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CoolColJ

Feb. 10, 2015

Under rating threshold (show) how to get exotic particles?

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(0)

Neider

Feb. 10, 2015

Under rating threshold (show) Dear Dev, everyday up to 10 players asking how to get exotic particles. Maybe you can add a little description to the "options" section so everyone can read it there, since not everyone is reading the whole update section when he starts the game as a new player. Just a suggestion. Oh and pls fix that bug that make your reactor explode if you don't use platings but there's absolutley enough cooling power. Killed my reactor 3 of 5 Times.

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(3)

caithness

Feb. 10, 2015

Under rating threshold (show) Running 24 double nefastium, idling at 49.8T per tick

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(-2)

maltesemenace10

Feb. 10, 2015

Under rating threshold (show) how to get exotic particles?

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(0)

camerox123

Feb. 10, 2015

Under rating threshold (show) One wrong step and BOOM!

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(5)

hokorippoi

Feb. 09, 2015

Under rating threshold (show)

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(-6)

Athang

Feb. 09, 2015

Under rating threshold (show) If the prestige button is broken for you, try reloading the game, fixed it for me.

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(4)

Athang

Feb. 09, 2015

Under rating threshold (show)

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(-3)

lactic

Feb. 09, 2015

Under rating threshold (show) Exporting feature could be nice to carry it between computers or just to backup.

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(1)

RedWingRemixes

Feb. 09, 2015

Under rating threshold (show)

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(-5)

michaeld987

Feb. 09, 2015

Under rating threshold (show) I have to say the updates are both surprising and it is definitely nice to see you care about your game still so thanks for putting up with some of our negativity and trying to better your game.

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(3)

deleteduser

Feb. 09, 2015

Under rating threshold (show) Those prestigue upgrade are insanely expensive. 500 to 5000 to 500k. It took me a couple of days just to get 5k and this game doesn't run while away so that's like asking us to keep running this game in the background for a year or more just to get an upgrade. Adjusting the scaling on the EP gain or the cost of those upgrades will go a long way towards keeping players interested.

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(11)

Loserface117

Feb. 09, 2015

Under rating threshold (show) I built a reactor that can effectively run hot idle. It has a heat dissipation of 1 per tick, and the max heat is 178t, so it would take 705,000 years of play time to run down at my current 8 ticks per second. It's not the most powerful, though, it currently only generates 1.38t power /tick.

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(1)

deleteduser

Feb. 09, 2015

Under rating threshold (show) WARNING: If unity player crashes while the game is running, you can lose ALL progress in what is essentially an involuntary "hard reset." Just went from my first protium reactor back to square one.

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(4)

Kimeras

Feb. 09, 2015

Under rating threshold (show) Ok I was supposed to get prestige on next reset, now I'm just back to the begining without prestige... new bug from old user?

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(1)

Contr4ctSnip3r

Feb. 09, 2015

Under rating threshold (show) Nothing quite like the moment when you set up a protium reactor.

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(4)

xx0numb0xx

Feb. 09, 2015

Under rating threshold (show) I believe I just found a bug. I built a reactor capable of dissipating 16.5 trillion heat per tick, but if I place a single uranium cell, the heat builds up to 97 before being dissipated. I imagine this is related to truncating and could be the reason why reactors sometimes don't work without at least one reactor plating.

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(3)

josh123a123

Feb. 09, 2015

Under rating threshold (show)

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(-3)

Nmaster1

Feb. 09, 2015

Under rating threshold (show) Could you make it so that the buttons don't look shiney in the background? It's kind of hard to read the words on the buttons.

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(1)

ImperialUser

Feb. 09, 2015

Under rating threshold (show) http://imgur.com/2N1GzgT : 49.2t energy : 15.6t heat

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(2)

up123

Feb. 09, 2015

Under rating threshold (show) Oh nvm, it was paused xD, that fail tho. I like the UI though.

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(0)

Burbity

Feb. 09, 2015

Under rating threshold (show) @up123 make sure you aren't in paused mode, if you see the || button you've got to click it again.

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(0)

up123

Feb. 09, 2015

Under rating threshold (show) Every update makes me restart, I cant gain any power even when I add a cell

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(0)

Jean_Mahmoud

Feb. 09, 2015

Under rating threshold (show)

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(-6)

andrewasmith

Feb. 09, 2015

Under rating threshold (show) It might be an idea to add a prestige upgrade that grants the player some money after restart, since working your way up from uranium gets tedious after the first couple of times, just stamping out the same old reactor designs to make money.

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(4)

Toysoldier34

Feb. 09, 2015

Under rating threshold (show) It would be nice to at least have the option to put the vents on the same page as the cells so we don't need to flip between them so frequently.

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(1)

Torriku

Feb. 09, 2015

Under rating threshold (show) A Liquid Coolent, which could lower the heat output of a cell would be nice. Kinda of like a cooling version of the neutron reflector.

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(-1)

jonid

Feb. 09, 2015

Under rating threshold (show) Wow, Protium racks up the power pretty quick. Definitely need to farm more heat from Nefastium though...

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(0)

firebird761

Feb. 09, 2015

Under rating threshold (show) I'm diggin the spiffy new UI man.

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(1)

Cazaan

Feb. 09, 2015

Under rating threshold (show) good job kohlenstoff ;) i suppose thats the maximum one could reach atm.

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(0)

Debylas

Feb. 09, 2015

Under rating threshold (show) Why not let keep upgrade lvls after prestige reset for a change. Wouldn't it be less frustrating? You pretty much hit like a brick wall at Qi zone since your capacitors can't sell power quick enough and you have to limit your production which slows down overall progress and manuall selling is not an option because even 150 capacitors at 23 upgrade lvl hold only like 6 ticks of power and next upgrade is 11Qi which at current version max production of 50T per tick will take a full day and 100% gain in capacity ta that lvl is actually more like 5% overall increase which in my opinion scales really bad with price. It becomes miniscule gain for a colosal price. We may be looking at the need of a new component dedicated to selling power, or better means of storing energy to bring back sense to manual clicking. I love this game and know it is still in progress, that is why i hope for such things to be considered and rebalanced for a latter game stages.

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(-2)

Kohlenstoff

Feb. 09, 2015

Under rating threshold (show) The optimum endgame build. It delivers a bit more than 20 T heat and a decent 54 T power while idling. http://i.imgur.com/G6iCaYF.jpg Yeah, nefastium seems to be the best stuff for the heat farming at endgame.

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(0)

beware_of_night

Feb. 09, 2015

Under rating threshold (show) dude your doing an awesome job keep it up!!!!!

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(2)

Iceviper76

Feb. 09, 2015

Under rating threshold (show) The new UI is great. Keep up the good work.

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(1)

francaishorndog

Feb. 09, 2015

Under rating threshold (show)

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(-3)

Ravensvoice

Feb. 09, 2015

Under rating threshold (show) both in exotic paticle upgrades and normal upgrades there is a rather sharp cutoff after wich upgrading one level of one part takes days even with the most efficient design. it is at this point this otherwise good game starts to loose its appeal. the EP upgrades once above 1K start to be rediculous in price. also the protium is useless unless you want to give your designconstant attention. maybe an (expensive) Ep upgrade to make that one also replace after its used up.

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(22)

bombermario64

Feb. 09, 2015

Under rating threshold (show) Nice game but I dont like the genre

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(2)

HarleyS7

Feb. 09, 2015

Under rating threshold (show) the ui looks amazing

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(0)

pigfluff

Feb. 09, 2015

Under rating threshold (show)

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(-3)

deleteduser

Feb. 09, 2015

Under rating threshold (show) Oh, wow, the new user interface looks great! Feels very polished.

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(2)

Cazaan

Feb. 09, 2015

Under rating threshold (show) @Kohlenstoff i had that problem, too; blew up my reactor several times an did some tests afterwards. until now, my reactor is fine with only one plating; there seems to be only a small percentage of your heat production needed for buffering. i tried it with pause/play, placing new cells at the same time and placing them one after another - no trouble yet.

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(1)

Beittin

Feb. 09, 2015

Under rating threshold (show) Of course, that's if you try to do it all in one run. If you space it out, you only need to get 5 runs of 1k EP, or 10 runs of 500 EP, etc

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(0)

Yalortian

Feb. 09, 2015

Under rating threshold (show) I know I would personally like to see an option to add a perpetual reflectors to the game, so the designs that rely upon them can go continually without need for player interference every few minutes to hours.

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(3)

Beittin

Feb. 09, 2015

Under rating threshold (show) For those of us trying to math out how much power/heat we have to take care of to earn 5k EP, it's 12,502,500 Qadrillion, or about 12.5 Sextillion (since we start the triangular progression at 1 Quadrillion).

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(0)

shrimpboom8

Feb. 09, 2015

Under rating threshold (show) hey, could you maybe add some upgrades for cells that make them go faster (they have less durability but more power and heat gen) I know that improved chronometers already does this, but I was thinking of individual cell types, just an idea (also, maybe make improved chronometers have some kind of slider to slow down time for system testing purposes)

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(0)

pigfluff

Feb. 09, 2015

Under rating threshold (show) Love the new UI, great job.

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(2)

Daverso

Feb. 09, 2015

Under rating threshold (show) I believe the maximum power per tick isn't working...

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(1)

10dKevin

Feb. 09, 2015

Under rating threshold (show) Love the new update thx:D!!!

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(1)

darktotaled

Feb. 09, 2015

Under rating threshold (show) hey dev it's too green D: i cant see my money

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(0)

tdress777

Feb. 09, 2015

Under rating threshold (show) Maybe instead of exchangers dispersing heat among itself and adjacent parts, they could detect paths to vents first, and put as much heat in them as the vents can remove per tick, and then direct towards any inlets, then start storing heat in themselves. I dunno if this is possible, but I'd like my exchangers being a little smarter than "I'm gonna put heat into all the things!" Also, maybe we could see how much our vents are getting per tick?

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(14)

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