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this gme is great but i think multilayer shouldhave rank requirments, (example)i was in a lobby with a rank1 an rank56
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I dont care if im missing my right arm my left has the shield hit him with that. (shield bash dont work with one arm)
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Well... Never thought that overpowered stuff in the slave market forces you to keep playing with only 2 gladiators. The shop is only selling level 60 gladiators while i'm only level 8 and can't purchase them =/ Still an amazing game!
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Great game love it my only complaint is there is no sell all button. it tiresome and annoying to drag all the equipment to the store to sell it if you have over 4 pages filled
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Small graphics bug I just noticed. Equip a unit with weapon and shield, then drag the equipped weapon onto the shield. Instead of them swapping hand (I guess you are not ambidextrous) they stay where the are and the shield turns into a sword (graphically, the item stays a shield)
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For those of you mad about the stats of slaves being different in the market than when you actually have them. Equip something on them, anything on them, preferably with stat bonuses. Do this BEFORE you start messing with their stats and skill, or it won't work.
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It seems that i always have to keep changing slaves since my lv 4 starter slave has 1/2 stats compared to the ones in the marker (lower level)
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level doesnt really matter in this game the armor and wepons u have how ever do because my lv 1 can do olympus stages 16-10 and i cna beat lv 35s with lv 1 in gear from olympus
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Fisrt city, noticed all slaves have a crazy amount of sp. Bought one that has 480. Must be a glitch. Can you please fix it?
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One problem I've run into a lot today is that myrmidons are a little buggy. After about 20 turns of attacking every part of an enemy myrmidon (who was not under the effect of block or sheild bash) i was unable to land a single hit. While the hit chance was 50% for all body parts and I had netted him at the beginning, no matter how much I tried I was unable to land a single hit until he decimated my team one by one. I'm not sure if this is extreme bad luck (the chance of missing this many times in a row is 0.000095%) or a game bug, but you might want to investigate this.
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I wish they had a setting when u are on multiplayer mode they should make it so u can fight someone your level because I play multiplayer and I always lose
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the grind is really annoying, i love the game keep coming back but enemy levels are just way to high, you should nerf them
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Overall I enjoy this game, it feels like a dumbed down version of Gladius (the xbox/gamecube game), which is no a bad thing considering Gladius has too much detail for a flash game. I have a few complaints as do most people such as the level gap being to large (normally I have to fight teams that are 20 levels higher because I don't want to grind), over priced units (I can't afford any more so I am basically stuck with the 3 I began with), and the uselessness of soldiers after losing limbs (an arm is okay, but if the leg is gone they are lucky to have one usable skill). If you could balance the prices and exp a bit more and add some more skills I think the game would even out to a much better experience.
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3/5. Would be more enjoyable if there weren't so many typos/ poorly spaced text. Not sure what MP Levels are... no accessible instructions in-game once you get going... not sure what the use of the "School" is... a lot of weirdness with the skills, such as Speed Boost which only seems to add 1 Speed per level, not 4 as it claims.
Basically, it's a great game and I'm going to keep playing it because it's hella fun. But it seems like a lot of things have been overlooked as though it was a rush job. I like BowWow's suggestion, but I think there are also some very basic and mundane things that could be fixed to make the game more enjoyable.