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100 sugar on a cup..... I hope it was in MILIGRAMS (mg) , but i suspect the sugar looks ike nano balls so thats going to be grams O.O
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Hey if you want to draw straight line perfecly, press left alt, left shift and numlock together and use the number as your mouse
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loved the simplistic side of it, loved the concept but no one in these days has the patience to wait for it and not get a little bit frustrated. Otherwise it could be a perfect 5/5
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Hmmmmm... few suggestions. Suggestion 1: Add a button near the top you press to start the sugar. I hate just starting to draw and then the sugar ruins everything. Suggestion 2: Listen to SeerOfShadow and make a fast forward button and freeplay/level editor. You can forget the level editor thing, but you MUST add fast forward. Just because of that missing button, I'm only giving this game a 4/5. Fix that, and I'll come back and give it a 5/5. Imma still favoriting it though. Rate + so the developer can see this!
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I can't rate it too highly. It has a slight variation due to the Christmas shapes, but honestly this is the EXACT same game as before. 3/5 at best.
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So boring, why making the "walls" so big so we can't draw good lines? With the poor space we have left, it makes the game so slow, waiting for the suggar to stack so it will end up going downward. Plus no speed up button, just made me open the game 3 times every 15 minutes to make a move (or commenting while waiting for suggar to stack). Really, the game's idea is great but the level design plus the speed of the game make it so boring ...
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I think I'll have to make a screenshot so that my children and grandchildren can see what a great construction their ingenious ancestor made to get the pink pixels into the pink mug on level 24 in almost lest than one hour. They'll be so proud. *sniff*