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Comments for Pre-Civilization Bronze Age

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2D__

Dec. 19, 2014

Under rating threshold (show) I love how the new dynasty that is stupid says, "It's famous for it's stupidity." Not sure if that was an accident or on purpose but I got a nice chuckle.

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(3)

Alafff

Dec. 19, 2014

Under rating threshold (show) Game was fun , but after winning , if you pout Code of Law to level 78 , it break population and give you a negative value , so insta lose the next turn :)

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(4)

kennycjr

Dec. 19, 2014

Under rating threshold (show) Great game. Is there not some sort of hall of fame?

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(1)

zman318

Dec. 19, 2014

Under rating threshold (show) how do you scroll!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

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(-2)

XarisD

Dec. 19, 2014

Under rating threshold (show) I had fun with this one like I did with the last one, but as far as winning goes I never will be able to. If not for the consistently bad luck events I get, the fact that I will never find a way of getting 2,000,000 production points in under 150 turns is a damper on the situation. 1,000,000 I can more readily understand, but getting 2mil is one of those things I couldn't pull off even when I put full focus on production at the expense of tribal safety and population and so forth. Still a fun concept and enjoyable, but if production goals are going to be set so high they should be a little more obtainable. When I play normal I don't expect the impossible, you know?

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(4)

kingoo1

Dec. 19, 2014

Under rating threshold (show) got bored at turn 808, nice game :D

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(1)

eko56

Dec. 19, 2014

Under rating threshold (show) i think first game is better

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(1)

yvntnb1

Dec. 19, 2014

Under rating threshold (show) i realy liked this game can you please make iron age or medival age and like it will be very cool

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(3)

TheEconom1sT

Dec. 19, 2014

Under rating threshold (show) Well....a nice game after all but... just the win system was not planed quite well,kinda stupid i would say, since production points are the least thing you need since you can build a building once in like 100 turns, and since you need production points to build the wonder to win the game, which the wonder itself its kinda nonsense ( which it was even in age of empires) cuz logically having a great structure wont mean you are the strongest or whatever, so basically there is a resource you will almost never use, it will pile up in large or huge number but it helps you win the game in an abstract way ? hmm something wrong here, developers should make this resource more intargated with the game progress, to give it a meaning actually, if they will ever read this postf ofc lol peace

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(7)

woodstockdad

Dec. 19, 2014

Under rating threshold (show) Wish there was a way to start a war instead of it coming to you. Give you a chance to steal Tech, food, etc. A lot like the old Civ. game I used to play on the P.S. 1

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(12)

phugedaboudet

Dec. 19, 2014

Under rating threshold (show) not sure but anything over 5% should not guarantee a 99% chance of invasion.

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(4)

RichardT57

Dec. 19, 2014

Under rating threshold (show) i didnt see this coming. great idea

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(0)

mattyr1995

Dec. 19, 2014

Under rating threshold (show) So I played for 1203 turns and found a way to generate 1+ billion culture per turn, then went wild with my 20k~ tech points and added about 50-100 points into everything, my population reached the billions, I had billios of people working everywhere and my threat level was constantly 0-0.2%. I then thought it'd be a fantastic idea to spend another load of tech points, the game exploded and my population became 0/-1.9 (+206m). With no population; none of my fields, pastures ,fishers, miners were working yet the threat level was still at 0-0.2%. I now have NULL/1.9b culture per turn and 40x tech points. lmao, what did I do!

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(1)

Imthemanz

Dec. 19, 2014

Under rating threshold (show) It lives! It lives! Its finally alive!

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(1)

GirraffeHydra

Dec. 19, 2014

Under rating threshold (show)

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(-8)

jpezeshk

Dec. 19, 2014

Under rating threshold (show) You are being attacked by a 1-armed blind man. Your army loses. 100 soldiers killed, 1000 civilians enslaved.

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(-1)

Sniperman113

Dec. 19, 2014

Under rating threshold (show)

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(-3)

dedekkk

Dec. 19, 2014

Under rating threshold (show) btw. nice music. It's the first time I didn't turn off the game music in kongregate game.

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(-2)

dedekkk

Dec. 19, 2014

Under rating threshold (show) I've built Wonder of the World in 2500 B.C. playing on hard at my 2nd try. Hint: don't waste research points at the early stage of growing.

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(-2)

FinalUnknown

Dec. 19, 2014

Under rating threshold (show) Huh? I could swear I've played this game a couple of years ago!

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(2)

Tha3dudes

Dec. 19, 2014

Under rating threshold (show) Wow... fun game to play it seems. But each time I am encountered by enemies my army even though the threat level is around 6% are beaten every time. So I lost the game not being able to focus on the Pyramid but on strenght. Yet no matter how much idle people I have to defend my tribe or all the weaponry and buildings (except wall) I lose. Egypt could never have flourished if it lost every war and get enslaved.

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(1)

divefr

Dec. 19, 2014

Under rating threshold (show) Are you Russian?

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(1)

WhittneyL

Dec. 19, 2014

Under rating threshold (show) Cute game!

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(1)

jiaplayer24

Dec. 19, 2014

Under rating threshold (show) How does locusts bug me when I dont do farming...

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(1)

kh40tika

Dec. 19, 2014

Under rating threshold (show) Old Dynasty Trait : Feebleness (+40% strength) New Dynasty Trait: Feebleness (-40% strength ) but 1.4*0.6 = 0.84 I still loss 16% strength

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(2)

swordpower79

Dec. 18, 2014

Under rating threshold (show)

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(-6)

RoboTurtle

Dec. 18, 2014

Under rating threshold (show) The production reported by my UI is not at all similar to my actual production (I'm getting about 40% as much per turn as it looks like I should). Not sure if UI bug displaying the wrong number, or game bug *giving* the wrong number.

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(0)

keylan118

Dec. 18, 2014

Under rating threshold (show) I hate how the game's difficulty skyrockets, then it taunts you be simply staying at a high percentage.

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(1)

kirin13

Dec. 18, 2014

Under rating threshold (show) First playthrough, apperantly every decision I make puts me deeper into a hole that is impossible to get out of :(

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(3)

Supergumgum

Dec. 18, 2014

Under rating threshold (show) The game doesn't seem to take kindly to having upgrade's levels be in the thousands when it's related to population.

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(1)

wolfdog1dmn

Dec. 18, 2014

Under rating threshold (show) XD Okay so it seems about 2.5 B is the max that your numbers go, after that you hit - numbers. So while you could use this to glitch the game into giving you infinite research points, or infinite building materials, unfortunatly the other two lead to game over as youll lose X food per turn or just straight up die. (Though to be fair by the time you can even DO this your already in sandbox mode) fun game by the way

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(0)

XxblainexX

Dec. 18, 2014

Under rating threshold (show) at least gameplay wise

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(1)

XxblainexX

Dec. 18, 2014

Under rating threshold (show) This game is almost exactly like sid meier's civilization revolution

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(1)

Scarred_Savage

Dec. 18, 2014

Under rating threshold (show) It's fun to try different strategies, but even luck plays a big role. If everything goes right, then you'll definitely get the win.

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(1)

stickman10k

Dec. 18, 2014

Under rating threshold (show) Tip: You don't need your danger level(%) to be low, if your danger is 50%. It's a 50-50 chance you won't get attacked. Defiantly worth the risk if trying for hard mode or building your civilization faster.

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(0)

RoboTurtle

Dec. 18, 2014

Under rating threshold (show) Getting a steady 1 new tech per 2-3 turns all game long. I'm sitting on over 3M production and only need Megastructure research, have 10 turns remaining, and suddenly it takes 11 turns to discover the next tech. That was cold-hearted of the game devs.

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(0)

brunoanaya1

Dec. 18, 2014

Under rating threshold (show) Wow what im i supposed to do with a 20 000 billion population? Look for the klingons?

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(1)

zzxxzz3

Dec. 18, 2014

Under rating threshold (show) 3) Once you reach 2000, dump points in selection and head for city planning. Advanced levels of selection gives you insane food, so you can put two points in monotheism. Once you've got 25k guys in the pasture and the +% culture techs, focus exclusively on raising pop max and dumping points in bronze working. Finished with 4 points in bronze working, 4 in selection, 5 in city planning. Build the Mine and level 2 Smithy (in that order) when possible. Done correctly, you'll have more than 2.5 mil production points when you unlock pyramids and will finish with 25+ turns to spare and ~140k population.

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(468)

zzxxzz3

Dec. 18, 2014

Under rating threshold (show) Since my last post I've broken 10,000 on Deity several times, so I thought I'd give some more tips. 1) at the beginning, advance tech mysticism -> breeding -> cattle -> mysticism 2 -> cattle 2 - mysticism 3 before doing anything else. You'll want to reach 3000 BC with level 3 mysticism and level 3-4 cattle and only one point in everything else. 2) You should have some points saved when you reach 3000, so get Bread and put the rest in veterinary medicine. Advance vet medicine ASAP and keep pop maxed with stonebrick, putting a total of 3 points in polytheism when possible and getting the production techs. No points in fishing, weapons, or any additional farming tech, you don't need em. Try to get 7 points in vet med and 5 in stonebrick.

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(644)

TheBoondock

Dec. 18, 2014

Under rating threshold (show) My people prayed to the gods for knowledge and help. But they didnt help fighting the enemies. Then I built a wall... too bad that my people cant worship the wall. Great game. 5*

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(2)

James_Voltaire

Dec. 18, 2014

Under rating threshold (show) It's a nice game, but not much of a replay value. Once you know what to do and when, you can easily win every time. There aren't a whole lot of variables.

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(3)

creepermaster

Dec. 18, 2014

Under rating threshold (show) i think i broke my game :D

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(0)

VictorMoss

Dec. 18, 2014

Under rating threshold (show) waited for this game for ages, paid for it on my iphone and it never worked but still super excited i can finally play it

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(1)

nkot

Dec. 18, 2014

Under rating threshold (show) A way to win on the hardest difficulty is to: (1) Spend first 3 research points in cows and put all workers on cows. Then get house tech and mysticism. (2) Continue to grow and get the rest of the technologies in the first age. Try to get the barracks up before the start of the second age. (3) Once you get in the second age, spend you first research points on fish upgrades and immediately switch all workers to fill the fishermen spots. (4) Then get polytheism and the house upgrade. (5) Spend a few more points in oars and just continue to grow, eventually getting the "hammer" technologies and setting workers on the mountains. Try to get as many buildings up as possible before the third age. (6) When the third age comes, immediately spend a few research points in fishing again and add workers to fill the spots. (7) At some point, get monotheism and code of laws and continue to invest in fishing. (8) Get city planning and bronze working.

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(-1)

williamtrodemsky

Dec. 18, 2014

Under rating threshold (show) YAY!!!!

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(0)

xaved

Dec. 18, 2014

Under rating threshold (show) Good, but still a bit buggy. The main one for me is that if you pick the "flee" option when you are attacked, it may say "X amount of people died", but ALL the people on defense always die/disappear as well.

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(0)

Fire7777

Dec. 18, 2014

Under rating threshold (show) To much luck based to be enjoyable . 2/5

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(-1)

Tuqijuno

Dec. 18, 2014

Under rating threshold (show) How is it that when I'm told i lost 15 000 people the real amount of missing is 150 000

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(0)

Perelandra911

Dec. 18, 2014

Under rating threshold (show) Game bus out if you play too long- the great pyramid upgrades start costing MINUS amounts of building points, so you can build loads of levels of that for free... the bonus then go crazy, moving into "null". I got bred of distributing research points when I had 40k of them to allocate... :P Good game though!

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(1)

Thiazi

Dec. 18, 2014

Under rating threshold (show) Here's how to beat it on highest difficulty: Keep risk of attack at about 10%. Unless you're going to other upgrades, don't invest in food tech lines other than animal husbandry - they aren't nearly as good. Don't upgrade strength unless it feeds to something non-strength - you'll get plenty of strength through barracks, or the +10%'s you get from winning a fight. All you really want to upgrade is food and population, since population gives you passive +production and +culture. Try to save some points if you're 10-20 turns from the next age. Good luck!

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(2)

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