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The "win a combat without losing a gladiator" awards seem to be bugged. I can win without losing a single hitpoint and still not get it.
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I think there is a bug. Whenever i hit the left leg, it is the right leg that gets damaged. Eitherway they still get hurt, just thought i should put it out there
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I'm having trouble getting the "Win a combat without losing a Gladiator" goal in Tarsus. I can get trough a fight without any of my gladiators being killed, but it won't say I got the medal
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Is it just me, or do enemy gladiators get multiple rounds of blocks -- and attack while in blocking mode -- while we only get 1 round of blocks?
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Is there a reason enemies block everything when they use shield bash? Lowering the block chance would be great. Or at least make it to where you can break their shield.
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I noticed that when an oponnent is disabled via head or body injury during auto battles, my teams AI still attacks them until they are considered executed. Another good addition would be a speed button! Totally addiced to this right now and I haven't the slightest idea why, so good work!
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Another great game from Berzerk.. if not for the glitchs and bugs, goals won't register, seemingly useless skills where the only way to tell is just keep leveling and hope it improves, hit rates don't count for blocking, stats have misleading explanations, AI glitchs fro ally and enemy alike, and a rediculous difficulty curve that grinds game progress to a halt near instantly, still i see the shining potential and the foort spent and i hear a sequel is coming, so i'm just going to assume the fixs and chnages will all be put in SotC2, make it so Berzerk!
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Not enough ways to make money and gain money. I have to refight the same people over and over just to get enough to buy one piece of armor. And as I fight higher level people, the money increase is minimal.
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It's sometimes pretty annoying when you find something at the shop you really want or need, and when you get the gold and come back it's gone!(Due to fact of stock change every 15 min.)
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I find it frustrating when the opposing team all have shields and only use shield bash. When they successfully block, the damage should impact their shield armour.
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When your character is on "auto" he will frequently attack character that are already dead (headless disemboweled etc.)
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Why does the AI for my team go after already dead warriors while getting attacked (and resulting in a loss) by a living warrior? This should be addressed.
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straightupg, when fighting characters that use intimadate, or characters that use the net skill, it is frecuently better to attack their torso.
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What I think is somewhat ridiculous is how slave prices increase throughout the cities. Sure, they should be increased - BUT (there's always a but ;]) 311,000 (got it wrong before) for one slave is just too much, in my opinion. Also; for some tactics to anyone reading, if you're battling someone who has a 2-handed weapon, take out their arm (they won't be able to attack). If you're battling someone with a sword and shield, take out their leg (so they can't walk). If you're battling someone who has 2 swords, take out their le (again, so they can't walk). Pretty much, take out an arm or a leg. I'd advise not to go for their chest or head, they usually have more armour than their arms or legs and it's much easier to just kill them all at the end when they can't do anything. To me, 2-hand build characters seem to do the most damage. Game was enjoyable, 5/5 from me; I hope to see more :)
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Berzerk Studio, you never fail to impress. Another great game which largely reminds me of Swords & Sandals - but better. What I think is somewhat ridiculous is how slave prices increase throughout the cities. Sure, they should be increased - but $70,000 for one slave is just too much, in my opinion. Nonetheless, it was a great game. 5/5 from me; I hope to see more :)
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I really like the game, the second will be great after balancing and a few other bits with all the levels. ive probably spent most reseting chars as alot of styles just dont win.
Altho on bug news, on the arena called tarsus there is a goal to "win a combat without losing a gladiator" which ive done alot of yet i still dont have it? is there something more i need to do? the more abstract goals need to be much more precise as i cant tell if its a glitch and i wont get it ever. or if its something im doing wrong
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If would be nice to stop auto fight while fighting when they start to make senseless moves like fight the weakest enemy without arms or even death instead of the one who can still fight.
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The opponent gladiators block.. dodge and missed more attacks then my gladiators.. My gladiators have either have been bribe.. or drugged
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the enemys are overpowerd in my opinion from the 5th stage u gotta be 5 lvls higher or so to beat them easily enough if you are the same lvl they are better than u in every stat
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I have a gladiator with pure speed and att and a defence with 108 defence at lvl 26 im fighting a lvl 24 enemy dont know the stats but the defence guy is moded to defence and block in every way possible and even though i go protect the attack and spped guy he never blocked 1 hit for him and thee speed guy went and died, this keeps happening, can you guys please make the protect skill more effective its useless like this