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why does my character start with 100 mp whereas whoever you buy immediately start with 700+ mp, and the stat boost perks say they give you an additional 4 points to a skill but they either boost it buy 1 or not at all. other than that this game is awesome, been addicted to it for the past 2 days now haha. great game 5/5
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Maybe an autosave? My computer glitched out the other day, got all the way to Rome, when I came back I was in Alexandria.
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One of my gladiator's mp seem WAY too high for their level (7ish?). They have 13 cha, but like 540 mp. It started when I went for crowd appeal and it gave me in the hundreds for some reason, and I just kind kept it somehow.
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The multiplayer lobby needs a massive hit of lovins. like, im talking chris brown style hit of massive lovins. it either only puts you at the loading screen or just closes the match entirely. and alot of us would really like to start some pvp.
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I answered this a thousand times in chat, so ill say it here: the best stats are speed, def and dex. Speed is better than strength, and so is dex, and def is better than vit. F*** charisma.
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The Olympus monsters should be made tougher, it's much easier to beat them, than Rome's gladiators. I crushed the armored ogre without loosing a man, and my guys are only level 47.
BTW why is Olympus is located suddenly in Spain? not Greece?
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@ginokami You pay gold for slaves that come with good weapons or depending on their mp and hp lvls, you have to buy equipment to make their damage go up. Also when you buy a slave, you get to distribute the stat points.
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@cotonsoft: Dude, you are making no sense. I literally cannot understand what you are attempting to convey with your nonsensical comment.
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why did i pay 200 extra gold for a slave with better stats to get that slave with the stats smacked down to weaker lvls? like damage going from 76 to 48?
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i think, achievements should be available multiple times. even you do all of them, you go to blacksmith less than 10 times. i understand berzerk studios want to sell them for real money, but maybe precious metals could be available in shop with gladio-money.
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In the description for some skills it says gives 4 stat points for every skill point but it only gives 1 stat point per skill point
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You need an "I give up" button. When your characters are unable to attack and you have to wait 15 turns for your characters to bleed to death is a bit frustrating and boring. + if you agree.
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Alright, pardon me if I repeat something here, but I have a few thoughts on this game. The option to turn off blood would be nice, or simply just the finisher scenes. Also, like BowWow200 said, an AI choice or variance for different styles. My characters never seem to use "Crowd Appeal" when they need MP, and instead revert to all common strikes.
Some of the armor pieces also have... Visual bugs... They don't match skintone, or seem to even try. A black guy wears the arm pieces that look like belts, his arm suddenly turns white, from shoulder to wrist.
Also, for peak level slaves it would be interesting if you could pull a D&D act and "Reroll" them with a few more starter points than normal, but a slightly slower level gain...
And maybe a Hardcore mode... Where if a slave is executed they do not come back.
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Challenger battles in Rome are impossible; got down to 1 enemy, still had all 3 of my gladiators. Miss, miss, miss, miss, miss, miss, miss, miss, block, miss, miss, miss, miss, block, block, miss, miss, miss, miss, miss, miss, miss, miss, miss, miss, miss, miss, miss, miss, miss, miss, block, miss. Worst part is, the 1 enemy was paralyzed the ENTIRE time.
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tip: save up most of your gold, in till the next place you go for better gear. still spend some of it at were you are. + for others to see
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Yo creator Gohan here,Think you can add to be ableto use 6 gladiators because of room i would really be thankful for that!!! ^-^