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fun game...only bad mechanic i have seen so far is if somone who is not ranged goes down (loses a leg) if you have ur guys set to auto they should then attack the other one since the one who is down is no longer a threat.
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you should make it when the whole enemy team is kneeling down and cannot fight surrender by default and you get to choose mercy or blood.
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omg, no forum. just a comment section. how r we supposed to figure the mechanics of this game out? k, for starters, the defense stat. Does increasing it improve just blocking? Or both blocking a n d dodging? Important to know. Also crafting... How does it work. Does it matter what metals we use. Is there a way to convert metals to gold? Would that even help? Dude, berserk, awesome game, but why is it such a mess trying to figure stuff out???
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How do you get more max MP? I've filled up both the EXP and the MP LVL bars multiple times without max MP increasing at all. I'm level 11 and I bought a level 1 (same gender) slave that has more max MP than me!
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Oh my god I'm so dumb. In my fit of rage I never noticed the quit button in the bottom corner.
Thank you for knowing my needs.
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Fun but it gets really tedious grinding through all the matches. Lower-level enemies seem to have amazingly powerful attacks compared to what my team can do.
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another thing, when you are fighting somebody and break their weapon hand they can't use a weapon but if it's their shield hand they can still use a shield
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The difficulty curve in this game takes an incredibly sharp turn upon reaching Tarsus. So much so that, fights that would normally be somewhat difficult, become utterly impossible.
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Went from a 5 to a 2 because you need to buy gold to buy slaves (ridiculously priced). I had an incredible amount of fun the first 4 cities, but it's getting very old just hacking away at legs and restarting hoping I get better rolls than the computer.
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For whatever reason the AI love to attack players that are already dead, even though i assume that shouldn't be possible...
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i'm still in the first town. maybe it changes later on, maybe it doesn't but so far i think a significant part of the slow money progression is the bad loot drops. even choosing to kill the opponents doesn't really yield significantly more loot. maybe improve the results of that and you can fix the slow money progression both by increasing income as well as by decreasing necessity for equipment costs.
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beginning of the game said that speed stat doing nothing was fixed, i fought guys that i had 5 times their speed and still just took turns hitting each other, something still isn't right i'm guessing
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Simply chopping one of their legs off (kill leg armor, then the same leg)...effectively renders most opponents useless and makes the game VERY easy and it ends up being repetitive. Constantly "Crowd Appealing" once all my enemies are down so they bleed to death. Needs a faster way of finishing fights & a more in depth system.
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Half the goals don't actually work, for example:
Win a battle without losing a gladiator in Tarthus.
Cut 6 arms in one battle in Carthage
Cut 3 arms and 3 legs in Alexandra
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Great game, very addicting but I reset/deleted my character and the goals did not reset; so I cannot gain extra money completing them. WTF???
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Like some guys mention, just put pure tanker( unique chest armor and shield, pure def) in middle row and protect the weakest. using bash when time comes and watching counter attack show. killing NPC above mine 5 lvls is kind of relax lol
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"goal" section of the game does not clear when you delete progress...
rather dissappointing when u want to try out a new build...
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at tarsuas the "win without losing a gladiator" goal doesn't seem to be completable, that or i need to not kill their gladiators either?
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Some thing i think that would be good to have on this game would be to have two extra spots for your fighters and to fix the auto battle bug of guys re-killing the person thats already dead but, overall good game i give it 4/5
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Question: what is the requirement to complete the "win without losing a gladiator" goal? I tried everything (I won without death on my side; I also won without death on both sides), but I still cannot get it.
Also, some basic suggestions for the developer: 1) add progress to all goals; 2) add additional info about feats effects; 3) LOWER EFFECTIVENESS OF BLOCKING!; 4) change the slave market (too expensive/rewarding).
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theres a bug..you can decapitate an opponent but if left on auto your guys will still attack them and bring them back into the game
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How about a disabled arm not being able to block as effectively as a healthy arm. The fact that it does makes very little sense to me.
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Whoa...I just finished a match and picked execution. My fighter that had his leg COMPLETELY CUT OFF just bounded across the arena and executed both enemies. It was pretty badass.
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Please please please fix the auto battle bug of my guys re-killing the person they just killed. It is really frustrating!!!! (=_=)