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Why the hell are the arms chopping goals bugged? i did the goal like 7 times and it still doesn't give me the metals?!!! WHY?!!! PLEASE FIX THAT BUG
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The game music, violence and body part targeting mechanic are awsome, but the stats, skills and another rpg-like mechanics are simply not well implemented. Fortunatelly, all the blood saves the day.
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playing on Tarsus, I seem to be unable to achieve goal 'win a combat without losing a gladiator' - done this at least twice now, but no goal...
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Really?! Some asshole on level three just got 4 crits in a row!! Unbalanced! Fix your game, I also have 89% chance of hitting a guy in the leg, I missed three times in a row!! fix it!
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maybe you could add like a metal bonus to a weapon/armour you have already?
like if i have a shield, instead of crafting a new piece, add some sort of bonus to the one i already have...
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i like this game its extensive. Usually most gladiator games hame just one arena, this one has 9 and they get much harder.
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Striking arms and legs to disable an opponent is useless since the body have only a little bit more hp than any other limb. I can just go for the body since it's easier to hit and will completely disabling any opponent once i finish, in opposite to strikiing their arms and legs which will make only certain enemies unable to attack. Opponents armour should be bigger than limb armours, that way sometimes would be a better idea to go for a limb with less armour and hp than going for the kill.
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Block rules need adjusted, seems to succeed too much (especially when counter-attack skill). Counter-attacks never miss, why is that?
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The "win a combat without losing a gladiator" awards seem to be bugged. I can win without losing a single hitpoint and still not get it.
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I think there is a bug. Whenever i hit the left leg, it is the right leg that gets damaged. Eitherway they still get hurt, just thought i should put it out there
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I'm having trouble getting the "Win a combat without losing a Gladiator" goal in Tarsus. I can get trough a fight without any of my gladiators being killed, but it won't say I got the medal
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Is it just me, or do enemy gladiators get multiple rounds of blocks -- and attack while in blocking mode -- while we only get 1 round of blocks?
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Is there a reason enemies block everything when they use shield bash? Lowering the block chance would be great. Or at least make it to where you can break their shield.
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I noticed that when an oponnent is disabled via head or body injury during auto battles, my teams AI still attacks them until they are considered executed. Another good addition would be a speed button! Totally addiced to this right now and I haven't the slightest idea why, so good work!
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Another great game from Berzerk.. if not for the glitchs and bugs, goals won't register, seemingly useless skills where the only way to tell is just keep leveling and hope it improves, hit rates don't count for blocking, stats have misleading explanations, AI glitchs fro ally and enemy alike, and a rediculous difficulty curve that grinds game progress to a halt near instantly, still i see the shining potential and the foort spent and i hear a sequel is coming, so i'm just going to assume the fixs and chnages will all be put in SotC2, make it so Berzerk!
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Not enough ways to make money and gain money. I have to refight the same people over and over just to get enough to buy one piece of armor. And as I fight higher level people, the money increase is minimal.
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It's sometimes pretty annoying when you find something at the shop you really want or need, and when you get the gold and come back it's gone!(Due to fact of stock change every 15 min.)
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I find it frustrating when the opposing team all have shields and only use shield bash. When they successfully block, the damage should impact their shield armour.