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watched the same stupid video again. it finishes but never rolls over to the get your reward header. fix your vids guys.
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just spent almost 5 minutes trying to get a damn video to work . it finally did and i watched it but got stiffed for the reward. fix your videos fellas.
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Are devIlopers planning to add monsters after The Tomb King? Someone like Very Badass Brutal Demon Rabbit or someone like this? For tons of skulls, of course. Without him my conquest suddenly became very repeatative.
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Congratulations BerzerkStudio team, Zombidle is awesome! \o/
I have some suggestions to improve the interface:
- Add detailed statistics (eg.: playing time, damage bonus, skulls bonus, reset amounts, etc, etc, etc ...)
- Add a way to organize and filter the treasure items
- Add a percentage of character's damage contribution
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I chose to give the Big Plague 100% from a red chest. I broke the 5 orbs but he went from 19.9T to 10T. Looks like a glitch to me.
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For me the farm mode doesn't work, the stage advances even if the checkbox is checked and game saved. (Or is only for movement between map locations?)
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I love this game. I love the developer. He streams as he creates updates, is calm, interacts with us viewers and devoted fans and has parrots. Why isn't an easter egg of that parrot in the game?? If you want an idle game that is fun and made from heart, this is your game.
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hi, we got a player named ziomer007 here in the chatroom, he sounds full of you know what. Claiming to have beat world 1 wizard with an incredibly low orb count and boost, and his total DPS claimed was way too low to have beat the wiz
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Will videos-for-rewards will ever work here? would like to give something in return to devs watching some ads ... i was playing some time ago on my mobile but game twice reset my progress so i gave up.
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Hello Devs. The game is great. It's the longest played incremental game by me so far. However, choosing location for offline farming would improve progressso much. Please take this into consideration. Thanks!
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if you are having trouble with the flaming humans running all over (later in game they are numerous after restart), just keep your mouse in center of buildings and keep clicking. A large percentage of them run all around but come right back to center eventually. I found it easier than trying to locate them in the mess of skulls and numbers.
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I tried getting help in the forum, but to no avail. Zombidle has been lagging for me lately, which I usually play on Chrome. I switched over to Firefox to see if there was any noticeable difference, to which there wasn't. After doing so, I lost my 3D Printer for Arcane, 3 Skulls crystals, 1 DPS crystal and I was in the midst of crafting a 30-minute blue chest.
In place of the Arcane, there is now a "???" wooden sign. Is there a way to fix this?
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Hi Zerkers, if I may ask but one favour: could you make a bigger colour difference between bought and not-bought upgrades, or to automatically buy them when available, I am always scared I missed to buy one of them?
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Please make the Arcane lab accessible easier by adding a notifier when boosts are available and a direct way to get there
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i have to click stop script when flash player warning sign comes up, more then i even get to click in the game.
flashplayer is running with memory usage of 1.000.000 and more, crash crash crash.
ads and scripts with virus.
basically unplayable, not sure if its all zombilde or if its interfering with all the kongregate ads and making everything crash from that combination. but end result, clicking stop script 20 times has no effect, it just keeps running and crashing. i currently spend 10 min just trying to get into the game and spend the earned skulls on upgrading = would have taken 1 min if game worked.
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Would be cool if these ads ever worked. Instead, over half the time, I either watch the ad and don't get anything for it, or I try to watch the ad and it fails to load. Love it.
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Hello Developers... I really really realy reeeealy understand the advertise between gameplay, no problem with that, but its especialy anoying when your partners put movies with more than a minute...
But the game is REALY great !!!!
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Clicking is not as huge problem as the fact that the shiny skulls and numbers just make it hard to spot the mouse pointer on the 'battlefield' and thus it makes it hard to really hit the humans that are running around.
So.. I really wish there is an option to disable the skulls and numbers from showing (it would also prevent the lag that may happen on slower computers or in the future releases of the game that probably would gain additional and possibly bloaty stuff).
Another good thing to add would be an button to hide the skills from the view cause clicking the burning humans that are going off screen sometimes causes me accidentally click the skills and while the cooldown time is sometimes quite long then it usually makes me choose whether to use the skills or kill the running torches.
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it would be better if every monster gets 4x damage when it hits lvl 200/250/300/350 and so on to have dmg in the lategame too