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Also, when you get skulls from destroying what ever, the skulls come in 3s and then tell you when you mouse over them how many you actually got, but when you claim offline bonus you get a massive amount of skulls on the screen. Maybe its a good idea to make it so that even the offline bonus comes in 3 skulls and tell you how much was in each skull just like destroying, just to battle lag even for a small amount of time?
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Always just as you are trying to read a skill, there is those stingy humans on fire trying to run away... always! Damn those humans, can they not die on their own?! lol
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+1 for a graphic improvement for each monsters at lvl 10/25/50/100. And why not another improvement(s) at lvl 200 (and 150 too ?).
And to able to build more than one Hell building at a time.
BTW, I guess Earthbound is the international of Mother 2 (SNES), and Mother 3 came out later on GBA.
Anyways, great idle game ! I'm always having a good time playing games from your studio. ;P
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For those people wonder about what the 'skulls' are. They are very likely skull FRAGMENTS. After all you're blowing up a house and it's residents. This would explain why you get so many.
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So the villagers drop 3 skulls on death. There are two possibilities: They either have three heads, or these are some strange villagers.
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Kinda hate how adblock makes it so I can't use any of the scrolls, and they go away forever so I can't come back with adblock off and get the stuff everyone else did. Oh well, guess I'll turn it off next time I reload the page in like a week.
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Could be promising, idle uuuurg... I'm done sorry I can no longer play idles. points given : Zombies:3/5 Originality .05/5 Art: 4/5 understandable menus (eng): 5/5. Completeness : Above average.
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If you have the option to turn off Dirt clods and some flaming ex would slow down lag the art is very cool just to much
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Need to add a timer so you know how long to stare at the black boxes or non-running videos before closing them. It always says closed too soon.
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I have to stop playing just because the particular ads served are particularly poorly targeted, leaving me angry at the blatant Scientology shilling that is a constant running theme in the ads.
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Having a spot that shows what my Total non-tap DPS would be nice so I can get an idea of the of total % each of my minions are doing and their worthiness to upgrade or not.
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I watched the video for 5 diamonds, but the game stopped working after so I refreshed it and I didn't ever get the diamonds.
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I do not know how, i stuck in level 1, and I can not choose another, http://pl.tinypic.com/view.php?pic=1zwdx0z&s=9#.VmyUxb8UMqg enough for me even that will reset, that I may only be able to play
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Really nice overall. The cost of buying new units is a little jarring though, and it's really confusing to have a DMG/DPS be listed above the level. The ad buffs make me think this would be a really good port to mobile, especially with how simple it is. Loving it so far, can't wait for more updates!
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Bug: Something's wrong with my White Orb bonus. I've time warped 3 times and have 61 orbs. I have a Stone Tablet (uncommon) to add 1.5% to the bonus. Yet while it SAYS 61 orbs at 6.5% each, I'm apparently getting 427% bonus. Which factors out to be 61 orbs at 7% each, not 6.5%. I dunno if it's calculating with 6.5 or 7 (whether it's a mathematical or visual glitch), but I figured I'd report it anyway.
Here's how the stacking is done in the game:
(spoiler alert: don't click if hearing math makes your brain bleed out)
https://www.youtube.com/watch?v=1QRuoISY-0M&feature=youtu.be&a
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Saw you ask for specific video error input: For me, the 60-second videos mostly work. The 30-second videos just have a black screen and never load. The only 60-second video that isn't working lately is the motor oil one. That one pulled up but the video showed it was 0:00 in length, so it didn't play more than a split second, then loop back to the beginning. No reward.
Good stuff, thanks for letting us test it!
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Some more feedback: 1) It would be really nice to see what treasures I already have before selecting each one. 2) An explanation about treasures would be helpful. Rarity, stacking, differences between chests, etc. 3) I'd personally like it if the Hell buildings were stretched out more. "25 gems at 48 hours for +100% bonus" could be better as two upgrades: "10gem/20hour/+40%" and "+15gem/28hour/+60%" This way we get SOME benefit while we wait, instead of seeing nothing for two whole days.
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Videos for thed ads are not playing. Adblockers are off, so the rewards on this suck. You need to seriously look at your code....its broke yo
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>Explicit message from the developer in the game about how games shouldn't spam.
>A bunch of spam messages that pop up offering free stuff for watching videos (a lot of which don't seem to work and closing the window automatically makes you unable to try again even when it's not the fault of the player) even after the game explicitly makes a point about this stuff.
Hypocrisy much?
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I would like to get some bonuses from the scrolls or even the x2 skulls if you are getting back online but for me most time it showas a "Like and earn reward" which I won't do as I don't want to spam my facebook timeline/like with those things
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Whenever I get a chance to watch a video for a reward, the video window pops up but all I get is a black screen. Even if I wait the required time I don't get the reward.. Using Chrome. Please fix.
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nice game. I'd like a "buy cheapest levels but save for unlocked abilities" button. Any zombi game deserve this button.
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Sorry to say but i just find this kinda boring. Game has a wierd balance to it, i lv'ed the first auto unit to 50 before really starting on the second one. And I would have loved in I got more zombies on the screen, it stayed the same. It is pretty slow as far as idle games go. Honestly why waste your talent on idle games, I would love a new gladiator game!