Under rating threshold (hideshow)
When I adjust the battle to auto mode, my characters keep beating the corpse until all of their limbs chopped off! They won't focus on the "live" one until all of my team died!!! Fix this please...
Under rating threshold (hideshow)
I don't get why people are complaining about the auto feature being poor!... Why would you want to play this game in auto anyway? Let me rephrase that... why would you want to *watch* this game play out by itself, instead of actually playing it?!
Under rating threshold (hideshow)
You should say what the trophies are gotten for, because when I scroll over it says 3/5 for my goal, but I have no idea what that goal is
Under rating threshold (hideshow)
Also, when on auto they sometime attack already dead opponents leaving the one active opponent free to hit my party at will...
Under rating threshold (hideshow)
There is a slight bug with the block skill and protect skill because the protect doesn't always work and the block fades away after one turn even if it says it's there for 5 turns.
Under rating threshold (hideshow)
I would love to have hide helmet option in this game I mean whats the point of customizing your own character if you gonna cover it up with helmet after few fights :P
Under rating threshold (hideshow)
In Tarsus city, I don't think that the "win without losing a gladiator implies". I've even won without having limb damages on all 3 gladiators (only armor damages) but I've never obtained the reward...
Not that I need the money, though...
Under rating threshold (hideshow)
I have a character that has the ability to both throw and shield bash. However, when on auto if the weapon hand is damaged it just continues to do crowd appeal and not bother to shield bash when that can clearly win the fight. I also agree with slaves prices being too high, and there needs to be a way to speed up the battles....too repetitive on that front. Also, I think the calculations are a little screwy but I'm sure you know that. I do like the game but would be nice if a few things were taken care of soon.
Under rating threshold (hideshow)
@Developer. When your main character loses a leg in battle but doesn't die before you ''knock'' the other enemies down. And you decide to kill them, he runs over there with 1 leg and jump between them killing them standing on 1 leg.
Under rating threshold (hideshow)
I think there should be more ways to get metal, like random drop or craftable with aload of weapons thrown in + If you agree :)
Under rating threshold (hideshow)
I think that the loot you get should be a random piece of equipment that your opponent was using, rather than the rubbish you normally get. That would be much more useful.
Under rating threshold (hideshow)
Follow the crowds wishes, Kelana. The wish gives you an MP bonus, blood gives you loot, and mercy gives you an XP bonus.
Under rating threshold (hideshow)
Does protect do anything at all? It cost 150 mp, and I don't see any effect at all... my teammate just gets ripped open without any interference.
Under rating threshold (hideshow)
Now this is starting to annoy me: any auto-attacking gladiator can hit dead gladiators, which makes some of my fights last forever, especially when I'm losing.
Under rating threshold (hideshow)
when you dual weild, the strong attack and meduim attack should attack with both weapons at once, and the stats from both weapons should apply to each attack on combo attacks
Under rating threshold (hideshow)
if you want multiplayer that gives more stuff use this link
www.berzerkstudio.com/games/coliseum/index.php?friend=minimesleftknee
Under rating threshold (hideshow)
Unbalanced game, slaves too expesive, the skils are doing they know what, and pay... pay for gold in a little flash game.
Under rating threshold (hideshow)
If you could balance out the skills, make prices of items more reasonable and increase drop rates i would give this a 5/5. I am hoping this will become an MMO or you will make one.:)
Under rating threshold (hideshow)
great game could use some better equipment and a better slave trader but why do slaves cost so much after the first colsium
Under rating threshold (hideshow)
The loot system is little more than a way to get cash in the shop; when I do get loot, it's garbage far below the equipment I have. It's rare that the equipment in the shop is better than the items I have, and the 15 minute restock timer is annoying as well.
The skill tree is needlessly complex, with small improvements to skills with new attacks far between. It's just a grind, especially when my characters' charisma levels are through the roof in contrast with my other abilities.
Tactics are laughable; pinpoint a target on the body and go after it with the whole team, repeat until opponents are dead. Just by using "power attack" I can destroy the armor of a single opponent in less than two rounds, with a dismemberment shortly afterward. Only challenge so far comes from an opponent who manages to hit with Armor Break, and then it's a race.
Under rating threshold (hideshow)
Solid baseline combat mechanics, a fun game, unfortunately their is no storyline which makes the repetitive nature of the combat drag out. If you invested some time in a plot iy could tremendously ease on the repetitive nature of the game and make it alot more enjoyable.
Under rating threshold (hideshow)
Very good game, would be nice if it had a progress bar for cities and goals. So you would be able to know how close you are to achieving these goals
Under rating threshold (hideshow)
its a small thing compared to most of these comments which are more important i think, but in the challenges like hack of 25 arms, id like to know how many more stumps i have left to make :] great game i think
Under rating threshold (hideshow)
I would like to see the weapons change a bit more when you upgrade for example i have found a legendary spear but it still looks like a basic spear obviously that would be a lot of work but i for one would really appreciate it