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coolstrider, you can adjust the bot accuracy (level of difficulty basically) in the pause menu. Move it all the way to the left to make them 2x more accurate.
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razordrive, you can easily change the camera settings in the pause menu (press p); there's height, and distance sliders.
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Quite a few small bugs that ruin the gameplay. Drones accuracy is almost flawless and aiming is a pain in the ass while trying to fly, fighting is ruined by the control of the vehicle and aiming system.
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kingofthemousey, there is a toggle - just double tap space. The minimap only turns off for the fastest mode. I'm not sure why you would be able to go through the ground; which map was it and what were you doing? imicy, it might be loading the world (some of them are actually quite large), just wait a moment and it should appear.
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really need to add a toggle for the flying mode. my thumb hurts. also, i noticed that i now can go thru the ground. and the Radar disappears every so often
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Kyllster, new GUI for the bots spawn dialog, and roam mode, and invisibility HUD just uploaded. Also, Chokepoint, a brand new map for racing, CTF (working on it), and battles is also available. Enjoy the new content!
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The "Bots on Autospawn" box was in my direct view the whole time, I could barely fight the bots I was being told were spawning. Though I have no idea what Unity is really capable of or how much time you have for this game, customization options (paint schemes, car styles, weapons, etc.) would be excellent. Also (really pushing it now) possibly destructible billboards? It's good the landscape is wide open, and the scenery looks nice. Maybe some 2D plant life for effect?
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It's fun exploring the map, dropping your car from unbelievable heights, and killing drones... Unfortunately, I can't test my skills with real life players, as there are never any on. This games is way underplayed.
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lolgast, the minimap turns off automatically on the fastest quality setting. To get the minimap back, manually adjust the quality higher.
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Maybe this game needs a campaign and a tutorial mode? And temporary immunity when your car is flipped over and is vulnerable?
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Sweet concept, and the implementation and graphics are damn impressive. Imho, the maps provided don't exactly provide a great environment for driving around though. I was hoping to find at least one map with a network of paved roads or a cityscape to speed around... not that bouncing off mountains isn't fun in it's own right... :D
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I love the game, but the shaded border when you scope is annoying. It is a cool effect, and it should be kept to an extent(maybe and option to turn it off) but it makes it very hard to read the minimap.
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LOL THIS GAMES SO ADDICTIVE I FORGOT TO AD IT TO MY FAVORITES LIST 5 TIMES!u need to work on making this game less addicting 5/5 favorited and added to favorites list(after five times)
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very good game it would be like the funest game ever u could make turets or bilding that attak people if that is possibel i would gine not a 5/5 9000/5 plesz make that hapen pleaz keep this c0mment alive thank you to all that + this comment please make this happen:):):):):(:(:(:(:(:(:(:(:)"P):):):):)
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epic preloader man oh and if possible you should add a tourniment type game mode you know with ranks and uprades kinda like COD
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DragonX105, I'll be doing some upgrades to the bot system pretty soon, so expect to see some improvements in terms of choosing what level the bots start on as well as more variety. Addison0, the ramps are inclined a tad to force the attacker (flag stealer) to slow down before entering to give the defender a small chance at stopping the person.
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Hey CarbonTech you should but the ability to add more than 1 bot at a time and make them cars as-well, secondly add more cars and upgrades and possibly like a storyline mode? If they are possible please do those updates.
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Neat! I can't see how it loads so fast, or how it doesn't lag, but it's good. I have one objection: the ramps on the entry to the buildings with the flags are too steep; you jump when you enter the building.
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Carbon, (not meaning to annoy the creator) gubunk means that sometimes if you fly too close to a hill you flip onto it, and sometimes flying to close to LAND well moving will tip the front of your car, so maybe when you fly you just head in the direction instead of tipping in the direction, if you know what i mean. and in abandoned silos its annoying to fly down the hole where the rocket is and cant get out.
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gubunk, the car should be able to fly up and about pretty easy. If it only hovers a bit off the ground, try checking your quality setting and FPS. I'll work on the handeling for the next version - there should be some upgrades in the store to improve certain aspects.
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There are a few improvements that could be made. 1.I think the cars should actually fly, not just hover.(They should have an altitude control.) With terrain this bumpy, and a car that flips over at rather small bumps, I think it needs that. The option to float a yard or two above the ground doesn't help very much. 2. The car doesn't have enough traction. I find it turning down the hill as I drive over it. (because it starts slipping) This is a very minor problem that get very annoying. 3.I would like the camera to turn partially with the mouse. I would like to be able to aim to my sides, because it is very annoying to have to get the enemies right in front of me to shoot them.4.This is very minor. I think in the abandoned silos level, it is a little hard to get out of the basement. I did say it was minor.//This is a very good start to a game. I will have my eye on it.......Oh, and one more thing. AQUATIC CARS! YEAH!
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Agreed the bots on/of button is a little bit annoying but i seem to have no problem with destroying them(even with their scary accuracy).And just so you know , this games is fast becoming my favorit on Kongergate!
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for some reason I couldn't connect to any server, and the Bot option is really annoying in the middle of the screen. But it looks like a promising game, and the bots are too hard.