk, maybe i'm wrong but how about polishing your game and making what guys are asking before getting a multiplayer. Just focus on update before multiplayer but that's my opinion :).
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So I have all my people set to auto, and it seems everytime they decapitate someone they will go and attack them again, and suddenly they will have their head back and be alive but not taking damage cause their dead and it's bloody and messy and needs to be fixed. Other than that, great game! 5/5
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O.o decapitated a guy and then an auto controlled team mate hit them and made their head reattach.... some fancy surgery done
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It doesn't seem to be keeping my games from before so every time i go back I have to start again! Hours lost. :( It would be nice to see a fix to that.
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it would be great to intefere in an automated battle, and it would be glorius to bbe able to fight multiple battles, amas a great school of gladiators
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ok so reduced miss rate....but 5 times in a row with 70% chance he doesnt dodge but i miss every time....yeah not so fixed
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King Arthur: [after Arthur's cut off both of the Black Knight's arms] Look, you stupid Bastard. You've got no arms left.
Black Knight: Yes I have.
King Arthur: *Look*!
Black Knight: It's just a flesh wound.
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Great Game, though Noticed some bugs, particularly with the challenges.
On Tarsus - Win a combat without losing a gladiator. Did this multiple times though it did not register.
On Carthage: Both Cut 6 arms in one combat and cut 3 heads in one combat. I have done every combination of just cutting and letting bleed out, to instantly KOing, and also decapitation/limb severing... it also has not registered.
I might also recommend tool-tips on the skills to let the player know what they do and what probability there is for the skill to work... i.e. The Murmillo ability "Protect" I've seen it work, I've seen it fail, but knowing what the proc rate is would be very useful. Even something like "Increase chance by X... additional points increase X by Y. Something like that.
Otherwise very fun 4/5
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I know the miss rate was fixed but it still seems pretty high. I attack with a 80% chance to hit and it feels like i hit only 50% of the time.
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Excellent game! I love the fact that your can aim your shots, which I never saw before, and it adds a bit of strategy that other games don't have, and the concept of beating team after team to climb the ranks is a good idea. So, excellent game, but I got a question: do you have a level limit for the characters? If so, what is it?