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Gotan

Feb. 09, 2015

Under rating threshold (show) does "dissipated" mean anything that goes through vents or plating or does it have to go through the reactor (so does the heat that a vent next to a power cell vents count towards earning particles)?

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(0)

deleteduser

Feb. 09, 2015

Under rating threshold (show) A small thing i would like is if you could close a tab på clicking again on its button, for example if i click "updates" and just wants to check if i can afford something and then close it again fast, then clicking on the same button to return would be nice. Otherwise i like the new ui and the game in general

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(3)

Kohlenstoff

Feb. 09, 2015

Under rating threshold (show) cazaan: maybe you should think again about the reason of the platings. There is still the sudden reactor explosion phenomenon on game start, unpause and fuel installation which occurs on outlet cooling system reactors, when the maximum reactor temperature is lower than the heat per tick.

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(1)

kittyman2008

Feb. 09, 2015

Under rating threshold (show) The new UI is beautiful :)

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(3)

Vincennedi

Feb. 09, 2015

Under rating threshold (show) The infinity button enables/disables the automatic replacement of depleted fuel cells, provided you have the research for it. The research options have the same icon next to a fuel cell.

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(2)

gotoxy

Feb. 09, 2015

Under rating threshold (show) * by update i meant the Upgrade of Forceful Fission *

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(0)

gotoxy

Feb. 09, 2015

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(-4)

Shizzle816

Feb. 09, 2015

Under rating threshold (show) reset game instead of prestige by mistake, whoops

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(0)

Cazaan

Feb. 09, 2015

Under rating threshold (show) so here is my 5-quad-nefa build for 18.672 heat: http://i.imgur.com/jij67xK.png?1 --- vent upgrades 9/9 --- quite similar to the one of kohlenstoff, but higher power output because of reflectors and less vents.

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(2)

madattak

Feb. 09, 2015

Under rating threshold (show) Probably a dumb question, but what does that infinity button under the pause button do? I cant seem to figure it out.

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(0)

PingryADA

Feb. 09, 2015

Under rating threshold (show) P.P.S. Also Don't make them prestige just normal!

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(0)

deleteduser

Feb. 09, 2015

Under rating threshold (show) Please add "Nuclear Meltdown" counter to statistics!

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(8)

PingryADA

Feb. 09, 2015

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(-10)

Neider

Feb. 09, 2015

Under rating threshold (show) Okay this is the second time my reactor explode and i don't know why. I did build 15 Heat Outlets, each with 4 adjacent Vents, a ton of capacitors to reach a cooling power of 8,439 T/tick. So next i place one! double Nefastium cell between 4 reflectors, press play and .. BOOOM! Same happen to me today morning, same build, but one single protium cell. Boom! again. What am i doing wrong? Yesterday evening this build did run perfect.

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(1)

Enerael

Feb. 09, 2015

Under rating threshold (show) I dont quite understand the rationale begind picking the lower of heat/power for prestige points. after all, the purpose of the game is to minimize heat and maximize power and what you can buy reflects that.

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(0)

vizthex

Feb. 09, 2015

Under rating threshold (show) Love the new UI

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(1)

LelouchBritanian

Feb. 09, 2015

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(-3)

Cazaan

Feb. 09, 2015

Under rating threshold (show) if you are sick of calculating for new builds my OpenOfficeCalc sheet might help you: http://workupload.com/file/TSDtvXR4 it's neither perfect nor beautiful and a language mix, but you should be able to deal with it. red cells require your input. enjoy!

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(3)

RageBandit

Feb. 09, 2015

Under rating threshold (show) Comment for everyone posting high end builds screen shots, could you list your lvl of upgrades you have to get that far? been checking out a couple of the builds I've seen and won't work for me I don't have the upgrades. Would be nice to know how far I have to go to make some of these.

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(2)

deleteduser

Feb. 09, 2015

Under rating threshold (show) Can we have the ability to drag the mouse to place/sell items on the board?

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(8)

Cazaan

Feb. 09, 2015

Under rating threshold (show) @ Kohlenstoff: i think you have both venting upgrades on lvl 9 to make your builds work; should be mentioned :P You could even replace some of your platings by reflectors; i use only one plating for 4 quad nefs and it works (don't ask me why, i think it has something to do with balancing the heat outlets when your heat production changes, but only a small buffer is needed).

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(1)

harley1985

Feb. 09, 2015

Under rating threshold (show)

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(-3)

gianluca14

Feb. 09, 2015

Under rating threshold (show) I cant Prestige

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(-1)

fallenangel147

Feb. 09, 2015

Under rating threshold (show) 2 words: Nice!

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(0)

Kohlenstoff

Feb. 09, 2015

Under rating threshold (show) My most efficient heat dissipating reactor with protium: http://i.imgur.com/i5wJmP0.jpg It dissipates 18,3 T heat per pulse. And with pure nefastium it dissipates even 18,67 T heat per pulse: http://i.imgur.com/L7g9zED.jpg The power output is with 31 T also quite nice for a nefastium reactor.

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(0)

deleteduser

Feb. 09, 2015

Under rating threshold (show) Bug? report: I generally leave the game open over the day, but at night I shut my comp down. If I forget to pause the game before I close it, my cells get depleted but I don't get power. That just happened to me with 36 half lifetime remaining Nefastium cells: I stayed at about 500Qa from evening to morning, but the cells got depleted.

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(1)

ABC_Boy

Feb. 09, 2015

Under rating threshold (show) And with the 2 algorithms, We can see that 2 Quad together, making 40x power and 200x heat, creates much more heat than just doing 4 Separate Quad cells, making 48x power and 144x heat.

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(3)

stefbealldon

Feb. 09, 2015

Under rating threshold (show)

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(-8)

ABC_Boy

Feb. 09, 2015

Under rating threshold (show) The algorithm of power (As far as I've tried) Per Cell Grid is b(c(c+p)), where b is base power of the single-cell version of the cell, and c is the number of cells in that cell grid. p is the pulse received (read help about pulses), regardless of cell tier, divided by the pulse the cell grid gives. The algorithm of heat is similar but with b being the base heat and the (c+p) squared. For example, A Double cell with base power/heat 1 touching A Quad cell with base power 150. The Base power 1 cell produces 1(2(2+(4/2)))=8 power and 1(2(2+(4/2))^2)=32 power, and the Base power 150 cell produces 150(4(4+(2/4)))=2700 power and 48600 heat.

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(1)

mandyc1031

Feb. 09, 2015

Under rating threshold (show) New coat of paint? jesus man, you added a museum of art to this thing! 5/5 for sure now.

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(3)

joker3681

Feb. 09, 2015

Under rating threshold (show) Wait. Didn't I see someone with 1.4b exotic particles on the ranking...?

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(3)

ABC_Boy

Feb. 09, 2015

Under rating threshold (show) Quantum buffering should buff the "effectiveness of vents/exchangers" effect as well. Otherwise it's pretty much worthless unless you make a passive-cooling build.

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(0)

JoQsh

Feb. 09, 2015

Under rating threshold (show) Btw, I would LOOOOVE it if I could click and drag to place in multiple empty spaces at once.

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(13)

Cazaan

Feb. 09, 2015

Under rating threshold (show) @Tyler: Heat is usually not stored anywhere before dissipated; my vents are working fine although their heat capacity is far lower than their dissipating ability. before the last update was released, my build was running fine with 1k heat capa. now it's running fine again with 1.69T heat capa and i am producing almost 15T heat! i could even erase my single plating and everything would be fine until i place a new cell. to cut a long story short: if you're cooling passive, your heat is not buffered in the reactor.

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(1)

JoQsh

Feb. 09, 2015

Under rating threshold (show) I can't figure out where to see your current number of exotic particles in the new UI... everything else looks great, though! I love the buttons for the tabs to replace the next/previous ones!

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(1)

Acuru

Feb. 09, 2015

Under rating threshold (show) New UI is definetyl better

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(0)

milythael

Feb. 09, 2015

Under rating threshold (show) It would be awesome if shift click on an empty spot would fill every empty slot with the component. Building a new design would be much more enjoyable.

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(11)

ironpenguin

Feb. 09, 2015

Under rating threshold (show) Evidently there is an interesting bug involving heat inlets. A part that can store heat next to any cell and an inlet attached gets the inlets full capacity drawn out. Even a 1 heat uranium can produce millions of heat via this. Its a fairly niche bug and is harmful, yet if done correctly actually does a fantastic job heating up fission builds.

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(0)

TylerL45

Feb. 09, 2015

Under rating threshold (show) @The_Froggy: Ok, I'll play by your Protium rules. Here's how I run my 7x Protium Reactor when I'm heading out for a bit. http://imgur.com/jg0OOUQ

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(1)

TylerL45

Feb. 09, 2015

Under rating threshold (show) @Cazaan: Do you have enough plating to hold the heat you are forcing into your reactor. You know, the heat that goes in before it can get pumped out... Or, do you still only hold 1k? :-P

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(1)

HeftyWeather

Feb. 09, 2015

Under rating threshold (show) I left the game running overnight and then I refresh... Amazing job, really, much more pleasing to the eyes.

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(0)

deleteduser

Feb. 09, 2015

Under rating threshold (show)

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(-3)

amphibiousflea

Feb. 09, 2015

Under rating threshold (show) liking the new skin. keep up the good work

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(0)

Kohlenstoff

Feb. 09, 2015

Under rating threshold (show) @Razeth: Actually the prestige upgrades make things wayy cheaper. Unleashed fuel means you get more for the same money. If you are good you can go from beginning to protium in 3 hours. A protium reactor pays itself in less than a minute, later even in less than 10 seconds. This was never possible before. Both can be done even before buying any 5+ k prestige upgrade. When those are bought, the things will become even much more affordable!

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(-1)

Razzeth

Feb. 09, 2015

Under rating threshold (show) I was just thinking about all of the other idle games with soft resets (or prestiges) And thought about one thing they always have in common with the currency you get for it. Theres always a way to make things more effective, you made it so we have power more effective, heat, effectiveness, but forgot one big thing. Why not add a exotic particle upgrade that makes everything cheaper? Ramping back up to nefastium/protium can seem to take awhile. But if things were cheaper (Only through exotic particles) it would make it a bit easier to get back up to that stage. Or maybe making it so that everything in the upgrade menu gets cheaper, say 5%-10% per level?

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(1)

deleteduser

Feb. 09, 2015

Under rating threshold (show) I would greatly appreciate if there were an offline mode. I have a laptop, and it can overheat if I'm not paying attention, so I don't like to leave it open while I'm gone, but it means no progressing while asleep or at work. :(

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(0)

lactic

Feb. 09, 2015

Under rating threshold (show) I can make more than 40 with fans. 65T tick but capacitors hold 58T

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(0)

Kohlenstoff

Feb. 09, 2015

Under rating threshold (show) @cine: In such complex games like this are extreme builds with one dominating component not avoidable. The most extreme build is currently having lot of capacitors. A minor change in balance could maybe make a build with lot of vents or platings. But one thing is shure. Its even for experienced developers very very hard to make it impossible to make extreme builds where no part is dominating. The prestige makes it possible to increase output drastically. This one will deliver 81 T in 2 cycles of protium cells and there is still a bit room to get more out of it. http://i.imgur.com/WO1Xqer.jpg After next prestige with 10 k particles this build will have twice as much. But i have to wait some days for it.

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(1)

Hugomanen

Feb. 09, 2015

Under rating threshold (show) It still feels wrong that the primary limitation is actually collecting/selling the power. All builds I try stumble on number of capacitors - and thats before growing protiums.

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(2)

Cine

Feb. 09, 2015

Under rating threshold (show) The caps cannot really keep up when you reach 40T-45T builds (build 16 with 600 exotic) and thus impossible to make more than those 40T, even though the build is actually outputting double that.

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(2)

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