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Ah Kohlenstoff, that base design is yours. Apologies for not mentioning your name but over the past few days I have tried out many different designs from other people before I found one I liked, and I could not remember whose design was whose. My infused fuel cells upgrade is only level 2. I'll open this game in another tab so I can try out a fourth cell without risking exploding my entire reactor. Thanks for the tip!
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How is determined how much exotic particles are produced (and why t f is this question raked down)? I want to know how to optimize my reactor for particle production, since it doesn't seem to scale with power production.
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@keylole: My built can take 5 trillion heat per pulse. I guess you have not doubled your cell power with prestige as often, as i did. Otherwise you would have seen an explosion. So i think it is possible for you to install now or soon even 4 protium cells, when you copy my build exactly and place one protium cell in every corner.
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unleashed cells is a powerful upgrade working especially for lower Tiers of fuel cells. It's true hat it occurs problems with the higher tiers since they produce massive and unhandable amounts of heat. Maybe let the unleashed upgrade only affect tier 1-5?
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aesthetic suggestion:
the statistics look a little bit weird showing these huge sequences of numbers - why not using K,M,B,T,...?
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Here is my three protium, each triply boosted design. Stable with no maintenance other than replacing the protium. Need high capacitor, exchanger, and vent upgrades though. http://i.imgur.com/ylHWatO.png The base design was borrowed from another player before I edited it to make it more effective.
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Some extra notice is that the Exchanger, now I look at it, is really a stupid device that tries to overheat itself. When a superior vent is cooling itself in a fully normal state, the exchangers tries to take energy from it, creating an unstable thing, and even blow itself up if the unnecessary heat taken is big enough.
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Well yeah, the unleashed cells is quite a dangerous take, especially when there isn't a decent "balancing" upgrade for it.
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with one unvented double seaborgium cell you can make a great heat regulator if you have improved alloys at 2 and improved heat exchangers at 0 2 or 8 with no points in active heat exchangers.
use one ultmate plating and 4 wondrous, 1 duble seaborgium charge . this gives +801.921 per tick at capacity 118.54B
now add 9 points of super heat outlet . each vent connected to your outlet is one point (3 points if at level 2 of heat exchangers, 9 if at 8) so one outlet with 3 vents around it is enough for that at level 2. now you cool 810K with those outlets this means that you have a net loss of 8.079K per tick. this makes your rector both safe and keeps the heat for a looong time.
even if you had 17 ticks per second you would only cool 10% of max per day. and no risk of blowing up.
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I am not seeing any of the new upgrade, i have a page for them but there is nothing on the page. Do i have to wait until a certain number of exotic particles or some thing?
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I think it'd be really nice to upgrade my base power storage beyond just the capacitors, but part of that's my OCD and that the moment you double your capacitors' power bonus, you always have 100 off of a nice even number.
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i have a suggestion you should add multiple reactors and each one has its own money because i make videos about this game and i want to have a youtube reactor and a personal reactor
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I suggest updating the UI for in reactor purchases, instead of having Next Page and Previous Page buttons, there should just be tabs which take you straight to the page you want to purchase from.
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I think Protium should have upgrades specific to it in the Experimental Component's shop such as Enriched Protium, but for a cost of several thousands of exotic particles just for the first upgrade.
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I wonder if it would be possible for all heat outlets to get a uniform output rather than weird spikes... playing around with 20 of them right now, and on some annoying occasions, one or two will get almost all the heat in 3-4 ticks blowing apart some of my components, while others get little or nothing...
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Quick issue, if there are a bunch of vents and exchangers hooked up, they seem to dupe heat or something. I've been sitting here awhile after my fuel ran out, and I put an inlet in to see what'd happen, and I'm building up tons of heat out of nowhere. I'm pretty certain my reactor can't store as much heat as I'm seeing without any of the bars showing anything.
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For everyone complaining that the exchangers and outlets are too powerful for the vents- they move 3 times the heat your vents put out when the upgrades are the same. This makes sense because 1 side is probably connected to something and then you move it to 3 vents. The outlets then allow you to move the maximum amount of heat out of your reactor to the exchangers as possible so that you can vent the maximum your vents can handle. Maybe this will help people with their designs and understanding on why they are as powerful as they are.
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Maybe a ep upgrade (Exotic Particles) should be to have a upgrade STAY upgraded to a certain level like, (+1 Lv Enriched Uranium) Due to level 1 being default, this would make it 2, or something like that, this would make speed runners/people who don't like losing EVERYTHING when they prestige, happy.
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On the statistics page, could you either make the numbers show up in an abbreviated form (ie 89.534 Qu), use scientific notation, or use commas?
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A huge gigantic big note to everyone: Prestige, in gaming definition, is to *sacrifice* all of you stuff to get reward. So stop complaining that you guys lost your stuff by prestiging 0 EPs.
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@Olaudix The outlet/inlet are per adjacent component. So, you're pumping 845K heat to each vent. For that reason, you should be very careful to avoid upgrading your "active exchangers" past half of "Active Venting".
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I get 845k overall heat. Each of my Outlets can take 286k which gives 858k total. Each Outlet should take 282k heat and distribute it to 4 Vents which gives 70,5k heat per vent. Each vent can dissipate 95k heat so why my vents overheat and explode?
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to everyone saying quad nefastium is obsolete now, it is not. protium does have a better power to heat ratio but each cell only lasts 3600 ticks (about 7 minutes for me, with improved chronometers 9). so if you are leaving the game idling (as one often does with an idle game) then protium is not a valid option as it runs out too soon and does not have an auto replace option(yet).
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Improved Piping upgrade should be more clear what it means. Venting heat manually 10x, you'd think that it would increase the strength of heat vents but it does not seem to.
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Fact: protium is the name of the nucleus of hydrogen-1, and it is completely stable, making 99,5 percent of hydrogen (the rest is deuterium and a very tiny inch of tritium). It wouldn't be bad if it was a fusion reactor, but as it is a fission reactor, how about other superheavies like seaborgium? Why noy Flerovium? Livermorium? Dubnium? Copernicium? Ununoctium? By the way, if your goal was to refer to actual fusion, maybe "tritium" would be better.
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A few features i would like: 1. Shift clicking empty space fills all empty spaces with the item 2. Downgrading upgrades without refund (right click?) 3. Prestiging will undo all exotic upgrades so you might spend your EP in other ways. Thanks for reading!
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Once you get up to the 35t design let some heat into the reactor with some heat plates to get that heat bonus got me up to 43t