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Omega, on the subject of charges, do you realy think tha you could get an effective charge if you had to run right, up, right , right, eight?No!There is turns, meaning it can not be a charge. And on the subject of flanking, they don't want to overkill the units...
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nice game! 5/5 i dont know why it have low rating... @OmegaDoom: you dont know how write on keybord? too bad... also if it is row orientated doesnt mean it is 1-dimensional
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really why does this game have a low rating this game its tight on of the best only thing i dont really like is the button pressing while your fighting not a fan of that but the rest still makes it a 5 star rating
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@ Omega Doom I think it's just you who has trouble with taunts. I have no problem getting brutal taunts most of the time. To flank you need to attack from both sides at the same time.
Just because it is row orientated does not mean it has 1 dimensional programming. I have never heard of the term before anyway so to speak.
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it's kinda fun. but while hand-to-hand and charge are boringly easy, taunts are almost impossible.
also the movement options should be made clearer, such as only being able to charge or fire at enemies in your row, and being unable to attack from the flank. it's too row oriented...one-dimensional programming.
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sorry mis posted anyway disasterbation i know it needs api (that script) i just didn't think it was necessary to post that
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triple fail, greg has to try it (does help if its got a high rating) and it has to have API implemented... so thats if it has a "High Scores" tab