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Best Tactical ive ever played!!!
Only negative is that youre rank is being controle by how much Moral you have in the end i think it should be a mix between how many troops you killed/Lost an moral combined but thats just my opinion.
Awesome game!!!
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The FINEST period themed tactical game I've ever seen in a thousand, over a decade. Strongly hoping for a sequel, with offline battles (preferrably a two player option). Extremely high quality and production values, will be checking back for a sequel regularly... please don't disappoint. Oh, and the minigames added delightful variety
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this requies brillant thinking. this one of the few 5/5 games that dont need achivments, btw they would be apriciated
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great game by channel four. EPIC! I disagree with Odecjusz. The game does not need to be long. There was only 3 battles in real life and the game is for channel four website to educate people on that particular war over England. Also, my archers always get different casualties and hitting space repeatedly adds more fun to the strategy game.
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Odecjusz i agree and also i think you should get a better rank if you win with a loy more troops than the others.
I once killed 2300 more than they killed of my troops and i got "captain" rank.
Then once i killed 1300 more than they killed me and i had 71 moral left and i got "King" rank (This was on hard and i have only got King rank once on hard so i was pretty happy :))
But i just think thats weird because when you fight its about losing as less troops as possible but in this game its about the moral you have in the end...
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2/5... in first reaction I want give 5/5... but:
-1 for shortness
-1 for strange casualties calculation. Why my archer always done the same casualties? For example with 500 No of men always 54... and with 250 the same 54?!?. The enemy too :/
-1 for that bonuses... in tactic game, hitting "space" for bonus? I understand that words when "tauting" but in charging, heh... and where is radom in battle?
It could be very good game, need little more effort. I hope that vol.2 will be much better ;)
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Loiner, while remembering a code may be a bit of a pain, I find that it has its pros as well. You are able to continue your game from anywhere, even on a different computer.
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If you need help finishing the game on hard just do like this:
Have 4 armys in front and then 2 squares behind everyone of the 4 armys put another army.
Then start attacking/charge with youre front army and then draw it back and let the other army charge and then you draw that army back and charge with the other army again etc. etc. and then try to foresee what the enemy will do next and taunt with youre King Army and maybe 1 or 2 other armys to keep the moral up (Dont use archers they are useless)
Btw if you want the hardest challenge create a battle were you fight against the france army with Vikings or englishmen :)
press + if you found this helpful ^_^
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@Bullfroging Its a fuucking good game just saying and you have probably played it on "easy" were you kill like 500 troops in one charge and take 20 moral in one taunt...
On hard you need to constantly taunt if you dont want youre troops to fly as soon as they got a little damage
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Ukrainanguy212 probably picked easy,At easy you have 20 seconds taunt and enemies are weak,at normal 15 seconds taunt and enemy at average strenght and i hard(Which i always grind)Is mini games at 10 taunt and better than-usual strenght.
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woah. The guy who made this is my hero. Im learning how to use multimedia flash now. My game will have the same trait this one does. It'll kick-ass.
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HEY!!! your frikkin game keeps freezing!! do something about it will ya. thank you
oh and it freezes whenever im playing a friend online
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wow i beat this game and was just about to press 5/5 ten i saw the time O_O 4got to do my hw it was 12am time passes when ur playing one of teh best games on the website...
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Pretty cool game, very nice looking, but I do have some issues with the mechanics.
1. Why is stuff like taunting a typing game, and fighting something akin to Dance Dance Revolution? Surely you can come up with something that maps better to these actions. Also, the fighting minigame doesn't scale well at all, you can get a perfect score almost every time. On the other hand, I haven't been able to get a "brutal" score more than once on the typing game, and I'm not a slow typer.
2. It seems pretty odd that I can surround an enemy unit that has maybe 50 troops in it, and my two units have a combined total of 1000 troops, and I still lose 50-or-so troops myself. What's the point in even trying to be tactical about it, if it's just an exchange of units anyway?
3. Unit order overview and general control could be smoother.
Still, very cool game :)
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Amazing historical strategy game, with good graphics and an unfortunately short storyline. It needs badges and an extended campaign. Also, there should be another formation, in a line, basically a battering ram, sort of like a flipped shield wall.
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Yo, to: the makers of this game
I absolutely love this. The strategy, the different parts of the gameplay (typing in the taunts and timing affecting it) all these different aspects make it so playable. I only wish that the one-player gameplay had more of a storyline or diversity.
Also, I;m sure you've thought about this but what do you think about making this kind of game with a storyline that progresses through history? Just a concept. I LOVE the game, 5/5 from me guys.
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this is one of the best strategy games i ever played good graphics and not like other games its in the past which makes it more fun 5\5
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this is a very sweet game! i thought it was kool cuz it was not all future stuff like that . but serously needs badges
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Use all archers, take out anything that moves forward and hit groups first; then use your leader to taunt. I won with only 1 unit dying and 77 moral when he had 0. Level 3 is VC25DWXLB.