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PoopLoops

Jan. 31, 2015

Under rating threshold (show) I love how your entire empire can be felled in an instant due entirely to your own hubris.

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(3)

Beegum

Jan. 31, 2015

Under rating threshold (show) 35 single nef chekcer board with ult.vents. 17.7T/t heated. Took me 6 cores to stabilize temp to +6k per tick, like 5+ days to move from 450 to 537B. Just a lil math to keep it hot over night, do it. Can vent 1Qa but only get 150T plating, lol, could run a couple quad nef with the vent. Dogging my CPU a bit. Neutron at 10% is niche. Use caps to ratio vents, but you'll prolly still need more caps to soak up energy. At 10% or 20% of a core per cell it's just better to consolidate and get another group.

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(-1)

Superepicpizza

Jan. 31, 2015

Under rating threshold (show) Suggestion: (I am not sure if this is already in the game, please downvote or inform me if it is) An upgrade to re-build neutron reflectors would be really nice :P

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(1)

dopplerefect

Jan. 31, 2015

Under rating threshold (show) How is it possible that some people has posted some builds being able to remove 1T heat with one click when I have maxed upgrades (about clicks) and I've just to 1M?

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(1)

sdfxcv

Jan. 31, 2015

Under rating threshold (show) you need to enforce same naming conventions, i have a hard time figuring out how to build my reactor because each part call the other some thing else

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(0)

dopplerefect

Jan. 31, 2015

Under rating threshold (show) http://i.imgur.com/0175fqz.jpg Indirect heat venting. It's balanced for 6-8 hours before losing all the heat in the reactor. I wonder however how are terabytes of energy per till possible. I don't feel like upgrades could boost it enough.

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(0)

linksremorse

Jan. 31, 2015

Under rating threshold (show) I have to say that I enjoy the updates, but I think you have made it too easy. One still needs solid experimentation or linear algebra to utilize Nefastium cells but that's a good thing.

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(0)

emiled108

Jan. 31, 2015

Under rating threshold (show)

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(-4)

Athang

Jan. 31, 2015

Under rating threshold (show) You said that you added slight passive cooling to the reactor. Why would you ever do that. It is too small to help, so it can only be seen as intended to annoy players and get in the way. Please explain, it doesn't make any sense.

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(-1)

dillybar9876

Jan. 31, 2015

Under rating threshold (show) @hodpod, cells have never given you any money back

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(1)

shawnpatton

Jan. 31, 2015

Under rating threshold (show) Could we get some kind of remove all button? Also, could we hold left click or right click and drag to affect multiple tiles?

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(-1)

tdress777

Jan. 31, 2015

Under rating threshold (show) I'd rather have a dev that breaks something while trying to fix and improve a game every now again again than one that puts out a game and forgets about it. You're doing waaaaaay better than most devs here. Keep it up!

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(50)

GM_Seth

Jan. 31, 2015

Under rating threshold (show) I have one relatively minor suggestion I would like to see. The ability to use the space bar as a hot key for pausing and unpausing.

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(3)

overkill1340

Jan. 31, 2015

Under rating threshold (show) Looks like I'm 2 hours late on the hot fix for the vents. Time to check it out.

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(0)

hodpod

Jan. 31, 2015

Under rating threshold (show) also it destroyed all of my cells and when i built more and accidentaly sold them i didnt get any money back.

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(-1)

hodpod

Jan. 31, 2015

Under rating threshold (show) I dont like the most recent update at all.

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(0)

overkill1340

Jan. 31, 2015

Under rating threshold (show) Fans also seem to be venting heat directly from the reactor too. I have several fuel cells without any fans at all and I can still remove heat without any outlets.

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(-1)

Atalia1423

Jan. 31, 2015

Under rating threshold (show) Hey just a thought, heat inlets and outlets should scale as well. There are a lot of builds that rely on sucking the heat out of the reactor so having those upgrades would be much appreciated.

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(0)

sirloam

Jan. 31, 2015

Under rating threshold (show) everything changed again LOL, i am afraid to reload and my things explode again

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(1)

Crazyross

Jan. 31, 2015

Under rating threshold (show) Suggestions: Maxed upgrades have a different background such as black or white vs the greys of purchasable and not purchasable. A button to allow passive heat release would be nice, the passives to increase power dependent on heat of the reactor are annoying without that. Liquidate all cells whenever you do an update, or allow us to recoup some amount of the value of the cells, as every time there is an update that makes them worthless really hurts the players as we dont get either the cell's value or the profit they would have earned.

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(-1)

rollybob

Jan. 31, 2015

Under rating threshold (show) The calculations in this game take up too much cpu when the reactor is completely filled. I tried to push the pause button to keep my reactor from overheating, bu there was so much lag that it didn't register for about 10 seconds, and by that time it was too late... All my batteries instantly melted, which lowered the effectiveness of the heat vents, which caused them to overheat and explode, which then caused a total meltdown. I wasn't left with enough money to rebuild, I had to start at the cheap materials again. Please find a way to minimize cpu usage...

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(3)

MidnightKitsune

Jan. 31, 2015

Under rating threshold (show) I'm seeing a MAJOR performance hit with this update... It seems that for every (quad tier 5) cell I put in, it gets slower and slower to the point where the game is using HALF of my CPU! My current build: http://i.imgur.com/qEHyFgW.png?1

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(3)

Oza101

Jan. 31, 2015

Under rating threshold (show) There is a severe issue when you release updates. It puts my reactor completely out of balance, and i instantly lose about 1 or 2t of my money. I don't know how you might fix this, but it needs to be addressed

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(4)

lepricon123

Jan. 31, 2015

Under rating threshold (show) Random Glitch, If for some reason you decide you want a higher tier power supply and delete your old power supplies, your things start to overheat for no reason. Whether the new power supply is in or not. The item for you to sell power i mean.

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(1)

Chilastra022

Jan. 31, 2015

Under rating threshold (show) I would like to see synergies between different components, small bonuses given to the components based on what they are connected to. As it stands, coolant cells and heat exchangers have become irrelevant in this latest update. All im using are outputs + vents in a checkers pattern and im able to achieve some obscene income/heat generation without worry.

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(3)

Shizzle816

Jan. 31, 2015

Under rating threshold (show) these number changes -__-

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(0)

SilverSlyder

Jan. 31, 2015

Under rating threshold (show) Message to the game Dev: I can't speak for everyone here but as for me, I'm more than happy to put up with repeated/botched updates with someone who updates fairly frequently rather than deal with a crappy game that someone never touches again. Nice job so far, I look forward to see where this goes.

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(1697)

overkill1340

Jan. 31, 2015

Under rating threshold (show) Also noted that 4 X 1.6b capable fans cannot handle a 500million capable outlet. I guess it's the fans that are the issue.

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(3)

Neider

Jan. 31, 2015

Under rating threshold (show) hmm ... i did built 9 capacitors, but effectivness of my vents stay the same. What am i doing wrong? (Game ist not paused)

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(0)

silverdawn

Jan. 31, 2015

Under rating threshold (show) Hey just wanted to say that I love how quick you fix the mistakes and that this game is pretty awesome and I really really am addicted :p

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(2)

Hootplate

Jan. 31, 2015

Under rating threshold (show) In response to your latest update; brother, you've been the most reliable, constant, and engaging developer I've had the pleasure to come across. PLEASE keep coding, keep building, keep conversing with your playerbase just like you do. We need more like you in every field of work. Thank you so much for writing something that is about to eat another evening up. :)

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(969)

Kohlenstoff

Jan. 31, 2015

Under rating threshold (show) I don't get it, why people complain about explosions. Its a reactor game. Reactors explode, if built or configured wrong. Don't build so close at limits and the reactor will not explode so fast. Don't invest every single buck, which you earned, and you will have something to rebuild after boom. And coolant cells are no vents. Autoreplacing would make vents obsolete. The developer did a nice job and he managed to make a real playable reactor simulation, which actually makes fun and is also completely different than most known games and contains also more hours of active fun playtime than most other games on kong. He didn't expect the success of the game and tries now hard to fulfill our wishes. He makes one upgrade per day and has the courage to change things instead of waiting and trying small bits. This work should be appreciated!

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(8)

stickfeller

Jan. 31, 2015

Under rating threshold (show) this is a siiiick concept for an idle game, ive been playing for hours and love it, great work

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(0)

deleteduser

Jan. 31, 2015

Under rating threshold (show)

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(-5)

londerpander

Jan. 31, 2015

Under rating threshold (show) I want an upgrade to improve the output/input of heat outlets/inlets

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(0)

EpicFaceFail

Jan. 31, 2015

Under rating threshold (show) My vent takes out 276k per tick while thorium quad makes 266k ish. It still blows my reactor up

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(1)

fypaul

Jan. 31, 2015

Under rating threshold (show) After the update I've got an idle 14.8T: http://i.imgur.com/GpZJ5tY.png

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(1)

overkill1340

Jan. 31, 2015

Under rating threshold (show) Vents are not removing the indicated amount of heat from themselves. 4 ultimate heat vents (1.315b heat removed) cannot cope with 1 double dolorium generating 1.815b heat. Considering that should be split between all 4 it seems a bit ridiculous.

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(2)

Saradamon

Jan. 31, 2015

Under rating threshold (show) jojobees, inlets allow for you to do something like: have a massive coolant tank with coolant cells and outlets to them, then when they are near full, dont restock the fuel cells, replace outlets with inlets, and use the coolant vents to cool the store.

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(0)

myramoki

Jan. 31, 2015

Under rating threshold (show) I don't want to like this game, as I've seen my reactor get blown up too many times, but despite what I might, I still actually find this game pretty fun. Some thoughts on updates though. #1. Saves! Nothing quite so frustrating as spending a lot of time to create your reactor, then you mess up one thing, and the whole thing blows up and you have to start all over. #2. Scram. When things go bad, they often go bad fast. I've had a nice reactor design with dozens of elements on the screen and I change one thing, and the reactor blows before I can even blink. #3. Offline mode would be nice. #4. Keep working on balancing. #4. An experimental page where everything is free, but doesn't earn any money, which would be able to copy our current reactor and let us tweak it and see if we blow it up would be quite nice. Not necessary if you've got ability to save games. I just blew up my reactor again. I think I'll go play something else for awhile.

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(-1)

johammond

Jan. 31, 2015

Under rating threshold (show) I had my build from the previous version running for about a week straight, and I was getting bored and about to quit. I am glad that I refreshed the page first, these updates will be fun to play with

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(1)

JacobC94

Jan. 31, 2015

Under rating threshold (show) There's something very wrong with the update, because either vents are not venting near as much as they say they do, or power cells are producing way more heat than they say they do. When I have a double dolorium cell that produces 6.3B heat per tic, and an ultimate heat vent that drops 6.4B heat per tic, it shouldn't get any heat, but it explodes after about 2 seconds. There was nothing else on the screen (aside from some capacitors on the bottom of the screen to increase vent efficacy).

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(1)

PoopLoops

Jan. 31, 2015

Under rating threshold (show) I love how you can have a stable reactor going and then one small spike causes a meltdown.

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(1)

Anthonyk747

Jan. 31, 2015

Under rating threshold (show) Don't worry devs, you're giving attention to the game, while most devs on this site just up and abandon them completely!

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(3)

RoboTurtle

Jan. 31, 2015

Under rating threshold (show) Oh - the one I linked isn't *quite* totally stable because it is losing heat very slowly. Every couple hours need to top it off on heat again using the top-left corner.

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(0)

RoboTurtle

Jan. 31, 2015

Under rating threshold (show) http://imgur.com/ottvSRL - earn 6.3T/tick stable and idle. I'm only at half that in the screenshot because I'm so poor and can't afford the other 7 nefastium cells yet. Upgrades: Nefastium 7, Fission 7, alloys 13, power lines 14, wiring 13, all other relevant upgrades 8.

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(0)

IcePawGX

Jan. 31, 2015

Under rating threshold (show) Loving the game since some updates, but, with how current updates have been, there is no base skeleton, so if anyone makes some elaborate machine, some random update 2 hours later just wipes it because now everything works or looks different. Granted thats part of the process of updating a game, but there are certainly ways to make it more player friendly. But i digress, ive never made a game like this.

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(0)

iMeds

Jan. 31, 2015

Under rating threshold (show) Closest I've come to perpetual heat sustainability so far. Work in progress. Will post if I find something better. http://snag.gy/yQFve.jpg

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(1)

s0378ck3

Jan. 31, 2015

Under rating threshold (show) the upgrade for vents 100% capacity and venting, on some vents doesnt upgrade the venting rate. noticed on the basic vents. vents 4/tick cap 80

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(0)

Kubixster

Jan. 31, 2015

Under rating threshold (show) sooooooo now 4xUH Exchangers and 8xUH Vents could not handle with one Quad Dolorium Cell, but it should with no problem (both vents and exchangers are on lvl 8)

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(3)

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