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@MotsGG you don't get it they literally are not doing anything if cells have no heat storing components next to them they input straight into the reactor so there is no need for heat inlets
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does this game progress when offline? if so - how? my poopy laptop cant handle leaving this game open when checking others :S
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Could you put on a tab that list how much heat are my vents lowering in total or give us a in game calculator of some sort?, keep letting everything overheat in less then a second due to having too many cells(actually 1 more) than I needed
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COMPLEX:
quad cell: 3*4=12 pulse / power, (3^2)*4=36 heat |
quad cell with 1 quad cell next to it: 4*4=16 pulse / power, (4^2)*4=64 heat |
quad cell with 2 quad cell next to it: 5*4=20 pulse / power, (5^2)*4=100 heat |
quad cell with 3 quad cell next to it: 6*4=24 pulse / power, (6^2)*4=144 heat |
quad cell with 4 quad cell next to it: 7*4=28 pulse / power, (7^2)*4=196 heat |
everything has to be multiplied with the base values a single cell of the tier produces and factoer from upgrades
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SIMPLE:
single cell: 1 pulse, 1 power, 1 heat |
single cell with 1 single cell next to it: 2 pulse, 2 power, 2^2=4 heat |
single cell with 2 single cell next to it: 3 pulse, 3 power, 3^2=9 heat |
single cell with 3 single cell next to it: 4 pulse, 4 power, 4^2=16 heat |
single cell with 4 single cell next to it: 5 pulse, 5 power, 5^2=25 heat |
double cell = 2 cells with 1 cell next to it: 2*2=4 pulse / power, (2^2)*2=8 heat |
quad cell = 4 cells with 3 cell next to it: 3*4=12 pulse /power, (3^2)*4=36 heat
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@minecraftgenuis: Yeah I see it now, 1 column wasn't working.. now with some prestige it looks better: http://i.imgur.com/ac10P8j.png
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@Apey99 I'm pretty sure it's either power generated or heat vented, I'm 99% sure it's not money (since you can be on the page and hit "sell power" and it doesn't change at all, but off and on again instantly and it jumps), and I'm leaning towards heat vented. (Especially considering protium cells would just be stupid, pointlessly OP for getting more of everything to the point of silliness, moreso than they are now for straight power and cash.)
@Cael
Would like auto-rebuy prestige cells and prestige fans and plating! Over 250k exotic particles and it feels like there's little to do with them except the same things over and over again until I hit 500k. Also, I don't know about all of the stuff, but I know protium doesn't technically stack right with the double/quad cells, since they only count as 1 when they burn up. Will discurrium not give obscene numbers of pulses on the quads?
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Would be really nice if there was a prestige upgrade that allowed use to refresh the prestige energy cells.
Even if the prestige only unlocks a research we then have to do so it costs both prestige and a huge amount of cash that would be really nice to have.
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Anyone know how to get Exotic Particles? Don't hate on me, its just that there's no tutorial out there (or none I've found) so I don't know how.
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I really enjoy this game, every new build, every explosion, its really fun! But what im enjoiyng the most is the community! I wish the developer would just sent us a little hi every now and then... it keeps me coming back every day just to see if he sent us a little peek at the updates to come... Cheers!
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Power Cell Ideas Titaruim Cost 5.000 Sx Last 10M Tick Start With 500T Heat And Energy And both increase 500T each Per Tick
Barium Connect Cost 1 Sx With Every Companent in 7x7 Area And Create 500QI Heat And Energy
And we have 2 extreme stuff And I want more of them
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Me: "Tururuu, let's try a new kind of power cell" /Overheats/ Game-evil: "You shall go back to the stone age Mwahaha!"
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That moment when you forget to put plating and use a level 2 heat inlet:
"WHOOPS I JUST BLEW MY REACTOR TO KINGDOM COME"
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@Puqepy: You don't get EP (Exotic Particles) for the money you earn. You get them for the your produced power and removed heat, what ever is less. In most cases you produce much more power than remove heat, thus heat is what your EP will be calculated from. Protium might give you much power, but less EP because it produces less heat.
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This is great fun. I would love to see more updates. It's been awhile since I've actually spent time on an incremental game. I hope we get bigger reactors, or an upgrade we can have to make it bigger :) Thanks for the fun game
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uhm... today i noticed something weird:
Somehow i earn a lot more exotic particles while using Nefastium Cells and not Protium Cells.
I earned around 3 Sx with Protium Cells, i got maybe 15000 exotic particels.
Now im using Nefastium Cells. I only produced not even 1 Sx and already get 26000 particles. Why?
(Short: 17 Sx for 79205 ep with protium, 1 Sx for 26000 with nefastium even after the other ones!)
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so far didnt play around keeping hat, maybe possible to have balanced x amount of heat for minimal (-) leak. exchanger/inlet/outlet/coolant seem irrelevant :?
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' i.imgur.com/UHJUmGs.jpg ' after 3 hours ^^ 2 tiers left to go and then reset stuf :) auto refill upgrades are mighty expensive ^^
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This game is great! One thing that I think would be good is a group placer or clicker. Such a feature would allow a person to plop down a two-by-two or five-by-five square of any component, so it's just quicker to construct and re-configure the reactor. When it's selected, maybe there could be a section of text that shows what it will do. For example, a five-by-five square of Nefastium will produce this much power and this much heat. I believe that if such a feature is implemented in the game, a lot of players will have an easier time constructing their reactor because they will know if their reactor can handle the heat or eat the power. All-in-all, I love this game! I love that you are updating this every now and then and keeping it alive. It's simple, yet one of the best! 5/5!
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It says the Basic heat inlet or outlet takes in or out 16. 16 what, damn! what good is it if it doesn't even tell us what it takes?
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can you make an option where if you can refresh coolant cells, and/or capacitors? or better yet, auto coolant cells? just so we can get more use our of them?
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i have an idea make an upgrade in which there is a better chronometer plus or something and it doubles the the ticks per second and cost a base 100 EP to get and can stack for faster things please
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What's up with negative prestige? If I click Prestige it says will give me negative amount of prestige I had. Clicking it actually didn't remove any prestige I had. But also didn't give any. At the progress level I was it was supposed to give a few prestige points, maybe 2k -3k.
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needs to be able to tell you how much heat you can get rid of each tick maxiumu rather than just how much you are currently losing. that way you know how close you are to the limit and dont place 1 extra reactor and total meltdown before you can react.
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After my first prestiege for 321 particles, it seems that direct cooling became MUCH more feasible and rendered my need for inlets/outlets unneeded until protium.
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good update with extra parts. i have used some of the experimental fuels and think the protium runs out far too quick. I also left the game running overnight with around 8 ticks a second and a monastium cell was only just about to run out by the time i woke up. also i found indirect cooling to be much more effective than direct cooling for maximizing power production. looking forward to the next update
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one small idea what if you added a sort of negative heat so basically cold air you could produce it then store it then use it for more powerful cells + if you think this could be cool