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Disregard my last comment. I didn't realize automatic delivery was going on but the "show automatic delivery fleet" turned off.
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Found a bug: I put all my free (non auto-route) cargo fleet into Ishtar Gate Hub and I get storage -412.15K. There are some resources stored there though. Also when I try to divide the hub fleet it just says it's empty. For a split second before a refresh it did show correct ~19M storage capacity if that helps. Cheslava, I can send you the save file if you want to debug.
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Stuff you place into a queue don't seem to build themselves, even when they should, like say, they're a nuclear reaction and you have literally 2 times as many resources as you'll need for it, and you've queued up about 4 of 'em.
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Same problem for me with the pop up of load resources on Chrome for Mac. Found solution by using the tab key, but scrolling is disabled and once at the bottom, you can't go back up again. Seems as if the pop up is too small so the scroll bar isn't rendered / clickable.
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Totally great game. It's pretty easy to click accidentally on the "build 10" button though, when you're clicking on the building name... can be disastrous sometimes :D
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I like the game but I would recommend a small change. My hands are a bit jittery and not very precise so I kept accidentally clicking the disable tutorial button and then having to go all the way back through the tutorial to where I was when I was first learning the game. I would recommend either making the buttons bigger or only having the disable tutorial button in the window while being able to click anywhere to continue it. Just a thought. :)
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...okay, one final attempt to help you for trading... if you want to sell, put a ship into orbit around the planet with the goods you want to sell. stick a number into 'sell price' infobox. upper right of screen, hit sell. if you want to buy, go to planet you want delivered to, input purchase amount into 'buy price' infobox and upper right hit buy.
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for jcheung: i have the trade hubs built; i accessed the money section, but nothing happens. i keep putting numbers on those tiles where it says the other planets sellm or buy things. nothing changes on my money balance. in fact, i could notice that the money ammount is slowly rising, but this is automatic, without me doing any sell or buy. i need more info on trade, please.
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this game is useless if i cant save and load. leave the computer on is not an option. i copied that data on the save export option....what now? i put the data in the import when i started the game again, but the answer is: invalid data....
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adimucu: first, build a trade hub. maybe more than one. you can find them in the same place you build shipyards and battery chargers. then look for the giant cent symbol (C with | through the middle) next to shipyard. if you can't figure it out from there, i'm sorry.
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how is trading working? i researched all i needed, i have those trade coins, but i see nowhere an option in the menu.
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absolutely brilliant Idler.
very nice setting and tone overall
and the upgrade tree looks promising for a deep longtime experience,
great job!
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Excellent game. I don't usually like resource management games, but this one is highly addictive. I look forward to your continuing development of it.
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it would be cool if the name and picture of the planet on the left were closer to the list of resources so that i didn't have to scroll down everytime i wanted to see how much sand or ammunition i have on that planet.
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this game is lovely, but auto-routes feature are giving me a headache, it is not clear how to stop them and to manage them is hard, I would like auto-routes to be seen on the planets map so I can understand better what I'm doing with my planets, thank you! :)
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There seems to be an issue with the load resources popup on chrome. I can scroll it down on firefox, but on chrome I only see the top 10 or so and can't access any of the bottom ones.
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I feel like the trade hub is pretty useless since he is not selling anything for resources I am interested in (eg. engines) or only sells little (eg. titanium)
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Not sure if I'm doing something wrong because I have to wait a super long time for only circuits or research points to continue with the game. I can make 1000s of ships that don't use circuits but I can't conquer planets with them
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i wish hub fleets would pull from fastest ships first, if the whole shipment would fit in the number of faster ships... keep seeing larger, slower ships with 1% of their capacity when one of the smaller, faster ships could have taken it
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I just tought of another improvement which could be made : the ability to lock a certain amount of ressources on a planet ("change the zero"). Auto-deliveries sent via hub fleet calculate the needed ressources and only send the right amount... which can suck if your auto-routes change the available amount since you then need to send another fleet or wait for the amount to be produced. And depletion on a planet seems to cause energy problems mainly (from lack of graphite, used in many constructions), screwing up your production for one tick every delivery...
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Resource rate for shipping are inaccurate. Planets that claim to be importing slightly more than they are using will run out rather than accumulate that resource.
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needs a way to see how much is missing when it rounds down(ex: a building costs "1.02m plastic" but isn't buildable when planet has 1.02m plastic)
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I just found out a shitty situation may happen in this addictive game : I got a big idle bonus after 12 hours and made a mistake with the setup of an autoroute... And I couldn't change anything because of the refresh that was way too fast. Not only I could not change anything, but the changes I managed to make were wrong from trying to click too fast :D Maybe a cool feat would be a "pause" button, to optimize player's commands... or even a "pause" option when a specified fleet reaches a destination.
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There should be an estimation timer included in tooltip, like if I'm gonna build mines it will cost me resources which will be ready in minutes. Pretty please?
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On the Empire Overview > Show Overview for "Resource" , can we see a breakdown of where the resources are housed per planet? Such that I can click on a resource I need and identify which planet I need to get it from. Thank you.
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It seems to me that the cargo management counters slow way down when your computer goes into sleep mode. I will have major d
deficits of hydrogen everywhere when I come back to the game after being gone for hours
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When I discovered this new version, I tried importing my save from Heart of Galaxy Beta, and it worked for the most part, but the Diplomacy tab went away. Is this an error, or is something else going on here, and if so, can you explain what's up?