Under rating threshold (hideshow)
Game is buged, Lost torso and still is considered as a target when autoatack, lost head and magicaly got up when autoatack decided he was still a targer. 2 lost bodyparts should definately excluded from further being autoatack target because kneeling targets are considered as defeatad. i had quite a few times when choped off head guy was attacked again and got back to kneeling position with head on and was being hit untill he had 3 bodyparts destroyed or possibly because other 2 gyus were knocked out.
Would be nice if chopped off head or head with 0hp would be considered as knocked out, same with torso 0hp = defeat. Also choped off hand or leg should make gladiator to be able to fight only few more rounds untill he looses too much blood and falls (now it keeps fighting unlimited untill second body part is destroyed.
So, game needs to make more sense, but rated it 5 star anyway :)
Under rating threshold (hideshow)
For clicking where to attack, the head of one enemy protrudes too high, too close to the legs of another enemy above him/her. Could they be spaced out a little more? I click the wrong one too much.
Under rating threshold (hideshow)
Wow at later lv, your armors can be blow by 2-3 hits. How can you counter 3 fuking enemies focus and attack the same spot? And to top that, enemies are always be to able to attack first. What's with this game? rage maker?
Under rating threshold (hideshow)
The solution to this game:
Get 3 gladiators on murmillo wih shields
put them on automatic and let them fight alone
if youre far enough in the game, with the counter attack, they should win most of battles
(this strategy has worked for me till Athenas)
Under rating threshold (hideshow)
Good game, but some buggy slave AI. I'll take out one of the enemy gladiators, and he's effectively done ("knocked out" but not killed). But my allies will insist on attacking him for no reason.
Under rating threshold (hideshow)
I switch to auto battle.. I watch the fight.. Good job my team, you clocked his head off and now you're going after the other guy! wait.. wait.. what? his head used to be off.. but, you just attacked his arm, so now he's got his head back on his body, and you're able to keep attacking him instead of the other enemy...? Bug.. must, make sure creator's see this comment. Please +.
Under rating threshold (hideshow)
you sir should make it to where if you throw the weapon at there head and its hets it is an auto kill and the weapon should stay in the haed as the body falls down.
Under rating threshold (hideshow)
2 suggestions, first make armor slowly wear away as it is getting hit, and second make two diffulculties, both the same except that in hard if ur glatator dies hes gone from ur people so u have to buy more people
Under rating threshold (hideshow)
You guys should make it were if you throw your weopen, and it kills the enemy, it should show the weopen in there body.
Under rating threshold (hideshow)
This is a great game the only thing i can think of to improve it is jst more stronger arm pieces other than tht its a awesome game
Under rating threshold (hideshow)
I just found a glitch that then my slave died, the opponent hit him/her for some reason and my dead slave come back to life.
Under rating threshold (hideshow)
Im sorry i completed the same achievement five times and i still didn't get my reward. I like the game but this requires ALOT of improvement.
Under rating threshold (hideshow)
add in character psychology, eg: my support need to stop gaining mana and start attacking unless his teammate got below 20% mana, or priority target: (head,torso), or priority enemy (right, left, mid)
Under rating threshold (hideshow)
some auto battle options would be nice like speed and what attacks to use. and why do my guys attack people that are already dead or down
Under rating threshold (hideshow)
When doing achievements like "disembowel 10 opponents" it would be nice to know how many opponents you have already disembowelled. Good game though.
Under rating threshold (hideshow)
Definitely just won a match in Tarsus without losing a gladiator, but didn't get the reward. They didn't even break my armor, either, so it's not like they mean "no injuries". And I didn't kill any of my opponents. Hmm...
Under rating threshold (hideshow)
Lower the difficulty! Once you reach the city where the entire gladiators use shields, it becomes almost impossible. Not only do they have high blocking rate, they also ATTACK you when you miss/get blocked. They also have nearly 100% hit chance while our teams can block only 1 turn and constantly miss despite the hit chance being 90% and up.
Under rating threshold (hideshow)
This is a suggestion that I believe would help a bit. For the goals that require you to reach a certain number (such as 15 arm cuts or something similar), it would be nice to see a track of how many you have so far so that you arent wondering after your twentieth attempt to do so how many you have. Other than that minor piece its a great game=)
Under rating threshold (hideshow)
if you have a guy with a shield and u put him on auto and he has shield bash and power attack, if his arm with a wep gets ruined you have shield bash but the computer is retarded and doesnt use it
Under rating threshold (hideshow)
Auto battle commands for the teamates seems bugged, they sometimes attack enemies already downed, or once, a decapitated enemy, and he came back to life with his head on once my teamate attacked his body o,o sure i can stop being lazy and do manual, but im interested because the auto bots are quite damm smart
Under rating threshold (hideshow)
Not sure if I'm the only one....but this doesnt seem to save my game! I come back to it the next day and theres no saves. Cookies etc are activated so nothing should be stopping/deleting saves.
Under rating threshold (hideshow)
The apparent improved decision making of my team on auto hasn't helped in the slightest... and it's a pain that the coliseum page closes after the loot everytime now :(
Under rating threshold (hideshow)
I am not sure but if you auto fight the gladiators are not using all skills effective. maybe some kinda auto battle option to set prios or skill useabilitys would be nice?! :)
Under rating threshold (hideshow)
Contender battles in Rome are hardly fair. Please show opponents' stats so at least we can know HOW unfair as we slip into unconsciousness drowning in our own blood...
Under rating threshold (hideshow)
It would be extra awesome and would make me only play this game, if the save features worked :( I go and get my ppl indestructable, next day, their gone with the wind. Can you fix the save feature?
Under rating threshold (hideshow)
Little known fact: In a gladiator battle, thumbs up actually meant to proceed with killing the enemy, thumbs down meant to spare them. You learn something new every day.
Under rating threshold (hideshow)
@Ognik Two things 1) In the first city cheap slaves cost around 350. 2) If you want to buy the more expensive ones you can always buy cheap slaves then level them up and sell them for around 5000