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I don't think a sell all button is good, because I might have good items that I want to keep. A check to sell system is better.
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the roman contenders...keep getting stronger...there are too many hacked players in multiplayer...the blacksmith is so random...could metals be earned more easily
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i know that comment will probly not be responded to but if it is i will be grateful that the compony is still taking advice for a game with so much extra potential.
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i think recycling weapons would be a good idea. you can recycle maybe... 2 or 3 and make another one depending on level ect. and by recycling bad,cheap weapons you'll get cheap ones in return. you can buy recipes for weapons at the shop like... simple legionary+leather helm= legionary with wolf head. and on rare chance it can make a metal. hopefully you guys respect my idea and rate up.
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i think the selling price is too low.i had a strong black celtic that cost about 2,000.then i found out it only sold for 76!please raise the amount you can sell items for,or add a haggle skill that lowers prices in the shop and rises selling prices.also,ignore any typos,i was typing with one hand.
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it is confusing when power attack does more damage to armor than armor break and still power attack costs 35 and armor break costs 70 mp lol?
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i have 2 gladiators who don't need much mp but have loads and 1 gladiator who needs lots of mp but has hardly any. :(
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I noticed that if you put a shield in your right hand by switching with a weapon to your left hand, the shield turns into a weapon. Is this a bug?
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@zezbit
There are multiple ways, but mainly having a bladed weapon (sword, spear, etc.) and some skill such as Shield Bash, Combo 2x, Power Attack, etc. Also the lower the enemy current health (ex:10/124) the more likely you are to cut a limb, decapitate, or disembowel. Hope this helps.
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Strange. The slaves I bought have multiple times the amount of MP than I do, even though their stats are not that much different... bug or feature? What am I missing here?
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To clarify the level problem though, the gladiators in that city are usually around level 12. And the slaves are level sixty or higher. Definately a problem right there.
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I see someone already mentioned the unbalanced prices and hold income. I mean seriously. I'm only on the third city, and a new gladiator already costs over a million gold. And they are WAY too high level for the area. That needs to be reconfigured. And also, I've noticed that the AIs recently seem to focus on taking out one limb, and it's the only one they will ever aim for no matter what. They used to have a slight variety, but the updates seem to have made them worse. So a couple things for you to fix there.