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Please add some sort of in-game indication that the heat exchanger upgrades also affect inlets and outlets! I had to find out for myself via experimentation!
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The game's 'cell-replace' feature needs to be re-done a bit. I can only replace cells with the same type using the 'shift-click' function.
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Feature Request for slower computers: In the Options window one should be able to stack tick processes into 1 tick per second. Tick stacking would still make the game generate the same heat/power/durability loss as normal, but the client would update less often. The game runs perfectly fine for me until I upgrade the chronometer a few times.
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I wish there was a prestige upgrade for coolant cells. Currently, my heat vents vent 3 times the amount that a coolant cell can hold...
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While this game is great (and I've drained a shameful number of hours into it), it is in desperate need of an offline-idle feature. This game eventually slows Firefox to the point that it lumbers to a catastrophic halt entirely, and it would be really nice if I could play the idle part of the game without actually having the game running. Other than that, the craziness of the updates is totally worth it when the devs are not only active but also do a fantastic job engaging the player base. Keep it up!
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@dydlus: protium cells start off worse, but the more you use them, the better they become. I haven't used them as much as I could and even then, my Protium cells are generating more than 10x power than the heat they put out. My problem is not being able to sell the power fast enough :D
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Can you add something like "warp in time" button. It will be a spell or something. It is recharging itself in time and has upgrades for the time it is recharged. And it could be something like +1 hour or +30 minutes.
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All that heat generation.
All that cooling.
Looks like the perfect place to use some thermoelectric dynamos, dont you guys think?
Heres what im talking about in case you are uninformed:http://en.wikipedia.org/wiki/Thermoelectric_effect
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@The Scout Here Actually, the Protium cells are WAAAAY more costly than the Nefastium Cells, CONSIDERING that they are WAAAAAAAAAAAAY more hot, making keeping them from blowing up MUCH harder, they also require A WHOPING (For a beginer) 100 EXOTIC PARTICLES!
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I'd love to see the total amount of energy being removed from the reactor. There comes a point in the game where placing one cell can potentially instantly destroy all of your fans, and then instantly blow up the entire reactor right after.
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There has to be an idle offline update to this game, i just can't keep my computer running this for days at a time, it slowly deteriotes chrome until it crashes it. But thats been the only way to keep up with the others who leave theirs on. Please look into adding this very simple feature.
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Feature request: A heat emiter to rise the core heat in order to get higher power output. It'll also be useful when testing new reactor layout.
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So, the new progression is quasi-exponential. The math is a little weird, but the formula is particles = (x / 1T) ^ (log(1T) / log(x)). You’ll have 1 particle at 1T, 8 at 10T, 51 at 100T, 251 at 1Qa, etc.
I only got 51 at 1Qa,SEEMS GLITCH
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How do you unlock the 4th tab of components? The one after fuel cells, then heat components, then Protium cells. I've prestiged a few times but haven't seen a way to unlock that part yet.
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Argh. Editing problems. Why does a 2x3 of quads with 1 replaced with a single single produce more heat than the same 2x3 of quads with the same one replaced with a single double?
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I'm sure you're aware about the capacitor chokepoint. But the margin for error also becomes nearly nil in end-game too. In addition to component heat and plating not scaling, faster ticks only makes the time to react if something goes wrong even smaller.
Power and heat fill up super fast in end-game.
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@JUUSERI seriously me too. Running 2x quad protiums on 3 heat outlets and still don't have enough cap space for the output. He needs to get back from his vacation and start getting us amped up power storage.
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This game needs a patch seriously soon, I'm just waiting to get enough exotic particles to upgrade my capacitors and it's getting pretty boring... other upgrades don't matter anymore
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I would LOVE if you changed the prices back, as now it's SUPER HARD TO GET ANYTHING!!! and I would rate 5* if you did, SO CHANGE THEM BACK!!(Please?)
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Would be wonderful if you were able to click and drag an area to place/remove cells and other objects. It would make progress a little faster and less clicky-clicky.
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another future update suggestion i would like to pile upon the others is drag and click to place multiple (capacitors) or perhaps make the shift-click work for empty spaces
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needs to be an easier way to replace cells between tiers so you don't have to replace a quad plutonium cells with single thorium cells.... one... by.... one for the whole grid
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Note to others: Protium cells are probably not the best choice for first prestige upgrade. Would've been nice to see the price first. LOL