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Comments for Heart of Galaxy: Horizons

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phayd

Nov. 24, 2017

Under rating threshold (show) Apparently I can't reply to my previous comments that Cheslava replied to, so here.. All planets that are not mine are red in my map, but the fleets are correct in the fleet view. And yes, I mean zeroing out a resource in an auto route.

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(1)

Developer response from Cheslava

I have sent you a PM

StolzerSystemler

Nov. 24, 2017

Under rating threshold (show) lol my game was reset ...

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(0)

Developer response from Cheslava

The game uses local saves, so if you (or some software you have installed) happen to clean the cache and cookies then data gets deleted. That's why there is the export data function so you can save it on your hdd and avoid such unpleasant episodes

milford

Nov. 24, 2017

Under rating threshold (show) This game is very well made, but there is some things I'm missing here as a beginner. First is an option to choose a number of active structures intead of none or all. Also, wouldn't be cool to see some graph viewing the flow of resources?

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(0)

Developer response from Cheslava

Yeah it would be cool and maybe i will implement it

Uhigaiw

Nov. 24, 2017

Under rating threshold (show) There is a bug that i cannot travel with my cargo ships. I have a cargo ship i'm trying to load lower than the limit onto it and it says not enough storage space.

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(0)

akmazero

Nov. 24, 2017

Under rating threshold (show) I have a cargo ship that can store 200k units. I'm trying to load 40k onto it and it says not enough storage space.

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(1)

Developer response from Cheslava

Are you sure that "use %" isn't checked? and that you are using the textbox on the right? (the one of the left is for per second amounts)

deleteduser

Nov. 24, 2017

Under rating threshold (show) So... what do the unidentified fleet control buttons do please?

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(0)

Developer response from Cheslava

Sorry but i'm not sure which buttons are you referring to?

Invictus_

Nov. 24, 2017

Under rating threshold (show) Should MMORPG this, playing this feels a bit like Planetarion in the good old days but revamped and better.

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(1)

phayd

Nov. 24, 2017

Under rating threshold (show) I'd like to see a color differential between neutral planets and enemy planets.

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(1)

Developer response from Cheslava

Umh, neutral planets should be gray and enemy planets should be red at least in the map

phayd

Nov. 24, 2017

Under rating threshold (show) I'd like to be able to drill down on a single resource and see a graphical representation of the amount on each planet as well as the rate of change.

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(1)

phayd

Nov. 24, 2017

Under rating threshold (show) It would be nice to click on the numbers representing an auto route and cancel that part of the auto route (or the entire route if it is the only item being transferred)

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(0)

Developer response from Cheslava

Do you mean zeroing a particulary resource?

Fincki

Nov. 24, 2017

Under rating threshold (show) OK, I explained the 'Send resources for queue' bug badly. I didn't click on 'send resources' cause the fleets started automaticaly. 'Show automatic deliveries' is on and when I look at the cargo I see that the ships are partialy loaded with steel, but titanium isn't listed. The free cargo space is equal to the missing titanium.

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(1)

Developer response from Cheslava

Are you sure that it has not already been delivered? It would really help me (and yourself) if you could send me a PM with your save data (through pastebin)

Fincki

Nov. 24, 2017

Under rating threshold (show) 'Send resources for queue' is buggy. I queued an oceanografic Center, steel and titanium were needed. The transport ships loaded both, but only steel was listed under cargo, the titanium vanished. 'Automatic shipping for queue' is turned on.

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(0)

Developer response from Cheslava

If automatic deliveries are turned on, there is no need to click on "send resources" as the hub fleet will automatically provide resources. If you enable also the option "show automatic deliveries" then you will see a bunch of fleets that are probably carrying your titanium

Coaswen

Nov. 24, 2017

Under rating threshold (show) Slow AF.

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(0)

AntiK22

Nov. 24, 2017

Under rating threshold (show) Yo, I am really upset that it doesnt say "IDLE"(since it is 4th in the tags) in the description on the main page in" top games this month" tab... I came here to play na actual game...

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(0)

Developer response from Cheslava

I have no total control over tags

Techhead7890

Nov. 23, 2017

Under rating threshold (show) I remember playing the beta version earlier this year and it's amazing how much stuff has changed since then! It is safe to import files from the old version, right? I see some people have already conquered 50+ planets.

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(2)

Developer response from Cheslava

It should be, but if you played in the very early months problems could arise

fishjuice

Nov. 23, 2017

Under rating threshold (show) I dont want to restart all over again...

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(1)

c4bomb

Nov. 23, 2017

Under rating threshold (show) Fellow Dev, you have a very nice growing game - but, there should be MORE statistics. If you want people to stay longer term, there needs to be more than 'number of planets' highscore. Idle games basically do nothing but show what numbers you have. This game has an advantage over those, but don't underestimate the importance of statistics/achievements.

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(0)

Developer response from Cheslava

Thank you for the advice, many other statistics are already implemented i will slowly activate them. Also achievements will be implemented in the future

solarfire111

Nov. 23, 2017

Under rating threshold (show) Silicon is worth 3M/2M on the market, far more than any other resource I have unlocked. Is this intentional?

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(0)

Developer response from Cheslava

Silicon will be or a while a rare resource, price are made taking that into consideration

deleteduser

Nov. 23, 2017

Under rating threshold (show) "You have colonized Antirion. You can now collect the bounty for The Pirates of Antirion." How/where do I do that?

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(2)

Developer response from Cheslava

It is a feature that still needs some refinement, you can ignore it

hchan1

Nov. 23, 2017

Under rating threshold (show) I have the same issue many other people are having, tutorial is broken. Stops working one the one that prompts you to edit an autoroute.

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(2)

Developer response from Cheslava

The tutorial just ends there

TubularAnt

Nov. 23, 2017

Under rating threshold (show) I can not seem to be able to save. can anyone help?

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(-1)

Developer response from Cheslava

If you can provide me any more info in PM it would be good

Skwerl

Nov. 23, 2017

Under rating threshold (show) Great game but I can't seem to access any of the faction information/quest screens. I can still play the game without them but I feel like I'm missing out on a lot.

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(1)

Developer response from Cheslava

There isn't much to do with diplomacy yet (if you have just started playing), you aren't missing much

acer85

Nov. 23, 2017

Under rating threshold (show) have same problem as Magashisama for me is was told edit automatic route do edit automatic route but is still shows up if I click the button, but won't progress

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(2)

Developer response from Cheslava

The tutorial ends there

AndyK70

Nov. 22, 2017

Under rating threshold (show) if you can change the fleet mechanics a bit, that will be awesome, it's a pain to cancel all autoroute and then merge them together just to make them clearer to read which two planet are trading

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(0)

JakeB101

Nov. 22, 2017

Under rating threshold (show) It's possible to merge a fleet with an empty planet fleet and lose all of those ships. Is there a way to get those back?

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(0)

Developer response from Cheslava

What empty fleet are you talking about? Hub fleets?

nj6hufford

Nov. 22, 2017

Under rating threshold (show) magnificent game so far. im excited to see how interaction with the other empires comes into play

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(0)

hophans

Nov. 22, 2017

Under rating threshold (show) I have found the issue as the tutorial seems to lock progress. I got the option to colonize the first planet after carefully following the tutorial but it seems to have locked at editing the auto-routes. Disabling the tutorial don't solve the issue though. --- I am having some trouble. I have a fleet of 10 crafts and i can go to other planets but i cannot land/attack. With shipyard level 7 i am somewhat stuck DEVELOPER RESPONSE FROM CHESLAVA To colonize empty planets (like Vasilis and Aequoreas) you need a colonial ship and have to click on "colonize planet" button (the tutorial explains that). If on the other hand you are trying to conquer an enemy planet, then you must first build a war fleet and then attack enemy fleets orbiting that planet. If it isnot the case, please let me know

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(4)

deleteduser

Nov. 22, 2017

Under rating threshold (show) The diplomacy/quests screen seems to not exist.

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(1)

deleteduser

Nov. 22, 2017

Under rating threshold (show) Waaaay too slow, even for an idle game. Within only 10 minutes im already tabbing over to other things to let resources accumulate. Awesome game, but please speed it up a little.

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(0)

Feelix33

Nov. 22, 2017

Under rating threshold (show)

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(-11)

Hipnotyzer

Nov. 22, 2017

Under rating threshold (show) Potentially very nice game but I got a bit burned by interface. Considering that this game is mostly about logistics in your empire, transporting goods and so on, interface for automatic routes is a rather frustrating. There are no sliders for goods so everything has to be typed by hand. No ability to make priorities for different goods and set them as "load as many as you can" which could be sometimes godsend. Generally it feels like interface is made for endgame when your cargo fleet has extremely big storage space and everything can be easily fine-tuned. The side-effect of this problem is a bit frustrating process of increasing initial cargo fleet as everything has to be updated. And one last crucial thing - import income isn't taken into account when using % option. You cannot export 100% of imported unneeded good, you have to type value. Which makes Settlers-like distribution painful or creates clutter with additional direct routes.

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(15)

Developer response from Cheslava

Sliders will be soon get into the way because they can't be accurate as text (you will need that). You may be right since these features were added in the beta when the player game-age was already very advanced so it may be tuned for late game. I will try to address these issues anyway, thank you for letting me know!

Fridule

Nov. 22, 2017

Under rating threshold (show) I have no idea what the tutorial wants me to do. It looks like the tutorial needs you to do things very specifically in order to go on. It told me to open an autoroute (and I already had several autoroutes up at the time) but it didn't give me any advice after that.

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(0)

Developer response from Cheslava

The tutorials ends with the autoroute setup

Bitch_Stewie

Nov. 22, 2017

Under rating threshold (show) Cookies are disabled, still not working. What you really mean is 'disable Adblock and 3rd party cookies' and I am not prepared to do that.

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(1)

Developer response from Cheslava

You can have adblock turned on. But you need local storage enabled to save the game. Data can't be saved into air

hophans

Nov. 22, 2017

Under rating threshold (show) I am having some trouble. I have a fleet of 10 crafts and i can go to other planets but i cannot land/attack. With shipyard level 7 i am somewhat stuck

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(1)

Developer response from Cheslava

To colonize empty planets (like Vasilis and Aequoreas) you need a colonial ship and have to click on "colonize planet" button (the tutorial explains that). If on the other hand you are trying to conquer an enemy planet, then you must first build a war fleet and then attack enemy fleets orbiting that planet. If it isnot the case, please let me know

deleteduser

Nov. 22, 2017

Under rating threshold (show) How do you open diplomacy and factions menu? I managed to open it before by clicking faction name at a planet, yet after completing the first mission by The City, I cannot do so anymore.. Is that a bug or intended behaviour?

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(0)

Developer response from Cheslava

It was not intended to show up early in the game. It will show up again later

deleteduser

Nov. 22, 2017

Under rating threshold (show) No way to access Hub fleet (Whatever this is) at the beginning apparently, but allows you to dump ships into the hub fleet by accident

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(1)

Developer response from Cheslava

It should be fixed (the accidental dump). Later hub fleets will become available

Shakes_20

Nov. 21, 2017

Under rating threshold (show) Thanks to the Dev for staying with this game! I quit playing a few months ago due to the interface being near unreadable. It's vastly improved and I'm enjoying this again. Much appreciated!

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(3)

Developer response from Cheslava

Thank you for your support!

user003

Nov. 21, 2017

Under rating threshold (show)

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(-3)

Developer response from Cheslava

It's funny to see who thinks it is too short and who thinks it is too long x) You could always disable the tutorial if you think it has nothing to teach you

mtiedeman831

Nov. 21, 2017

Under rating threshold (show) Bug: when you turn on hover for stat change, Aequoreos's submerged sand mine says it increases graphite when it doesn't. It's possible that there would be a research upgrade for this I guess, but it's not something I've reached.

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(0)

Developer response from Cheslava

The submerge mine extracts graphite, but aequoreas has no graphite. In later planets, the mine will also extract graphite

Ageispolis

Nov. 21, 2017

Under rating threshold (show) Weird, after closing browser once i can't click on another civilisation to see their info screen (i click and nothing happens). I already finished two City quests and now there are no way to see that screen again. Maybe add another icon on the top? Something like "Diplomacy"/"Quests"/"Races/Civs", would be great anyway for faster access (i assume the only way to see another civ screen is to select their planet and the click on the civ name above). Good game! Would be nice to see it standalone or in the separate browser window (i secretly don't like Kong anymore, sorry Kong :P )

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(2)

Developer response from Cheslava

Quests and diplomacy will be available after the first time travel for now

BuddyPharaoh

Nov. 21, 2017

Under rating threshold (show) Now that I know what I'm doing better, I would really like to be able to rename autoroute fleets without cancelling and restarting them.

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(1)

Developer response from Cheslava

Oh you can already do that. See the "Pencil" icon near the auto route name

hainsay

Nov. 21, 2017

Under rating threshold (show) Thanks for adding the mouseover text!

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(1)

RockAle

Nov. 21, 2017

Under rating threshold (show)

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(-4)

Developer response from Cheslava

If it bothers you, it can be easily disabled

robot2

Nov. 21, 2017

Under rating threshold (show) The fleet dividing and merging is buggy. Makes ships disappear or appear out of nowhere

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(-1)

Developer response from Cheslava

There was a problem with hub fleets, but it should be fixed now. Can you tell me more details?

Heiligergrimm

Nov. 21, 2017

Under rating threshold (show) Hey Cheslava. Any chance we can get a cargo ship around the 500B mark? I don't mind making millions of Orions but I'd much rather just make 1000 of something with a little more space.

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(0)

Developer response from Cheslava

I will make one eventually

jjb79792

Nov. 21, 2017

Under rating threshold (show) In the tutorial once you get to the extraction menu it says on the right but it's on the left...

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(8)

Developer response from Cheslava

It should be fixed

deleteduser

Nov. 21, 2017

Under rating threshold (show) The tutorial doesn't seem to continue after it asks you to modify an autoroute. Is that just the end?

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(92)

Developer response from Cheslava

At the moment, yes

apocolypse1

Nov. 21, 2017

Under rating threshold (show) Nevermind, ignore my previous review. I just discovered oil refineries.

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(2)

apocolypse1

Nov. 21, 2017

Under rating threshold (show) The production of methane is a severe limiting resource, especially with how fast the price to build them increases. Perhaps there could be an early-game research project like geology but to buff methane production or allowing fuel to be made using oil or uranium.

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(1)

Vulpion

Nov. 21, 2017

Under rating threshold (show) Please, pretty pretty pretty please, do something about the auto-route refresh. When I have 20+ planets, one of the auto-routes will inevitably cause the page to refresh within ca. 3 seconds and (together with the lag and time requirement of scrolling down) make adding ships impossible. I don't want managing my AR's to be a game of luck and reflexes. :(

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(12)

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