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@ginokami You pay gold for slaves that come with good weapons or depending on their mp and hp lvls, you have to buy equipment to make their damage go up. Also when you buy a slave, you get to distribute the stat points.
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@cotonsoft: Dude, you are making no sense. I literally cannot understand what you are attempting to convey with your nonsensical comment.
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why did i pay 200 extra gold for a slave with better stats to get that slave with the stats smacked down to weaker lvls? like damage going from 76 to 48?
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i think, achievements should be available multiple times. even you do all of them, you go to blacksmith less than 10 times. i understand berzerk studios want to sell them for real money, but maybe precious metals could be available in shop with gladio-money.
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In the description for some skills it says gives 4 stat points for every skill point but it only gives 1 stat point per skill point
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You need an "I give up" button. When your characters are unable to attack and you have to wait 15 turns for your characters to bleed to death is a bit frustrating and boring. + if you agree.
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Alright, pardon me if I repeat something here, but I have a few thoughts on this game. The option to turn off blood would be nice, or simply just the finisher scenes. Also, like BowWow200 said, an AI choice or variance for different styles. My characters never seem to use "Crowd Appeal" when they need MP, and instead revert to all common strikes.
Some of the armor pieces also have... Visual bugs... They don't match skintone, or seem to even try. A black guy wears the arm pieces that look like belts, his arm suddenly turns white, from shoulder to wrist.
Also, for peak level slaves it would be interesting if you could pull a D&D act and "Reroll" them with a few more starter points than normal, but a slightly slower level gain...
And maybe a Hardcore mode... Where if a slave is executed they do not come back.
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Challenger battles in Rome are impossible; got down to 1 enemy, still had all 3 of my gladiators. Miss, miss, miss, miss, miss, miss, miss, miss, block, miss, miss, miss, miss, block, block, miss, miss, miss, miss, miss, miss, miss, miss, miss, miss, miss, miss, miss, miss, miss, miss, block, miss. Worst part is, the 1 enemy was paralyzed the ENTIRE time.
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tip: save up most of your gold, in till the next place you go for better gear. still spend some of it at were you are. + for others to see
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Yo creator Gohan here,Think you can add to be ableto use 6 gladiators because of room i would really be thankful for that!!! ^-^
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I hate having to wait for enemy gladiators to die out, if a gladiator can't do anything but use ''crowd appeal'' then he should just automatically give up.
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One slave costs let's say 500 and his stats are 12 23 123 1234 12345 right? and another slave costs 800 cuz HIS stats are higher... but when you pay the extra gold for the better slave.. YOU GET A SLAVE WITH 10 10 10 10 10 what the hell??
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The game, revolutionary, epic, and fun.
There is but one flaw, bloody carnage.
I'm a huge fan of bloody battle fields and gruesome scenes, but the game lacks the amount of blood that would actually show once a grown man looses a limb.
Close as it is it need more blood for me to be satisfied completely.
showing detailed veins pulsing out of a gladiators arm would be really
nice to show as-well.
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A great gam-but needs to how better stats before fights, off blood for less lag. Also it could use stats on each player glad. to see how many kills, and other things they have done.
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It would be awesome if the damage numbers were displayed greyish blue when you're attacking armor and bloody red when damaging flesh.
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here are some recomendations if there is a sequel: 2 on 2 battles, ranged weapons sling, etc, lions tigers (even though the new city includes beasts), and more cinematics
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for some reon my game gliched one day when i was getting the daily reward and then the next day it completely earesed my game and now i hae to start over? anyone know why
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First I have to confess that I absolutely love this game but some persistent glitches are really taking away the fun out of the play.
Developers Alert: Some major issues faces are as below
1. Powers like the protect and counter-attack work on irregular basis in spite if of full upgrade, I had to reset the skills as they were utterly useless because of the inconsistencies.
2. Opponent's MP isn't visible
3. No logic to the blocks by opponents or my own players
4. Need to be able to choose what to craft some broad categories the least like weapon, armour etc.
5. Slave Market is useless due to the exorbitant pricing
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I think one of the biggest things that needs work in this is a stability on the prices of items, and maybe more chances to get ahold of metals.
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i thank about the game is that it is FUN and is coooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooolllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllll so that all i got to say p.s who made the game because i hate when you have to vs goooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddd