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The upgrade for TSG now lasts for 1 year and this version is 100% free. Send me a PM on the CC and I will sort you out ;)
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oh and casual collective i only bought the lowest amount of points so i could get that sandbox mode and i totally did not see lasts for how long and i was so depressed so thats why i never go to your site again
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I think a number of people have asked for extra things to unlock as you progress, I may add this if/when we do another TSG version. Depending on how well this one goes, lookin' good at 4.36 :)
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CC is always awesome Mephestus :) We will be launching Splitter 2 soon... you may have played Splitter 1 on Kong already. Our one has level editing and new levels :)
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the second warp mission is hard, i can do the 3rd warp even if i didn't finish the 2nd warp and other than that its pretty good(more building possibilities would be awesome)
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on defend the warp gate thing i had the perfect defence being set up and b4 i got the towers on it they send like uhh 20 mother ships to terminate the gate and im like wtf! i only had 40 towers and 12 energy things set up so i lost =( my data got erased since im on a diff computer =(
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the holy S!?T lvl just make a line of enrgy cells (7)(horizantl)put a thel on the right side with 2 puslers above and below 4 repairs a little bit back and load up with like 8 missle launchers and everything is fully upped (build this contraption from right to left
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Trick for mission 8: Mine slowly until 80% after that prepare a many miners as you can before 90%. Then it is easy to mine the last 10% before the motherships can reach you.
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needs a sandbox mode, that you dont have to pay for. (in the other game, there was a sandbox mode that you had to be registered with the site for, and have a load of CCs, but you can only get them at the moment by buying them, so in the long run, you are paying for a game feature. BOOOOOO!!!)
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Trick for mission 7: enemy come out every5% of mined resources. Instead of mine 2300/minute mine 800/minute, so enemy waves will come delayed and your lasers have the time to take them down. I've beaten it with lot of lasers, a couple of missile at stage 2 and a big laser on the upper part to deal with rings.
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swarmers can be dealt with pulsers, but are more susceptible to missile launchers, if you have a mineral supply, because each missle costs 5 minerals
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Got mission 7. NOT easy, but I got it. Build LOTS of pulsers, and you take em all down. The swarmers give trouble, though...
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mission 7 obviously revolves around basic lasers, but they all die no matter what on the very first wave of green enemies before i can respond. i even have 2300 money/hour going and am placing 15+ lasers in their way and they kill them all easily. need a picture to help.