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DaKing24242

Mar. 26, 2015

Under rating threshold (show) how do I increase max power?

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(0)

fsjd129

Mar. 26, 2015

Under rating threshold (show) why is my particles next reset stuck at -2818?

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(3)

Miolk

Mar. 26, 2015

Under rating threshold (show) I would separate heat exchangers upgrade from heat inlet/outlet upgrade.

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(2)

E66v

Mar. 26, 2015

Under rating threshold (show) awesome game

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(1)

rtcvb32

Mar. 26, 2015

Under rating threshold (show) It seems like a better selection for placing/selling could be incorporated. Say, 2 buttons that stand for buy/sell size/configuration. Box, Box&fill, checkered, box&checkered,single, etc. Alternatively an easier one would be click & drag letting you do any NxN block quickly. Several times i've filled part of the screen with cylinders, and then want to clear them to change the type, or upgrade my cooling mechanism and i have to do it all manually.

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(3)

vs238n

Mar. 26, 2015

Under rating threshold (show)

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vs238n

Mar. 26, 2015

Under rating threshold (show) Anyway I recommend looking at systems like these which could make the reactor designing more interesting, and allow complex devices. Currently simple devices outcompete complex devices.

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(2)

vs238n

Mar. 26, 2015

Under rating threshold (show) And in addition to this you could make switches. Switches which start when core is cold/warm and alter the function of neighbouring cells. Or based on the heat of teh neighbouring cells themselves. You could create multiple types of switches, basically there's condition, and once the condition is met, the switch disables a structure to a given direction or a combination of directions, or all directions. This could be combined with an improved reflector design. Basically you could have the reflectors be considerably more effective than they're now, but also increase the heat production of the reactor. The switches could then be used to reduce both power and heat generation by disabling the reflectors. Inlets and outlets with dynamic designs could also be used to make the reactor core pulse, so that it heats up and cools down in a cycle, which produces spikes of power with the fission feature.

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(0)

vs238n

Mar. 26, 2015

Under rating threshold (show) I'd also like to suggest adding dynamic components. Such that alter their function quantitatively or qualitatively based on their heat or the heat of the surrounding cells, or the abstract core. For an example a heat inlet which would reduce pumping percentually when the abstract core heats up percentually would allow a very easy method of creating a reactor that operates while heated. Perhaps even too easy. Other possibilities you can consider along these lines is an alternative version of each device which changes it's function based on heating. For an example, you could have exchanger type II, which would speed up when heated, adn exchanger type III which would slow down when heated. This would allow controlling the spread of heat, but it still doesn't make exchangers actually worth building. The same can be done with outlets, alternatives which increase or decrease pumping based on reactor heat or the cell heat itself.

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vs238n

Mar. 26, 2015

Under rating threshold (show) Currently the reactor temperature is an abstraction. I'm fine with that, I like abastractions in general. But it might be possible to create a concrete reactor temperature, in which the cores heatup, and produce more power due to the forceful fission upgrade. And you could also add automatic heat transfer between cells, something similar to the exchangers, this might then create interesting possibilities like 2 cores next to each other, heating each other up, as well as gradually heating the surroundings. That in turn could be met with having to actually wall in the cores with the plating, to prevent the heat from spreading. Currently it's possible to heat the abstract reactor using the red inlet pumps, but this also adds a load on the outlets, reducing the efficiency of cooling, but the fission upgrade can allow reactors with a large number of both cores and vents to make up for the difference with the increased power generation.

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vs238n

Mar. 26, 2015

Under rating threshold (show) In the prestige system the double heat,power upgrade is redundant due to the protium cells. You wouldn't want to double the heat consumption of protium cells when their upgrade does the same. I'm anticipating, partially based on comments speaking of melting the reactor, that once you've accumulated a sufficient number of exotic particles there's a method that allows spamming the cores. I don't know exactly, but I'm guessing it has to do with the core upgrades being 4x. That's the only way to make the core upgrades comparable to capacitator or vent upgrades, which only double efficiency. However as the upgrades doubling in cost I think the core can catch up by a factor 2 at best.

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vs238n

Mar. 26, 2015

Under rating threshold (show) Please correct me if I'm getting this wrong since I've not really fully explored the possibilities of the prestige system: It appears to me that it's not sensible to attempt and cool the extreme capacitator, as with the protium cells it's possible to achieve very high ratios of power to heat, and so the extreme capacitator's 50% conversion ratio is insufficient. Also for the most part it seems that the heat exchangers are suboptimal. Heatexchangers are a net loss to the reactor. Each vent, core, capacitator produces something, but the exchanger doesn't do anything. It seems it's more efficient to avoid using them entirely. Forceful fission feature is one of the most important features with some dynamic potential. I find it interesting to create reactors which run at a certain temperature to increase the overall power production rate.

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merrickal0

Mar. 26, 2015

Under rating threshold (show) It's awesome to be able to replace used rods pressing SHIFT and all, any chance of adding a CTRL+SHIFT to replace rods of one type with another? Takes the tedium of replacing them all one click at a time.

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(2)

HekiShavik

Mar. 26, 2015

Under rating threshold (show) Hey dev! Would you give us an option to show how much load our components are under (a calculated one, the acual one flicks up and down so fast)? Like a switch to show heat load % on each component. Like if I have uncooled cells dispensing heat into the reactor and extractors surrounded by fans I can't really tell how much load they are under before they build up heat and explode (which happens really damn fast with the last experimental fuel tiers). The only way at this time is to make one of the cooling units bulky by adding some exchangers and monitor their heat levels but I find it unreliable.

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(1)

xRxAxZxOxRx

Mar. 25, 2015

Under rating threshold (show)

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(-5)

ChicoDiasDoAno

Mar. 25, 2015

Under rating threshold (show) So cool!

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deflamer

Mar. 25, 2015

Under rating threshold (show) I have a new idea Cael. On the next update add a grid for Cool&Heating stuff

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(5)

buckshot111

Mar. 25, 2015

Under rating threshold (show) I just prestiged and well.. It hard resetted me.. q.q I 100% forsure hit the prestige button... Im in tears

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(4)

6g7zg

Mar. 25, 2015

Under rating threshold (show) Bug report: I have now over 10mio EP but my score is still at 1698

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(1)

JaAchan

Mar. 25, 2015

Under rating threshold (show) I love how the unlocked cell are not just bigger versions, but have their own trick. Though I'm not sure about the extreme capacitor, it generates way too much heat to be useful (as far as I can tell).

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(10)

TarCat

Mar. 25, 2015

Under rating threshold (show) Not sure why, but when i refresh the page (or close it and open it later, everythings gone. Cash, Exotics, the Reactorbuild, everything. Inside the Unity ".upp" it seems like it starts from scratch while keeping the old data further up inside the file? Help anyone? :( Can't play this way.

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(1)

Xyncros

Mar. 25, 2015

Under rating threshold (show) I'm not entirely sure how it happened but after the most recent update happened my Exotic Particles Earned Next Prestige turned into -6954 and hasn't been going up (or farther down) since then. I would hate to have to reset the whole thing XD.

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(0)

Muffinkopp

Mar. 25, 2015

Under rating threshold (show) Suggestion: A save function to save a certain pattern. When the reactor blows up you can load/rebuy that pattern if you have the money, otherwise it just gets constructed from left to right - for example like if you change capacitors.

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(1)

LilleMig

Mar. 25, 2015

Under rating threshold (show) It really bothers me this game still don't have cross cell all upgrade.

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(1)

narutojer

Mar. 25, 2015

Under rating threshold (show) Suggestion to the High Scores: Add Total Heat Dissipated to it, or atleast the highest $/tick or something besides just Exotic Particles

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(1)

GAMEZENMASTER

Mar. 25, 2015

Under rating threshold (show) You should test out parts that change upon exploding. Kinda like a switch. Because when I upgrade me fuel, occasionally even a single cell can send me way over the limit and destroy everything. But, if there was something like a heat vent, fuse that doesn't transfer energy until it reaches it's limit and breaks. That was, I can set up an emergency coolant flush just in case of emergency. Just a random idea.

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(0)

deleteduser

Mar. 25, 2015

Under rating threshold (show) It could be very usefull if experimental cell will be replacet after depleted

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(1)

deleteduser

Mar. 25, 2015

Under rating threshold (show) I took the game to its absurd extreme. 39 levels of Refactored Protium used to fill the game board results in an explosion that I can only assume destroys the planet the reactor was on, as the statistics page is now blank and prestiging doesn't work - although the option is given, I don't wind up gaining the 9 quintillion prestige points that it offers me.

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(0)

deleteduser

Mar. 24, 2015

Under rating threshold (show) The Bolshevik Muppet strategy (turn reactor into great big crater by filling it with advanced fuel just to earn prestige) still works - in fact it's gotten better, with Discurrium. I tried to fill it with quad Stavrium but couldn't afford it; still, my half-full reactor netted me 124 million prestige.

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(0)

Miro62

Mar. 24, 2015

Under rating threshold (show) I think that there is a realistic premise to this game. It takes place in a future where humans travel the cosmos fueled by antimatter which needs massive amounts of energy to create, so a new and lucrative demand for raw power, being the future and all, lots of super heavy and exotic new elements will be discovered, but only exploited by the new demand for power, elements like nefastium and protium.

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(1)

GearedGaming

Mar. 24, 2015

Under rating threshold (show) I think if you move your mouse over a cell it tells you also how much power it will give from 100% to 0%

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(0)

nebc

Mar. 24, 2015

Under rating threshold (show) The prestige system seems a little off seeing as I can prestige for -1647 exotic particles... is this supposed to be? (BTW im using nefastium)

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(1)

deleteduser

Mar. 24, 2015

Under rating threshold (show) Suggestion. Shift+click replace as many cells as possible of a different type. Right now you can batch upgrade from single to dual and quad, but not from batch from single uranium to double Plutonium.

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(9)

CassioS2

Mar. 24, 2015

Under rating threshold (show) There seems to be a problem with Discurrium Cells. The Double Discurrim gives 4xPower but 16x Heat. The single Discurrium Is awesome, works just as descripted: 4x power and 4x heat per tick. But the Double is giving 4^2 heat x 200T = 3.2 Qa heat. Please Fix that! Thanks!! Cheers

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(5)

dragonlord2979

Mar. 24, 2015

Under rating threshold (show) BEST GAME EVA

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(-1)

rtcvb32

Mar. 24, 2015

Under rating threshold (show) Hmmm.... Interesting... I wonder, how would it play if it used a hex grid instead of a square one?

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(7)

Cman_yall

Mar. 23, 2015

Under rating threshold (show) @gedanken_welten: open the game in a second tab, play around there... if it works, close the old one, if it doesn't, close the new one. The cookies will be updated from whichever one you keep open as long as you don't close them both too quickly.

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(1)

vinnyop

Mar. 23, 2015

Under rating threshold (show) How can one tell how close to the maximum heat outlet/vents you are? Right now I am pushing all heat through, but I have not idea how close I am to that maximum amount. Usually, I find out by adding something that generates too much heat and the whole thing collapses before I can push pause. My stats right now are 0/566Qa (15.2Qa per tick) with manual heat removal -100T (-56.6T per tick)

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(4)

classictroller

Mar. 23, 2015

Under rating threshold (show) Welp after that skrewd up update I finally got my prestiges out of the negatives >~>

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(0)

B4HELL

Mar. 23, 2015

Under rating threshold (show) could you please add save ... I'm changing my work and would like to continue there :)

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(0)

narutojer

Mar. 23, 2015

Under rating threshold (show) I believe when it goes negative thats when it is suppost to be 0 but it bugged and put a negative value

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(0)

Snille

Mar. 23, 2015

Under rating threshold (show) Can't wait to see the upgrades for the new cells later!

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(0)

dasupahplayer

Mar. 22, 2015

Under rating threshold (show) Prestige for -156 particles? Anyway to fix that?

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(5)

Smallcthulu

Mar. 22, 2015

Under rating threshold (show) The update totally screwed my prestige.

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(18)

aaronbutterfield

Mar. 22, 2015

Under rating threshold (show) can we get a exotic particles per min view? also, why does the game pause when you enter any new screen? (options, upgrades, status, etc...)

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(3)

fubukmaru

Mar. 22, 2015

Under rating threshold (show) Protium cells should have a perpetual upgrade since they get used more quickly as you level them through prestige. There comes a time when I cannot keep up the placement with the depletion

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(3)

jcheung

Mar. 22, 2015

Under rating threshold (show)

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Cione

Mar. 22, 2015

Under rating threshold (show)

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Givrally

Mar. 22, 2015

Under rating threshold (show) Why not making an "Extreme heat vent", unlockable with Exotic Particles ?

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(5)

GearedGaming

Mar. 22, 2015

Under rating threshold (show) GOSH ONE MISCLICK AND IT'S ALL GONE

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(-1)

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