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Get rid of the morale crap and it'll be good. No reason for 3000 troops to flee from one set of troops when your morale is higher than theirs.
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Yeah, taunts are way overpowered. I just won by taunting with only one group left, they had 3 and they all ran away. I won, but still. Crazy unfair.
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fast forward buttton needs :(
seriously why do people put games with no fast forward buttons or mutes... luckly this game has mute button..
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The taunt command is a load of crap and way too overpowered. I played one battle and the ridiculous taunt command will keep me from playing this again. How do I decimate their army and then lose because the other army has a group all the way at the back who keeps taunting?
I could, obviously, abuse the taunt command and play again but I'm so irritated at the poor implementation that I'm just not going to do it.
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our kings name was harald hardrÅde, with an Å. stupid englishmen. and you forgot william erobreren (william the conqueror).
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WTF?!?! I had like 7 stacks of units, and they had 2 left, but my units, just with no reason, started fleeing!! Thats why I don't like games that depends on the moral of your units. >_<
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Awesome game. Kind of short. Could have used some unit upgrades and cumstomization. Also more tactical consideration coded in. You can have a unit surrounded and get no bonus? Doesnt make much sense.
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Also, units that are fighting can't taunt! Tie those units down! The game isn't broken, you just need to use alternative strategy (it's a strategy game you know). If a larger army would get a bonus on taunt you would simply introduce a slippery slope. A bad turn would lose the battle because there is no way to win due to morale.
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Not paying attention in history class are we?
The viking's like to travel a lot, mostly to byzantine, and because Norwegians is tall and strong, they mostly got jobs as warriors.
And they were called Varangians.
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I don't realy understand all the complaints. This is by far THE best tacticial flash game I have ever played. I think its just you guys, as I didn't get taunted away from the battlefield and beat the enemy using tactics. Also, don't bother to suround (unless there is an easy option for this, be wary the enemy can return the favour most of the time), charge, formation and propper use of archers can turn the tide of the battle.
The graphics and storyline/narration are superb too! Good job!
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The taunt / moral mechanic in this game is broke. Too much is emphasized on the taunt so much so that an army that has an overwhelming majority on the field could be neutralized with two or three taunts from the other side. If you must leave this in, perhaps the effect of the taunt should be weighted with the total army strength of each side. Basically, taunts from stronger armies should finish off weakened armies. Taunts from weaker armies should have very little consequence to the stronger.
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presentation is fantastic, and concept is nice, but it's way too slow for me, the morale and fleeing system is ridiculous and it's just not fun
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Oh, and of course the vikings were well known for running away in terror having annihilated an enemy unit. They were very sensitive.
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Why is it that you can only attack on the horizontal planes? I would love to be able to drop guys on my enemies. Also I haven't played the game to the end yet. But it looks like there aren't any calvalry units. I would finish but again, I need to be able to attack from the vertical planes.
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Froze on computer's turn at the very end of the campaign... very annoying. The taunting feature is pretty lame. Good overall concept for a game. Had its moments. 3/5