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took me a while to like this game. once i understood it it was good. Also, I really like how you keep your clubs from game to game so that is one strategy. Build your bag. also.... jungle brook...... don't like that
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Sorry, not a fan of luck based games.
Graphics are good, music goes well, but the ratio of luck to skill/strategy is too off-balance for me to enjoy.
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I remember playing pyramid solitaire for hours on end on my old Windows 98. This is an excellent remake with an interesting twist that makes it even more fun and addictive. 5/5, you've made a classic in my book!
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Instructions should include info on the draw pile...that would have been nice to know about before I started over for the tenth time.
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Wow. I have the "full" version on my computer and it's a lot more fun than this. That being said, I'm still going for the hard badge.
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lmao, its funny how you can be trying for 3 stars for one place and fail so you move on and get 3 hole in ones for the next one
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Glad to see this got some badges added to it, as it deserves the recognition. However, I definitely understand why this is such a popular iOS game. It... It is almost TOO simple for a flash site like this. Still fun, and work checking out. 4/5
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A decent attempt to spruce up solitaire. Still has the same fatal flaw to it - it's way too dependent on luck rather than skill.
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Stop complaining about the wild cards. You are never forced to gamble on the outcome. You can just take the one-card hit and move on. This can be as much of a strategic decision as any other. For example, if you're early in the deck, you probably don't want to risk getting sunset. If you're near the end anyway, sunset isn't a penalty because you'll be able to finish before the sun goes down if you get it, and you might luck out and get the 5 under.
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Wow. 3 comments in a row damming Jungle Brook. Looking forward to it. Why the hell did this get badges? I mean...seriously, it's just solitaire. Giving it the challenge wasn't enough? Now I have to bore myself to a hard badge? I mean, for what it is it's good but, it's not 1 challenge and 2 badges good. I honestly wonder if companies are starting to pay to get their games badged.
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Wild cards annoy me very much, i was 7 under par and made it to the last hole then got a wild that gave me twilight golf and put me 2 over so i didnt get stars
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Too easy. I beat it perfectly the whole way through. I don't see what you guys are crying about.
38 drive on the first level.
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i like puzzle games that you have to think about, not that you have to hope that the game will decide to shit you what you need to succeed
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Each 1st hole should have a restart button.........who wants to finish a round where you start the 1st hole with a 6 over?
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Its way to random! I had many games where it wasnt even possible to get a perfect score. That disqualifies this game as a puzzle game! +Some basic features (i.e how many cards ARE there in the deck in a specific level) only per paying.. Please remove the puzzle Tag.
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There's no explanation given as to how one is supposed to remove the padlock cards in course 6 ('Dilettante Desert'). ...??
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Really enjoyed the game, just two suggestions: one, it would be useful in the last level (Chaos Club) if the cards that are actually available were highlighted in some way. It can be hard to tell sometimes, since often they only overlap a little at the corners. Secondly, the luck factor. I know all card games are going to have one, and you have put in the clubs, but it would be nice if there was slightly more, because scoring someone on luck can make it frustrating. Even something simple, like giving us more undos and/or letting us restart a hand would go a long way towards solving the problem. Just my two cents worth :-)