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If I change any of the "Showing" conditions and then search for a recruit it will limit the number of total pages I can look at; How do I change this back to the 112?
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You can rank up recruits once they reach level 1000. this is really only useful when you only have a few jobs left to unlock
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So it says the next level of a minion (let's say Soccer player) costs $950,000, but then it will let me buy it with only $70,000. All prices below six digits seems to work right, but there seems to be a bug somewhere there.
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This game is pretty great: fast progression, LOTS of things to unlock, and everything you do makes you better. My only gripe is the hint upgrades. 10,000 max hints is fine, I feel like the cost for speeding up the hints is WAY too expensive, and the upgrade to make your hints sell for more, is useless. With 10,000 max hints, getting to max in 30,000 seconds, selling for $250 each hint, I would make 2.5 million. I currently make $15 trillion a second. My advice, would be to get rid of the selling mechanic, and instead add a buying mechanic for hints, change the selling upgrade to lower the buy price.
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Recruit Suggestion: Gangster, Body Builder, Cashier, House Wife, Spear Wife, Pope, Batman, Tyrant, Gunsmith, Musketeer, Garbage Man, Hoarder, Hat Maker, More detailed teachers (Math, Art, Music etc.), Coder, Gunman, Robber, Santa Claus, Ranger, Marksman, Companion, Vampire Slayer, Girl Friend, Super Villain.
P.S. Personally love the theme and design of the game. Its an extremely extensive game based off a simple premise that I find enjoyable. Undeniably a great game, keep up the good work and additions to the game will be looking forward to more recruits in the future. I intend to think more on other suggestions however this is a starting list. If others wish for me to compile a list of all the viable options people have created I will happily do so.