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hmmmm... they enemy is on the floor and misses a leg and you will tell me that my guys can't hit him... he can't go anywhere...
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Coliseum? Please tell me that's intentional, and the makers weren't going for "Colosseum". Using spellcheck is such an easy thing to do, it's just embarrassing to release a game with a typo in the title.
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After a battle, my levels dont show on the xp/loot screen, it happend right after reaching level 10, it reads Level : , only way i can see their levels is in the team screen.
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You should be able to set character roles... For example, I've spent most of my second hero's points in "Provocatoress" and all it does is crowd appealing and giving the rest of my heroes mana, it doesn't attack or anything. It's great that this game has an auto-control feature, but it really needs to be worked more on if you ask me :) 3/5 so far, if flaws like these are fixed, it would have been a 5/5
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So exactly what is the point of showing stats on slaves? You're resetting them down to base stats anyway so there's no reason for me to spend money on more expensive characters. Can't fool me that easily, I know a time sink when I see one.
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There's gotta be a bug in this game. I've come back to play this game several days in a row, but every time I do, the game data clears. My browser isn't clearing any history, so why does it do that?
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I'm really anoyed by the fact my slaves keep attacking dead people... i kill an enemy and they still attack him until they cut off all his limbs... please fix that. tnx :D
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me and my enemy both lose our legs from bleeding,so we just keep regaining MP without any use,after that the audience chooses blood so i pick blood. my character then walked to the enemy and killed him. OMG!!!!! HE CAN STILL WALK?!?!?!
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Be nice if I leveled enough to not get my a$$ kicked when I hit the 5th town. 45 speed with 85-111 attack? Let me call f*ckin Chuck Norris and let him deal with that. Also, whats with the "AI gets a crit hit every other turn"? My luck is bad, but not that dam bad. I throw spear, it misses or is blocked 4/5 times. The AI throws one, Crit shot, 400 pts of damage to my tank's head turn 1. I'm buying the best as it comes out, but my loot just can't match theirs. I love the fact that my new 5k helmet lasts maybe 2 turns before my head is rolling away. P.S. For the pole Arms, maybe an attack that bypasses a portion of armor. Level 1: 10% 2:20% and so on. Have it a tier 3 skill with 10 levels, turning your spear men into a force to be reckoned with, not just a sword you can throw.
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Jun. 01, 2012
It would be nice to know what putting additional points into different skills does ... like the Combo x2 ... seems to not benefit from extra points. It is very confusing.
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Much better than Swords & Sandals. You get execute when you target the head with a heavy attack that destroys it, and it's the last enemy alive. Best technique : cripple them. Aim for the legs or weapon arm with medium/heavy attack, and then either let them bleed to death or kill them. Another tip : don't go with blood, the loot is mostly the same.
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uhm, if enemy cut off/disable the arm of my two-wielder gladiator, *why* he can't drop the useless heavy weapon and start to punch the enemy face with the other hand?
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I clicked on the Technique ''Cure'', as i saw nobody needs healing, i clicked on ''Throw'', then i could hit myself with the lance...
Critical Hit on my self, im an emo :D
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lovely game!! i think it should be nice to have a repeat attack button so you dont have to clickety click all over again when you want to hit the same spot over and over.
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Disproportionate amount of gold earned vs the cost of new same level fighters is tiresome. Grind fests on flash games are not fun and not a great way to generate revenue, it ultimately frustrates gamers and turns them away from your product.
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lol I found a glitch.... If you have a spear thrower with healing skill , during combat you select healing skill, then you select throwing skill and you can kill your own team gladiators.....
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I like to beat an arena and buy a low level slave. then i grind until the slave is a high level. Sell the slave and make money.
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ADD pet's into it also try to fix the block thing my guy could never attack and the apponent had only 1 block and try to make multiplayer inot the game also add age to the slaves the and also add animal battles were your pet and you have to fight lions and stuff and add throwing axe skill and poision dart skill.
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I think you should switch the "left/right arms on the Dummy", to fit with the Gladiator's left and right arms. Right now they're inverted, or we have to think that we're facing them backward, which is a bit awkward.
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I don't get how, after one of the oppents are DEAD, one of my warriors will attack them later on. The DEAD one will suddenly be alive again. How?
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The fact that auto-gladiators can target already downed opponents was at first rather frustrating. But now that the game crashed because auto-gladiators don't know how to target another gladiator after they cut off both legs, both arms, and the head of the top opponent is just farcical. Fixing this would be very appreciated.
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Multi-player function wont fix the fact that the hit percentages are still bugged, opponents glitch and will get back up after losing limbs or suffering decapitation, and the market is utterly pointless. Fix one thing before you add more bugs to the system.
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So the enemy gladiator can't walk because my team cut off his leg yet he capable of intimidating my gladiators who shit their pants every time he shouts! wtf dudes! he's not gonna grow a leg so chill out! you really should make the crippled gladiators not be able to intimidate so effectively!