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Comments for The Space Game: Missions

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deleteduser

Jul. 23, 2009

Under rating threshold (show) Thank you for the range Mr. Collective

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CasualCollective

Jul. 23, 2009

Under rating threshold (show) Increased range is a massive change, you get extra shots off, which is a huge improvement.

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10Neon

Jul. 23, 2009

Under rating threshold (show) The range improvement is especially important, because it lets you start to pick off enemies before they come within firing range.

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10Neon

Jul. 23, 2009

Under rating threshold (show) Univern72: remember to take into account space savings and range increases. It is easier to defend a few larger, but tightly-packed structures than it is to defend a bunch of smaller ones. There's also the fact that the "power lines" between structures and energy sources take up space as well.

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greenguytiko

Jul. 23, 2009

Under rating threshold (show) good game

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deleteduser

Jul. 23, 2009

Under rating threshold (show) I did weapon 2/6 on normal finally using 4 missles maxed to kill the mother ships. a couple thels and a couple pulse and 4 repair stations. turn off the missles when you don't need them it saves resources.

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Univern72

Jul. 23, 2009

Under rating threshold (show) Style and idea are awesome. Upgrades are NOT better than lots of small structures. For example, two mining guys are better than one upgraded mining guy. THELs are pretty crappy, using a ridiculous amount of energy and costing an insane amount of minerals. Missiles are infintiely better. The math behind the game is unsound.

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CasualCollective

Jul. 23, 2009

Under rating threshold (show) Missiles SpaceRobot, Missiles upgraded :)

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zippo57

Jul. 23, 2009

Under rating threshold (show) I Liek it......

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SpaceRobot

Jul. 23, 2009

Under rating threshold (show) Three waves of twenty four motherships on normal? How the hell am I supposed to do this?

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deleteduser

Jul. 23, 2009

Under rating threshold (show) Love it. Badges. BUT, in the next one, sandbox mode please? :)

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Twentyfourthbird

Jul. 23, 2009

Under rating threshold (show) Very good job guys. For the future, I'd like to see a little more variety (one more weapon that works very differently from the current ones should do the trick). Also, while straight defense levels are nice, I really like the levels where you start out with few resources and must build your defenses over time, balancing mining expansion with defense expansion and choosing which areas to protect.

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EliteEsoteric

Jul. 23, 2009

Under rating threshold (show) easy glitch, just build something far away from the enemies, they just go to the middle.

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yogsloth

Jul. 23, 2009

Under rating threshold (show) I am just beyond terrible at this. Most of these levels I can't even fathom at normal difficulty. 24 mother ships at once? Without resources? What could possibly work? I can't make heads or tails of this.

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Shain

Jul. 23, 2009

Under rating threshold (show) Strangely_Blue: This is a seriously cool game. For the first few missions. After that, it dies the death of all base-builder games: it gets REPETITIVE. Very. Repetitive. Did I mention that it's repetitive? Most base-builders attempt to survive, in the same way that lifeforms do, by evolving as the game progresses, but here there's absolutely NO progression in the tech-structure as the game goes on: just the same old units and the same old upgrades again and again. So, to paraphrase Zaphod Beeblebrox: plus ten for originality but minus several trillion for replay value, okay? --- signed, repetetiv as hell

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Krakenen

Jul. 23, 2009

Under rating threshold (show) Badgesez. Thiz here game needz bagdesez.

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Killpixyzim

Jul. 23, 2009

Under rating threshold (show) what is with other Gaming sites submitting their games here. Are they eligible for the monthly reward?

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dudemcbob

Jul. 23, 2009

Under rating threshold (show) Why won't my score submit? I have the 2nd highest of the day an I'm not showing up on the highscores...

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Richard333

Jul. 23, 2009

Under rating threshold (show) this is better then the first one.

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Kenruler

Jul. 23, 2009

Under rating threshold (show) Gotta love the Space Game.

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wakslo

Jul. 23, 2009

Under rating threshold (show) Last level, just build 7-8 energy generators, upgrade them. Put 5 pulsars upgraded all the way on the left and right in a vertical line. Build 4 repair stations upgraded and build 16-18 missle silos and upgrade them. The missles kill large groups of ships and with the number you have the ships will barely reach you. When they do your pulsars will get them. The only 'hard' part about it is get your 7 generators built and upgraded before you start building the other stuff.

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tycooned

Jul. 23, 2009

Under rating threshold (show) sooooooooo cool i was entertained for hours needs some badges

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Wiciu

Jul. 23, 2009

Under rating threshold (show) Strangely_Blue - that is true :))

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maxsimiljone

Jul. 23, 2009

Under rating threshold (show) demonTV: its a good game but sould have sandbox mode ---- i agree

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demonTV

Jul. 23, 2009

Under rating threshold (show) its a good game but sould have sandbox mode

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frogs907

Jul. 23, 2009

Under rating threshold (show) THIS GAME IS VERY FUN NICE JOB

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Codyraymiller

Jul. 23, 2009

Under rating threshold (show) how the hell do you beat the Unidentified Object?!

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PeNNst4r

Jul. 23, 2009

Under rating threshold (show) lolololol

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sage880

Jul. 23, 2009

Under rating threshold (show) Wowwwwwwwww...... finding that pause button just made this game about 1000 times easier!!!

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CasualCollective

Jul. 23, 2009

Under rating threshold (show) Well we learn from our mistakes :)

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Strangely_Blue

Jul. 23, 2009

Under rating threshold (show) This is a seriously cool game. For the first few missions. After that, it dies the death of all base-builder games: it gets REPETITIVE. Very. Repetitive. Did I mention that it's repetitive? Most base-builders attempt to survive, in the same way that lifeforms do, by evolving as the game progresses, but here there's absolutely NO progression in the tech-structure as the game goes on: just the same old units and the same old upgrades again and again. So, to paraphrase Zaphod Beeblebrox: plus ten for originality but minus several trillion for replay value, okay?

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tycooned

Jul. 23, 2009

Under rating threshold (show) once the problem of not loading was solved it went from a 1 to a 5 exellent game a pat on t he back to an da bottle of beer for a great game cheers

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Ajit

Jul. 23, 2009

Under rating threshold (show) There's one problem with using Pause and massive builds. Don't massive build =p Your building is based on available power. So build up a few power plants first, or at least upgrade your existing one before building. Otherwise you'll be wasting time bogged down with lower power from the get.

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mikeoxsbigg

Jul. 23, 2009

Under rating threshold (show) I agree with Kosa. Pause, build, then BLAMO!!!

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The_Amazing_G

Jul. 23, 2009

Under rating threshold (show) My stragtegy for defense always works! I have about twelve fully upgraded missles inside a ring of fully upgraded pulsers, with one thel on each side , two total. Inside the wall I also have two repair things and one fully upgraded enegy storage(that things rocks it will save your life) and five fully uograde solar stations.

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The_Amazing_G

Jul. 23, 2009

Under rating threshold (show) I did the whole game on normal and hard, except for the mothership missions, which I did on easy. This is an excellent game, but boy, those weapon missions are hard! I can't even get through the second one! The wierd part is I did the rest of the game on the first try. Still, spectacular game. Good work. Could use upgrades on turrets that you earn and don't cost money, and badges would be nice too.

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PhantomChick

Jul. 23, 2009

Under rating threshold (show) Awesome game. Great graphics, great gameplay. 5/5. So far I only beat one level on Crazy (the final level), but I could be enticed to play again for badges... (hint, hint!)

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space6011

Jul. 23, 2009

Under rating threshold (show) i lost defence one.... with 1% left.... im pissed

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Kosa

Jul. 23, 2009

Under rating threshold (show) Easy little hint....use the "pause" button, the one next to your normal and fast speeds, and set up your entire defence and power systems right there, Hit fast and bam....you got al the work it would take you to do in 1/4 the time. (( you lose alot of time clicking in real time))

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Goekhan

Jul. 23, 2009

Under rating threshold (show) When you hit "SPACE" or "U" when selected a Basic Laser, it gets upgraded, but not THEL nor Pulser. When fully upgraded, it acts like a beam weapon and it's powerful if you ask me. Haven't done the calculations, both power wise and money wise, but it seems it's powerful then a fully upgraded pulser, though I don't remember its HP, and if it can destroy missiles or not. Neither energy consumption

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Peace_buyer

Jul. 23, 2009

Under rating threshold (show) @ Xandramas: it does have upgrades, you just dont know how to do this. there is no certain way to complete this with little hints you gotta do it all on your own. @robotking98: your just a guy who doesnt know how to coop with strategy.

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Championofownage

Jul. 23, 2009

Under rating threshold (show) do use missles if there arent any asteroids, use lazers, lots and lots of lazers

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joetm

Jul. 23, 2009

Under rating threshold (show) won't load for me, on here or casual collective :( The original space game does, though.

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Zalos

Jul. 23, 2009

Under rating threshold (show) I didnt really count the missiles, but i just packed in as much as i could till i had about 5k minerals left, and only upgraded the outer walls of missiles to level 2

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robotking98

Jul. 23, 2009

Under rating threshold (show) boring as absolute hell

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firepaw000

Jul. 23, 2009

Under rating threshold (show) I like to have missles surrounding my base so mthey can kill a few far out then the lasers can mop up hte rest.

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Zalos

Jul. 23, 2009

Under rating threshold (show) Last bonus level used 4 rows of 10 missiles, 4 power stations, 2 repairs, and 2 pulsars. with the powerstations, repairs, and pulsars in the middle of the walls of missiles, the ship gets 3-4 of them, but dont kill enough for them not to be able to take the 2nd ship 5/5 :)

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Wiciu

Jul. 23, 2009

Under rating threshold (show) GG but it would be nice to see some kind of an upgrade system in the sequel (the more complex the better).

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IUIronman

Jul. 23, 2009

Under rating threshold (show) Fantastic 5/5 Just as good, and better than the first

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TehVirus

Jul. 23, 2009

Under rating threshold (show) Yeah, A nice game, just need badges lol...

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